/usr/include/opencascade/gp_GTrsf2d.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_GTrsf2d_HeaderFile
#define _gp_GTrsf2d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _gp_Mat2d_HeaderFile
#include <gp_Mat2d.hxx>
#endif
#ifndef _gp_XY_HeaderFile
#include <gp_XY.hxx>
#endif
#ifndef _gp_TrsfForm_HeaderFile
#include <gp_TrsfForm.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class Standard_ConstructionError;
class Standard_OutOfRange;
class gp_Trsf2d;
class gp_Mat2d;
class gp_XY;
class gp_Ax2d;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_GTrsf2d);
//! Defines a non persistent transformation in 2D space. <br>
//! This transformation is a general transformation. <br>
//! It can be a Trsf2d from package gp, an affinity, or you can <br>
//! define your own transformation giving the corresponding <br>
//! matrix of transformation. <br>
//! <br>
//! With a GTrsf2d you can transform only a doublet of coordinates <br>
//! XY. It is not possible to transform other geometric objects <br>
//! because these transformations can change the nature of non- <br>
//! elementary geometric objects. <br>
//! A GTrsf2d is represented with a 2 rows * 3 columns matrix : <br>
//! <br>
//! V1 V2 T XY XY <br>
//! | a11 a12 a14 | | x | | x'| <br>
//! | a21 a22 a24 | | y | | y'| <br>
//! | 0 0 1 | | 1 | | 1 | <br>
class gp_GTrsf2d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! returns identity transformation. <br>
gp_GTrsf2d();
//! Converts the gp_Trsf2d transformation T into a <br>
//! general transformation. <br>
gp_GTrsf2d(const gp_Trsf2d& T);
//! Creates a transformation based on the matrix M and the <br>
//! vector V where M defines the vectorial part of the <br>
//! transformation, and V the translation part. <br>
gp_GTrsf2d(const gp_Mat2d& M,const gp_XY& V);
//! Changes this transformation into an affinity of ratio Ratio <br>
//! with respect to the axis A. <br>
//! Note: An affinity is a point-by-point transformation that <br>
//! transforms any point P into a point P' such that if H is <br>
//! the orthogonal projection of P on the axis A, the vectors <br>
//! HP and HP' satisfy: HP' = Ratio * HP. <br>
Standard_EXPORT void SetAffinity(const gp_Ax2d& A,const Standard_Real Ratio) ;
//! Replaces the coefficient (Row, Col) of the matrix representing <br>
//! this transformation by Value, <br>
//! Raises OutOfRange if Row < 1 or Row > 2 or Col < 1 or Col > 3 <br>
void SetValue(const Standard_Integer Row,const Standard_Integer Col,const Standard_Real Value) ;
//! Replacesthe translation part of this <br>
//! transformation by the coordinates of the number pair Coord. <br>
Standard_EXPORT void SetTranslationPart(const gp_XY& Coord) ;
//! Assigns the vectorial and translation parts of T to this transformation. <br>
void SetTrsf2d(const gp_Trsf2d& T) ;
//! Replaces the vectorial part of this transformation by Matrix. <br>
void SetVectorialPart(const gp_Mat2d& Matrix) ;
//! Returns true if the determinant of the vectorial part of <br>
//! this transformation is negative. <br>
Standard_Boolean IsNegative() const;
//! Returns true if this transformation is singular (and <br>
//! therefore, cannot be inverted). <br>
//! Note: The Gauss LU decomposition is used to invert the <br>
//! transformation matrix. Consequently, the transformation <br>
//! is considered as singular if the largest pivot found is less <br>
//! than or equal to gp::Resolution(). <br>
//! Warning <br>
//! If this transformation is singular, it cannot be inverted. <br>
Standard_Boolean IsSingular() const;
//! Returns the nature of the transformation. It can be <br>
//! an identity transformation, a rotation, a translation, a mirror <br>
//! transformation (relative to a point or axis), a scaling <br>
//! transformation, a compound transformation or some <br>
//! other type of transformation. <br>
gp_TrsfForm Form() const;
//! Returns the translation part of the GTrsf2d. <br>
const gp_XY& TranslationPart() const;
//! Computes the vectorial part of the GTrsf2d. The returned <br>
//! Matrix is a 2*2 matrix. <br>
const gp_Mat2d& VectorialPart() const;
//! Returns the coefficients of the global matrix of transformation. <br>
//! Raised OutOfRange if Row < 1 or Row > 2 or Col < 1 or Col > 3 <br>
Standard_Real Value(const Standard_Integer Row,const Standard_Integer Col) const;
Standard_Real operator()(const Standard_Integer Row,const Standard_Integer Col) const
{
return Value(Row,Col);
}
Standard_EXPORT void Invert() ;
//! Computes the reverse transformation. <br>
//! Raised an exception if the matrix of the transformation <br>
//! is not inversible. <br>
gp_GTrsf2d Inverted() const;
Standard_EXPORT void Multiply(const gp_GTrsf2d& T) ;
void operator *=(const gp_GTrsf2d& T)
{
Multiply(T);
}
//! Computes the transformation composed with T and <me>. <br>
//! In a C++ implementation you can also write Tcomposed = <me> * T. <br>
//! Example : <br>
//! GTrsf2d T1, T2, Tcomp; ............... <br>
//! //composition : <br>
//! Tcomp = T2.Multiplied(T1); // or (Tcomp = T2 * T1) <br>
//! // transformation of a point <br>
//! XY P(10.,3.); <br>
//! XY P1(P); <br>
//! Tcomp.Transforms(P1); //using Tcomp <br>
//! XY P2(P); <br>
//! T1.Transforms(P2); //using T1 then T2 <br>
//! T2.Transforms(P2); // P1 = P2 !!! <br>
gp_GTrsf2d Multiplied(const gp_GTrsf2d& T) const;
gp_GTrsf2d operator *(const gp_GTrsf2d& T) const
{
return Multiplied(T);
}
//! Computes the product of the transformation T and this <br>
//! transformation, and assigns the result to this transformation: <br>
//! this = T * this <br>
Standard_EXPORT void PreMultiply(const gp_GTrsf2d& T) ;
Standard_EXPORT void Power(const Standard_Integer N) ;
//! Computes the following composition of transformations <br>
//! <me> * <me> * .......* <me>, N time. <br>
//! if N = 0 <me> = Identity <br>
//! if N < 0 <me> = <me>.Inverse() *...........* <me>.Inverse(). <br>
gp_GTrsf2d Powered(const Standard_Integer N) const;
void Transforms(gp_XY& Coord) const;
gp_XY Transformed(const gp_XY& Coord) const;
//! Applies this transformation to the coordinates: <br>
//! - of the number pair Coord, or <br>
//! - X and Y. <br>
//! <br>
//! Note: <br>
//! - Transforms modifies X, Y, or the coordinate pair Coord, while <br>
//! - Transformed creates a new coordinate pair. <br>
void Transforms(Standard_Real& X,Standard_Real& Y) const;
//! Converts this transformation into a gp_Trsf2d transformation. <br>
//! Exceptions <br>
//! Standard_ConstructionError if this transformation <br>
//! cannot be converted, i.e. if its form is gp_Other. <br>
Standard_EXPORT gp_Trsf2d Trsf2d() const;
const gp_Mat2d& _CSFDB_Getgp_GTrsf2dmatrix() const { return matrix; }
const gp_XY& _CSFDB_Getgp_GTrsf2dloc() const { return loc; }
gp_TrsfForm _CSFDB_Getgp_GTrsf2dshape() const { return shape; }
void _CSFDB_Setgp_GTrsf2dshape(const gp_TrsfForm p) { shape = p; }
Standard_Real _CSFDB_Getgp_GTrsf2dscale() const { return scale; }
void _CSFDB_Setgp_GTrsf2dscale(const Standard_Real p) { scale = p; }
protected:
private:
gp_Mat2d matrix;
gp_XY loc;
gp_TrsfForm shape;
Standard_Real scale;
};
#include <gp_GTrsf2d.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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