/usr/include/opencascade/STEPCAFControl_ActorWrite.hxx is in libopencascade-ocaf-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _STEPCAFControl_ActorWrite_HeaderFile
#define _STEPCAFControl_ActorWrite_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_STEPCAFControl_ActorWrite_HeaderFile
#include <Handle_STEPCAFControl_ActorWrite.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _TopTools_MapOfShape_HeaderFile
#include <TopTools_MapOfShape.hxx>
#endif
#ifndef _STEPControl_ActorWrite_HeaderFile
#include <STEPControl_ActorWrite.hxx>
#endif
class TopoDS_Shape;
//! Extends ActorWrite from STEPControl by analysis of <br>
//! whether shape is assembly (based on information from DECAF) <br>
class STEPCAFControl_ActorWrite : public STEPControl_ActorWrite {
public:
Standard_EXPORT STEPCAFControl_ActorWrite();
//! Check whether shape S is assembly <br>
//! Returns True if shape is registered in assemblies map <br>
Standard_EXPORT virtual Standard_Boolean IsAssembly(TopoDS_Shape& S) const;
//! Set standard mode of work <br>
//! In standard mode Actor (default) behaves exactly as its <br>
//! ancestor, also map is cleared <br>
Standard_EXPORT void SetStdMode(const Standard_Boolean stdmode = Standard_True) ;
//! Clears map of shapes registered as assemblies <br>
Standard_EXPORT void ClearMap() ;
//! Registers shape to be written as assembly <br>
//! The shape should be TopoDS_Compound (else does nothing) <br>
Standard_EXPORT void RegisterAssembly(const TopoDS_Shape& S) ;
DEFINE_STANDARD_RTTI(STEPCAFControl_ActorWrite)
protected:
private:
Standard_Boolean myStdMode;
TopTools_MapOfShape myMap;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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