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// $Id: shell_matrix.h 3874 2010-07-02 21:57:26Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA



#ifndef __shell_matrix_h__
#define __shell_matrix_h__


// Local includes
#include "libmesh_common.h"
#include "reference_counted_object.h"
#include "libmesh.h"

namespace libMesh
{

// forward declarations
template <typename T> class NumericVector;


/**
 * Generic shell matrix, i.e. a matrix that does not define anything
 * but its action on a vector.  This class contains pure virtual
 * members that must be overloaded in derived classes.
 *
 * @author Tim Kroeger, 2008
 */

template <typename T>
class ShellMatrix : public ReferenceCountedObject<ShellMatrix<T> >
{
public:
  /**
   * Constructor; does nothing.
   */
  ShellMatrix ();

  /**
   * Destructor.
   */
  virtual ~ShellMatrix ();

  /**
   * @returns \p m, the row-dimension of the matrix where the marix is
   * \f$ M \times N \f$.
   */  
  virtual unsigned int m () const = 0;

  /**
   * @returns \p n, the column-dimension of the matrix where the marix
   * is \f$ M \times N \f$.
   */  
  virtual unsigned int n () const = 0;

  /**
   * Multiplies the matrix with \p arg and stores the result in \p
   * dest.
   */
  virtual void vector_mult (NumericVector<T>& dest,
			    const NumericVector<T>& arg) const = 0;

  /**
   * Multiplies the matrix with \p arg and adds the result to \p dest.
   */
  virtual void vector_mult_add (NumericVector<T>& dest,
				const NumericVector<T>& arg) const = 0;

  /**
   * Copies the diagonal part of the matrix into \p dest.
   */
  virtual void get_diagonal (NumericVector<T>& dest) const = 0;

};



//-----------------------------------------------------------------------
// ShellMatrix inline members
template <typename T>
inline
ShellMatrix<T>::ShellMatrix ()
{}



template <typename T>
inline
ShellMatrix<T>::~ShellMatrix ()
{}


} // namespace libMesh


#endif // #ifndef __shell_matrix_h__