/usr/include/opencascade/gp_Lin.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Lin_HeaderFile
#define _gp_Lin_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _gp_Ax1_HeaderFile
#include <gp_Ax1.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class Standard_ConstructionError;
class gp_Ax1;
class gp_Pnt;
class gp_Dir;
class gp_Ax2;
class gp_Trsf;
class gp_Vec;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Lin);
//! Describes a line in 3D space. <br>
//! A line is positioned in space with an axis (a gp_Ax1 <br>
//! object) which gives it an origin and a unit vector. <br>
//! A line and an axis are similar objects, thus, we can <br>
//! convert one into the other. A line provides direct access <br>
//! to the majority of the edit and query functions available <br>
//! on its positioning axis. In addition, however, a line has <br>
//! specific functions for computing distances and positions. <br>
//! See Also <br>
//! gce_MakeLin which provides functions for more complex <br>
//! line constructions <br>
//! Geom_Line which provides additional functions for <br>
//! constructing lines and works, in particular, with the <br>
//! parametric equations of lines <br>
class gp_Lin {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Creates a Line corresponding to Z axis of the <br>
//! reference coordinate system. <br>
gp_Lin();
//! Creates a line defined by axis A1. <br>
gp_Lin(const gp_Ax1& A1);
//! Creates a line passing through point P and parallel to <br>
//! vector V (P and V are, respectively, the origin and <br>
//! the unit vector of the positioning axis of the line). <br>
Standard_EXPORT gp_Lin(const gp_Pnt& P,const gp_Dir& V);
void Reverse() ;
//! Reverses the direction of the line. <br>
//! Note: <br>
//! - Reverse assigns the result to this line, while <br>
//! - Reversed creates a new one. <br>
gp_Lin Reversed() const;
//! Changes the direction of the line. <br>
void SetDirection(const gp_Dir& V) ;
//! Changes the location point (origin) of the line. <br>
void SetLocation(const gp_Pnt& P) ;
//! Complete redefinition of the line. <br>
//! The "Location" point of <A1> is the origin of the line. <br>
//! The "Direction" of <A1> is the direction of the line. <br>
void SetPosition(const gp_Ax1& A1) ;
//! Returns the direction of the line. <br>
const gp_Dir& Direction() const;
//! Returns the location point (origin) of the line. <br>
const gp_Pnt& Location() const;
//! Returns the axis placement one axis whith the same <br>
//! location and direction as <me>. <br>
const gp_Ax1& Position() const;
//! Computes the angle between two lines in radians. <br>
Standard_Real Angle(const gp_Lin& Other) const;
//! Returns true if this line contains the point P, that is, if the <br>
//! distance between point P and this line is less than or <br>
//! equal to LinearTolerance.. <br>
Standard_Boolean Contains(const gp_Pnt& P,const Standard_Real LinearTolerance) const;
//! Computes the distance between <me> and the point P. <br>
Standard_Real Distance(const gp_Pnt& P) const;
//! Computes the distance between two lines. <br>
Standard_EXPORT Standard_Real Distance(const gp_Lin& Other) const;
//! Computes the square distance between <me> and the point P. <br>
Standard_Real SquareDistance(const gp_Pnt& P) const;
//! Computes the square distance between two lines. <br>
Standard_Real SquareDistance(const gp_Lin& Other) const;
//! Computes the line normal to the direction of <me>, passing <br>
//! through the point P. Raises ConstructionError <br>
//! if the distance between <me> and the point P is lower <br>
//! or equal to Resolution from gp because there is an infinity of <br>
//! solutions in 3D space. <br>
gp_Lin Normal(const gp_Pnt& P) const;
Standard_EXPORT void Mirror(const gp_Pnt& P) ;
//! Performs the symmetrical transformation of a line <br>
//! with respect to the point P which is the center of <br>
//! the symmetry. <br>
Standard_EXPORT gp_Lin Mirrored(const gp_Pnt& P) const;
Standard_EXPORT void Mirror(const gp_Ax1& A1) ;
//! Performs the symmetrical transformation of a line <br>
//! with respect to an axis placement which is the axis <br>
//! of the symmetry. <br>
Standard_EXPORT gp_Lin Mirrored(const gp_Ax1& A1) const;
Standard_EXPORT void Mirror(const gp_Ax2& A2) ;
//! Performs the symmetrical transformation of a line <br>
//! with respect to a plane. The axis placement <A2> <br>
//! locates the plane of the symmetry : <br>
//! (Location, XDirection, YDirection). <br>
Standard_EXPORT gp_Lin Mirrored(const gp_Ax2& A2) const;
void Rotate(const gp_Ax1& A1,const Standard_Real Ang) ;
//! Rotates a line. A1 is the axis of the rotation. <br>
//! Ang is the angular value of the rotation in radians. <br>
gp_Lin Rotated(const gp_Ax1& A1,const Standard_Real Ang) const;
void Scale(const gp_Pnt& P,const Standard_Real S) ;
//! Scales a line. S is the scaling value. <br>
//! The "Location" point (origin) of the line is modified. <br>
//! The "Direction" is reversed if the scale is negative. <br>
gp_Lin Scaled(const gp_Pnt& P,const Standard_Real S) const;
void Transform(const gp_Trsf& T) ;
//! Transforms a line with the transformation T from class Trsf. <br>
gp_Lin Transformed(const gp_Trsf& T) const;
void Translate(const gp_Vec& V) ;
//! Translates a line in the direction of the vector V. <br>
//! The magnitude of the translation is the vector's magnitude. <br>
gp_Lin Translated(const gp_Vec& V) const;
void Translate(const gp_Pnt& P1,const gp_Pnt& P2) ;
//! Translates a line from the point P1 to the point P2. <br>
gp_Lin Translated(const gp_Pnt& P1,const gp_Pnt& P2) const;
const gp_Ax1& _CSFDB_Getgp_Linpos() const { return pos; }
protected:
private:
gp_Ax1 pos;
};
#include <gp_Lin.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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