/usr/include/opencascade/LDOM_XmlWriter.hxx is in libopencascade-ocaf-lite-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | // File: LDOM_XmlWriter.hxx
// Created: 28.06.01 10:26:52
// Author: Alexander GRIGORIEV
// Copyright: OpenCascade 2001
#ifndef LDOM_XmlWriter_HeaderFile
#define LDOM_XmlWriter_HeaderFile
#include <Standard_TypeDef.hxx>
#include <stdio.h>
typedef char LXMLCh;
class LDOM_Document;
class LDOM_Node;
class LDOMBasicString;
class LDOM_XmlWriter
{
public:
Standard_EXPORT LDOM_XmlWriter (FILE * aFile, const char * theEncoding= NULL);
// Constructor
Standard_EXPORT ~LDOM_XmlWriter ();
// Destructor
void SetIndentation (const Standard_Integer theIndent) { myIndent=theIndent; }
// Set indentation for output (by default 0)
Standard_EXPORT LDOM_XmlWriter& operator<< (const LDOM_Document& aDoc);
Standard_EXPORT LDOM_XmlWriter& operator<< (const LDOM_Node& toWrite);
// ostream << DOM_Node
// Stream out a DOM node, and, recursively, all of its children. This
// function is the heart of writing a DOM tree out as XML source. Give it
// a document node and it will do the whole thing.
private:
void WriteAttribute (const LDOM_Node& theAtt);
LDOM_XmlWriter& operator<< (const LDOMBasicString&);
// Stream out LDOM String
inline LDOM_XmlWriter& operator<< (const LXMLCh * toWrite);
// Stream out a character string. Doing this requires that we first transcode
// to char * form in the default code page for the system
inline LDOM_XmlWriter& operator << (const LXMLCh aChar);
LDOM_XmlWriter (const LDOM_XmlWriter& anOther);
// Copy constructor - prohibited
LDOM_XmlWriter& operator = (const LDOM_XmlWriter& anOther);
// Assignment operator - prohibited
private:
FILE * myFile;
LXMLCh * myEncodingName;
Standard_Integer myIndent;
Standard_Integer myCurIndent;
char * myABuffer; // for WriteAttribute()
Standard_Integer myABufferLen; // for WriteAttribute()
};
#endif
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