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/usr/include/opencascade/STEPCAFControl_ActorWrite.hxx is in libopencascade-ocaf-dev 6.5.0.dfsg-2build1.

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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _STEPCAFControl_ActorWrite_HeaderFile
#define _STEPCAFControl_ActorWrite_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_STEPCAFControl_ActorWrite_HeaderFile
#include <Handle_STEPCAFControl_ActorWrite.hxx>
#endif

#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _TopTools_MapOfShape_HeaderFile
#include <TopTools_MapOfShape.hxx>
#endif
#ifndef _STEPControl_ActorWrite_HeaderFile
#include <STEPControl_ActorWrite.hxx>
#endif
class TopoDS_Shape;


//! Extends ActorWrite from STEPControl by analysis of <br>
//!          whether shape is assembly (based on information from DECAF) <br>
class STEPCAFControl_ActorWrite : public STEPControl_ActorWrite {

public:

  
  Standard_EXPORT   STEPCAFControl_ActorWrite();
  //! Check whether shape S is assembly <br>
//!          Returns True if shape is registered in assemblies map <br>
  Standard_EXPORT   virtual  Standard_Boolean IsAssembly(TopoDS_Shape& S) const;
  //! Set standard mode of work <br>
//!          In standard mode Actor (default) behaves exactly as its <br>
//!          ancestor, also map is cleared <br>
  Standard_EXPORT     void SetStdMode(const Standard_Boolean stdmode = Standard_True) ;
  //! Clears map of shapes registered as assemblies <br>
  Standard_EXPORT     void ClearMap() ;
  //! Registers shape to be written as assembly <br>
//!          The shape should be TopoDS_Compound (else does nothing) <br>
  Standard_EXPORT     void RegisterAssembly(const TopoDS_Shape& S) ;




  DEFINE_STANDARD_RTTI(STEPCAFControl_ActorWrite)

protected:




private: 


Standard_Boolean myStdMode;
TopTools_MapOfShape myMap;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif