This file is indexed.

/usr/include/libmesh/tree_base.h is in libmesh-dev 0.7.1-2ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
// $Id: tree_base.h 3874 2010-07-02 21:57:26Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA



#ifndef __tree_base_h__
#define __tree_base_h__

// C++ includes

// Local includes
#include "reference_counted_object.h"

namespace libMesh
{


// Forward Declarations
class TreeBase;
class MeshBase;
class Point;
class Elem;


namespace Trees
{
  /**
   * \p enum defining how to build the tree.  \p NODES will populate
   * the tree with nodes and then replace the nodes with element
   * connectivity, \p ELEMENTS will populate the tree with the elements
   * directly.
   */
  enum BuildType {NODES=0,
		  ELEMENTS,
		  INVALID_BUILD_TYPE };
}

/**
 * This is the base class for trees, it allows pointer
 * usage of trees.
 */

// ------------------------------------------------------------
// TreeBase class definition
class TreeBase : public ReferenceCountedObject<TreeBase>
{
protected:  

  /**
   * Constructor.  Protected.
   */
  TreeBase (const MeshBase& m);


public:
  
  /**
   * Destructor.
   */
  virtual ~TreeBase() {}

  /**
   * Prints the nodes.
   */
  virtual void print_nodes(std::ostream& out=libMesh::out) const = 0;

  /**
   * Prints the nodes.
   */
  virtual void print_elements(std::ostream& out=libMesh::out) const = 0;
  
  /**
   * @returns the number of active bins.
   */
  virtual unsigned int n_active_bins() const = 0;

  /**
   * @returns a pointer to the element containing point p.
   */
  virtual const Elem* find_element(const Point& p) const = 0;

protected:

  /**
   * Constant reference to a mesh.  Declared
   * at construction.
   */
  const MeshBase& mesh;
  
};


// ------------------------------------------------------------
// TreeBase class inline methods

// constructor
inline
TreeBase::TreeBase (const MeshBase& m) :
  mesh(m)
{
}

} // namespace libMesh


#endif