This file is indexed.

/usr/include/libmesh/edge_edge4.h is in libmesh-dev 0.7.1-2ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
// $Id: edge_edge4.h 3874 2010-07-02 21:57:26Z roystgnr $

// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
  
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
  
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
  
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA



#ifndef __edge4_h__
#define __edge4_h__

// Local includes
#include "libmesh_common.h"
#include "edge.h"

namespace libMesh
{

/**
 * The \p Edge4 is an element in 1D composed of 4 nodes. It is numbered
 * like this:
 *
 * \verbatim
 *  EGDE4: o----o----o----o
 *         0    2    3    1
 * \endverbatim
 */

// ------------------------------------------------------------
// Edge4 class definition
class Edge4 : public Edge
{
  public:

  /**
   * Constructor. By default this element has no parent.
   */
  Edge4 (Elem* p=NULL) :
    Edge(Edge4::n_nodes(), p) {}

 /**
   * Constructor.  Explicitly specifies the number of
   * nodes and neighbors for which storage will be allocated.
   */
  Edge4(const unsigned int nn,
        const unsigned int ns,
	Elem* p) :
    Edge(nn, p) { libmesh_assert (ns == 0); }

  /**
   * @returns 4
   */
  unsigned int n_nodes() const { return 4; }

  /**
   * @returns 2
   */
  unsigned int n_sub_elem() const { return 2; }

  /**
   * @returns true iff the specified (local) node number is a vertex.
   */
  virtual bool is_vertex(const unsigned int i) const;

  /**
   * @returns true iff the specified (local) node number is an edge.
   */
  virtual bool is_edge(const unsigned int i) const;

  /**
   * @returns true iff the specified (local) node number is a face.
   */
  virtual bool is_face(const unsigned int i) const;
  
  /*
   * @returns true iff the specified (local) node number is on the
   * specified side
   */
  virtual bool is_node_on_side(const unsigned int n,
			       const unsigned int s) const;
  
  /*
   * @returns true iff the specified (local) node number is on the
   * specified edge (i.e. "returns true" in 1D)
   */
  virtual bool is_node_on_edge(const unsigned int n,
			       const unsigned int e) const;
  
  /*
   * @returns true iff the element map is definitely affine within
   * numerical tolerances
   */
  virtual bool has_affine_map () const;

  /**
   * @returns \p EDGE4
   */
  ElemType type()  const { return EDGE4; }
  
  /**
   * @returns THIRD
   */
  Order default_order() const { return THIRD; }

  virtual void connectivity(const unsigned int sc,
			    const IOPackage iop,
			    std::vector<unsigned int>& conn) const;

  /**
   */
  unsigned int n_second_order_adjacent_vertices (const unsigned int) const
      { libmesh_error(); return 0;  }

  /**
   */
  unsigned short int second_order_adjacent_vertex (const unsigned int,
						   const unsigned int) const
      { libmesh_error(); return 0; }


#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS

  /**
   * @returns \p false.  This is a finite element. 
   */
  bool infinite () const { return false; }

#endif


protected:

  
#ifdef LIBMESH_ENABLE_AMR

  /**
   * Matrix used to create the elements children.
   */
  float embedding_matrix (const unsigned int i,
			 const unsigned int j,
			 const unsigned int k) const
  { return _embedding_matrix[i][j][k]; }
  
  /**
   * Matrix that computes new nodal locations/solution values
   * from current nodes/solution.
   */
  static const float _embedding_matrix[2][4][4];


#endif
};

} // namespace libMesh


#endif