/usr/include/libmesh/legacy_xdr_io.h is in libmesh-dev 0.7.1-2ubuntu1.
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// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __legacy_xdr_io_io_h__
#define __legacy_xdr_io_io_h__
// C++ inludes
// Local includes
#include "mesh_input.h"
#include "mesh_output.h"
namespace libMesh
{
// Forward declarations
class MeshBase;
class MeshData;
/**
*
* @author Benjamin Kirk, John Peterson, 2004.
*/
// ------------------------------------------------------------
// LegacyXdrIO class definition
class LegacyXdrIO : public MeshInput<MeshBase>,
public MeshOutput<MeshBase>
{
public:
/**
* Enumeration flag for the type of software.
* DEAL is old-style LibMesh files without adaptivity
* MGF is for files created by the MGF software package
* LIBM is for new files generated by LibMesh with adaptivity.
* You will likely use this one most often.
*/
enum FileFormat {DEAL=0, MGF=1, LIBM=2};
/**
* Constructor. Takes a writeable reference to a mesh object.
* This is the constructor required to read a mesh.
* The optional parameter \p binary can be used to switch
* between ASCII (\p false, the default) or binary (\p true)
* files.
*/
LegacyXdrIO (MeshBase&, const bool=false);
/**
* Constructor. Takes a reference to a constant mesh object.
* This constructor will only allow us to write the mesh.
* The optional parameter \p binary can be used to switch
* between ASCII (\p false, the default) or binary (\p true)
* files.
*/
LegacyXdrIO (const MeshBase&, const bool=false);
/**
* Destructor.
*/
virtual ~LegacyXdrIO ();
/**
* This method implements reading a mesh from a specified file.
*/
virtual void read (const std::string&);
/**
* This method implements reading a mesh in the \p MGF
* format from a specified file.
*/
void read_mgf (const std::string&);
/**
* This method implements writing a mesh to a specified file.
*/
virtual void write (const std::string&);
/**
* This method implements writing a mesh in the \p MGF
* format from a specified file.
*/
void write_mgf (const std::string&);
/**
* Read solutions in mgflo's XDR format.
* Should be compatible with the MGF
* solution file format. This method expects
* an ASCII file. What is MGF? It was a microgravity
* fluid physics code developed under a NASA ESS Grand
* Challenge Grant. This method exists solely for
* backwards compatiblity with MGF and could be
* deprecated at any time.
*/
void read_mgf_soln (const std::string& name,
std::vector<Number>& soln,
std::vector<std::string>& var_names) const;
/**
* Write solutions in mgflo's XDR format.
* Should be compatible with the MGF
* solution file format. What is MGF? It was a microgravity
* fluid physics code developed under a NASA ESS Grand
* Challenge Grant. This method exists solely for
* backwards compatiblity with MGF and could be
* deprecated at any time.
*/
void write_mgf_soln (const std::string& name,
std::vector<Number>& soln,
std::vector<std::string>& var_names) const;
/**
* Set the flag indicating if we should read/write binary.
*/
bool & binary();
/**
* Read the flag indicating if we should read/write binary.
*/
bool binary() const;
private:
/**
* Read meshes in \p libMesh XDR format.
* Should be compatible with the mgf
* mesh file formats. This method actually
* expects an ASCII-file.
*/
void read_ascii (const std::string&, const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM);
/**
* Read meshes in \p libMesh XDR format.
* Should be compatible with the mgf
* mesh file formats. This method
* expects an XDR-encoded binary file.
*/
void read_binary (const std::string&, const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM);
/**
* Write meshes in \p libMesh XDR format.
* Note: MGF won't be able to read these
* meshes in general since they will be
* hybrid meshes. The types are:
* 0: "DEAL" old type libmesh meshes without refinement
* 1: "MGF " even older style meshes from MGF
* 2: "LIBM" new type meshes which contain refinement trees.
*/
void write_ascii (const std::string&, const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM);
/**
* Write meshes in \p libMesh XDR format.
* Note: MGF won't be able to read these
* meshes in general since they will be
* hybrid meshes.
*/
void write_binary (const std::string&, const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM);
/**
* Implements reading either a binary \p XDR or ASCII \p XDA mesh.
*/
void read_mesh (const std::string&,
const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM,
MeshData* = NULL);
/**
* Implements writing either a binary \p XDR or ASCII \p XDA mesh.
*/
void write_mesh (const std::string&,
const LegacyXdrIO::FileFormat = LegacyXdrIO::LIBM);
/**
* Implements reading either a binary or ASCII MGF solution.
*/
void read_soln (const std::string&,
std::vector<Real>&,
std::vector<std::string>&) const;
/**
* Implements writing either a binary or ASCII MGF solution.
*/
void write_soln (const std::string& name,
std::vector<Real>& soln,
std::vector<std::string>&) const;
//-------------------------------------------------------------
// local data
/**
* should we read/write binary?
*/
bool _binary;
};
} // namespace libMesh
#endif // #define __legacy_xdr_io.h__
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