This file is indexed.

/usr/include/libmesh/mesh_function.h is in libmesh-dev 0.7.1-2ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
// $Id: mesh_function.h 3874 2010-07-02 21:57:26Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA



#ifndef __mesh_function_h__
#define __mesh_function_h__

// C++ includes
#include <vector>


// Local Includes
#include "function_base.h"
#include "dense_vector.h"
#include "vector_value.h"
#include "tensor_value.h"
#include "tree_base.h"

namespace libMesh
{


// Forward Declarations
template <typename T> class DenseVector;
class EquationSystems;
template <typename T> class NumericVector;
class DofMap;
class PointLocatorBase;



/**
 * This class provides function-like objects for data
 * distributed over a mesh.  
 *
 * @author Daniel Dreyer, 2003
 */

// ------------------------------------------------------------
// MeshFunction class definition
class MeshFunction : public FunctionBase
{
public:

  /**
   * Constructor for mesh based functions with vectors
   * as return value.  Optionally takes a master function.
   * If the MeshFunction is to be evaluated outside of the
   * local partition of the mesh, then both the mesh in
   * \p eqn_systems and the coefficient vector \p vec
   * should be serialized.
   */
  MeshFunction (const EquationSystems& eqn_systems,
		const NumericVector<Number>& vec,
		const DofMap& dof_map,
		const std::vector<unsigned int>& vars,
		const FunctionBase* master=NULL);

  /**
   * Constructor for mesh based functions with a number
   * as return value.  Optionally takes a master function.
   * If the MeshFunction is to be evaluated outside of the
   * local partition of the mesh, then both the mesh in
   * \p eqn_systems and the coefficient vector \p vec
   * should be serialized.
   */
  MeshFunction (const EquationSystems& eqn_systems,
		const NumericVector<Number>& vec,
		const DofMap& dof_map,
		const unsigned int var,
		const FunctionBase* master=NULL);

  /**
   * Destructor.
   */
  ~MeshFunction ();



  /**
   * The actual initialization process.
   * specifies the method to use when building a \p PointLocator
   */
  void init () { this->init(Trees::NODES); };


  /**
   * The actual initialization process.  Takes an optional argument which
   * specifies the method to use when building a \p PointLocator
   */
  void init (const Trees::BuildType point_locator_build_type);

  /**
   * Clears the function.
   */
  void clear ();

  /**
   * @returns the value of variable 0 at point
   * \p p and for \p time, which defaults to zero.
   */
  Number operator() (const Point& p, 
		     const Real time=0.);

  /**
   * @returns the first derivatives of variable 0 at point
   * \p p and for \p time, which defaults to zero.
   */
  Gradient gradient (const Point& p, 
		     const Real time=0.);

#ifdef LIBMESH_ENABLE_SECOND_DERIVATIVES
  /**
   * @returns the second derivatives of variable 0 at point
   * \p p and for \p time, which defaults to zero.
   */
  Tensor hessian (const Point& p, 
		  const Real time=0.);
#endif

  /**
   * Computes values at coordinate \p p and for time \p time, which
   * defaults to zero.
   */
  void operator() (const Point& p,
		   const Real time,
		   DenseVector<Number>& output);

  /**
   * Computes gradients at coordinate \p p and for time \p time, which
   * defaults to zero.
   */
  void gradient (const Point& p,
		 const Real time,
		 std::vector<Gradient>& output);

  /**
   * Computes gradients at coordinate \p p and for time \p time, which
   * defaults to zero.
   */
  void hessian (const Point& p,
		const Real time,
		std::vector<Tensor>& output);

  /**
   * Returns the current \p PointLocator object, for you might want to
   * use it elsewhere.  The \p MeshFunction object must be initialized
   * before.
   */
  const PointLocatorBase& get_point_locator (void) const;

  /**
   * Enables out-of-mesh mode.  In this mode, if asked for a point
   * that is not contained in any element, the \p MeshFunction will
   * return the given \p value instead of crashing.  This mode is off
   * per default.  If you use a master mesh function and you want to
   * enable this mode, you will have to enable it for the master mesh
   * function as well and for all mesh functions that have the same
   * master mesh function.  You may, however, specify different
   * values.
   */
  void enable_out_of_mesh_mode(const DenseVector<Number>& value);

  /**
   * Enables out-of-mesh mode.  In this mode, if asked for a point
   * that is not contained in any element, the \p MeshFunction will
   * return the given \p value instead of crashing.  This mode is off
   * per default.  If you use a master mesh function and you want to
   * enable this mode, you will have to enable it for the master mesh
   * function as well and for all mesh functions that have the same
   * master mesh function.  You may, however, specify different
   * values.
   */
  void enable_out_of_mesh_mode(const Number& value);

  /**
   * Disables out-of-mesh mode.  This is also the default.
   */
  void disable_out_of_mesh_mode(void);

protected:


  /**
   * The equation systems handler, from which
   * the data are gathered.
   */
  const EquationSystems& _eqn_systems;

  /**
   * A reference to the vector that holds the data
   * that is to be interpolated.
   */
  const NumericVector<Number>& _vector;

  /**
   * Need access to the \p DofMap of the other system.
   */
  const DofMap& _dof_map;

  /**
   * The indices of the variables within the other system 
   * for which data are to be gathered.
   */
  const std::vector<unsigned int> _system_vars;

  /**
   * A point locator is needed to locate the
   * points in the mesh.
   */
  PointLocatorBase* _point_locator;

  /**
   * \p true if out-of-mesh mode is enabled.  See \p
   * enable_out_of_mesh_mode() for more details.  Default is \p false.
   */
  bool _out_of_mesh_mode;

  /**
   * Value to return outside the mesh if out-of-mesh mode is enabled.
   * See \p enable_out_of_mesh_mode() for more details.
   */
  DenseVector<Number> _out_of_mesh_value;
};




// ------------------------------------------------------------
// MeshFunction inline methods


} // namespace libMesh


#endif