/usr/include/libmesh/stored_range.h is in libmesh-dev 0.7.1-2ubuntu1.
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// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __stored_range_h__
#define __stored_range_h__
// C++ includes
#include <vector>
// Local includes
#include "threads.h"
namespace libMesh
{
/**
* The \p StoredRange class defined a contiguous, divisible set of objects
* This class is used primarily as the argument to function objects. The
* range can then be subdivided into a number of "tasks" which can be executed
* in parallel. This concept is central to the Threading Building Blocks
* template library which can optionally be used by \p libMesh to implement
* shared-memory parallelism.
*
* The implementation takes a user-provided object range and packs it into
* a contiguous vector which can then be subdivided efficiently. A first-cut
* implementation using raw element iterators incurred simply too much overhead
* by using the predicated iterators, specifically operations such as advancing
* such iterators has a cost proportional to the amount the iterator is advanced.
* Hence in this implementation the user-provided range is packed into a vector.
*
* \author Benjamin S. Kirk, 2008.
*/
template <typename iterator_type, typename object_type>
class StoredRange
{
public:
/**
* Allows an \p StoredRange to behave like an STL container.
*/
typedef typename std::vector<object_type>::const_iterator const_iterator;
/**
* Constructor. Optionally takes the \p grainsize parameter, which is the
* smallest chunk the range may be broken into for parallel
* execution.
*/
StoredRange (const unsigned int grainsize = 1000) :
_end(),
_begin(),
_last(),
_first(),
_grainsize(grainsize),
_objs()
{}
/**
* Constructor. Takes the beginning and end of the range.
* Optionally takes the \p grainsize parameter, which is the
* smallest chunk the range may be broken into for parallel
* execution.
*/
StoredRange (const iterator_type &first,
const iterator_type &last,
const unsigned int grainsize = 1000) :
_end(),
_begin(),
_last(),
_first(),
_grainsize(grainsize),
_objs()
{
this->reset(first, last);
}
/**
* Copy constructor. The \p StoredRange can be copied into
* subranges for parallel execution. In this way the
* initial \p StoredRange can be thought of as the root of
* a binary tree. The root element is the only element
* which interacts with the user. It takes a specified
* range of objects and packs it into a contiguous vector
* which can be split efficiently. However, there is no need
* for the child ranges to contain this vector, so long as
* the parent outlives the children. So we implement
* the copy constructor to specifically omit the \p _objs
* vector.
*/
StoredRange (const StoredRange<iterator_type,object_type> &er):
_end(er._end),
_begin(er._begin),
_last(er._last),
_first(er._first),
_grainsize(er._grainsize),
_objs()
{
// specifically, do *not* copy the vector
}
/**
* Splits the range \p r. The first half
* of the range is left in place, the second
* half of the range is placed in *this.
*/
StoredRange (StoredRange<iterator_type,object_type> &r, Threads::split ) :
_end(r._end),
_begin(r._begin),
_last(r._last),
_first(r._first),
_grainsize(r._grainsize),
_objs()
{
const_iterator
beginning = r._begin,
ending = r._end,
middle = beginning + std::distance(beginning, ending)/2u;
r._end = _begin = middle;
unsigned int
first = r._first,
last = r._last,
half = first + (last-first)/2u;
r._last = _first = half;
}
/**
* Resets the \p StoredRange to contain [first,last). Returns
* a reference to itself for convenience, so functions
* expecting a StoredRange<> can be passed e.g. foo.reset(begin,end).
*/
StoredRange<iterator_type, object_type> &
reset (const iterator_type &first,
const iterator_type &last)
{
_objs.clear();
for (iterator_type it=first; it!=last; ++it)
_objs.push_back(*it);
_begin = _objs.begin();
_end = _objs.end();
_first = 0;
_last = _objs.size();
return *this;
}
/**
* Resets the range to the last specified range. This method only exists
* for efficiency -- it is more efficient to set the range to its previous
* value without rebuilding the underlying vector. Returns
* a reference to itself for convenience, so functions
* expecting a StoredRange<> can be passed e.g. foo.reset().
*/
StoredRange<iterator_type, object_type> & reset ()
{
_begin = _objs.begin();
_end = _objs.end();
_first = 0;
_last = _objs.size();
return *this;
}
/**
* Beginning of the range.
*/
const_iterator begin () const { return _begin; }
/**
* End of the range.
*/
const_iterator end () const { return _end; }
/**
* Index in the stored vector of the first object.
*/
unsigned int first_idx () const { return _first; }
/**
* Index in the stored vector of the last object.
*/
unsigned int last_idx () const { return _last; }
/**
* The grain size for the range. The range will be subdivided into
* subranges not to exceed the grain size.
*/
unsigned int grainsize () const {return _grainsize;}
/**
* Set the grain size.
*/
void grainsize (const unsigned int &gs) {_grainsize = gs;}
/**
* \return the size of the range.
*/
unsigned int size () const { return std::distance(_begin, _end); }
//------------------------------------------------------------------------
// Methods that implement Range concept
//------------------------------------------------------------------------
/**
* Returns true if the range is empty.
*/
bool empty() const { return (_begin == _end); }
/**
* Returns true if the range can be subdivided.
*/
bool is_divisible() const { return this->grainsize() < static_cast<unsigned int>(std::distance(_begin, _end)); }
private:
const_iterator _end;
const_iterator _begin;
unsigned int _last;
unsigned int _first;
unsigned int _grainsize;
std::vector<object_type> _objs;
};
} // namespace libMesh
#endif // end #ifndef __stored_range_h__
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