/usr/include/opencascade/Units_UnitSentence.hxx is in libopencascade-foundation-dev 6.5.0.dfsg-2build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Units_UnitSentence_HeaderFile
#define _Units_UnitSentence_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Units_Sentence_HeaderFile
#include <Units_Sentence.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _Handle_Units_QuantitiesSequence_HeaderFile
#include <Handle_Units_QuantitiesSequence.hxx>
#endif
class Units_QuantitiesSequence;
//! This class describes all the facilities to <br>
//! manipulate and compute units contained in a string <br>
//! expression. <br>
class Units_UnitSentence : public Units_Sentence {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Creates and returns a UnitSentence. The string <br>
//! <astring> describes in natural language the unit or <br>
//! the composed unit to be analysed. <br>
Standard_EXPORT Units_UnitSentence(const Standard_CString astring);
//! Creates and returns a UnitSentence. The string <br>
//! <astring> describes in natural language the unit to be <br>
//! analysed. The sequence of physical quantities <br>
//! <asequenceofquantities> describes the available <br>
//! dictionary of units you want to use. <br>
Standard_EXPORT Units_UnitSentence(const Standard_CString astring,const Handle(Units_QuantitiesSequence)& aquantitiessequence);
//! Analyzes the sequence of tokens created by the <br>
//! constructor to find the true significance of each <br>
//! token. <br>
Standard_EXPORT void Analyse() ;
//! For each token which represents a unit, finds in the <br>
//! sequence of physical quantities all the <br>
//! characteristics of the unit found. <br>
Standard_EXPORT void SetUnits(const Handle(Units_QuantitiesSequence)& aquantitiessequence) ;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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