/usr/include/opencascade/BinTools_LocationSet.hxx is in libopencascade-ocaf-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BinTools_LocationSet_HeaderFile
#define _BinTools_LocationSet_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _TopLoc_IndexedMapOfLocation_HeaderFile
#include <TopLoc_IndexedMapOfLocation.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
#ifndef _Standard_IStream_HeaderFile
#include <Standard_IStream.hxx>
#endif
class Standard_OutOfRange;
class TopLoc_Location;
//! The class LocationSet stores a set of location in <br>
//! a relocatable state. <br>
//! <br>
//! It can be created from Locations. <br>
//! <br>
//! It can create Locations. <br>
class BinTools_LocationSet {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Returns an empty set of locations. <br>
Standard_EXPORT BinTools_LocationSet();
//! Clears the content of the set. <br>
Standard_EXPORT void Clear() ;
//! Incorporate a new Location in the set and returns <br>
//! its index. <br>
Standard_EXPORT Standard_Integer Add(const TopLoc_Location& L) ;
//! Returns the location of index <I>. <br>
//! <br>
Standard_EXPORT const TopLoc_Location& Location(const Standard_Integer I) const;
//! Returns the index of <L>. <br>
Standard_EXPORT Standard_Integer Index(const TopLoc_Location& L) const;
//! Returns number of locations. <br>
Standard_EXPORT Standard_Integer NbLocations() const;
//! Writes the content of me on the stream <OS> in a <br>
//! format that can be read back by Read. <br>
Standard_EXPORT void Write(Standard_OStream& OS) const;
//! Reads the content of me from the stream <IS>. me <br>
//! is first cleared. <br>
//! <br>
Standard_EXPORT void Read(Standard_IStream& IS) ;
protected:
private:
TopLoc_IndexedMapOfLocation myMap;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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