/usr/include/libmesh/cell_pyramid.h is in libmesh-dev 0.7.1-2ubuntu1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | // $Id: cell_pyramid.h 4279 2011-03-21 17:01:31Z roystgnr $
// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __cell_pyramid_h__
#define __cell_pyramid_h__
// C++ includes
// Local includes
#include "cell.h"
namespace libMesh
{
/**
* The \p Pyramid is an element in 3D with 5 sides.
*/
// ------------------------------------------------------------
// Pyramid class definition
class Pyramid : public Cell
{
public:
/**
* Default pyramid, one quad face, four triangular faces,
* takes number of nodes and parent.
* Derived classes implement 'true' elements.
*/
Pyramid(const unsigned int nn, Elem* p);
/**
* @returns 5. All pyramid-derivatives are guaranteed to have at
* least 5 nodes.
*/
unsigned int n_nodes() const { return 5; }
/**
* @returns 5
*/
unsigned int n_sides() const { return 5; }
/**
* @returns 5. All pyramids have 5 vertices.
*/
unsigned int n_vertices() const { return 5; }
/**
* @returns 8. All pyramids have 8 edges.
*/
unsigned int n_edges() const { return 8; }
/**
* @returns 5. All pyramids have 5 faces.
*/
unsigned int n_faces() const { return 5; }
/**
* @returns 10
*/
unsigned int n_children() const { return 10; }
/*
* @returns true iff the specified child is on the
* specified side
*/
virtual bool is_child_on_side(const unsigned int c,
const unsigned int s) const;
/**
* @returns an id associated with the \p s side of this element.
* The id is not necessariy unique, but should be close. This is
* particularly useful in the \p MeshBase::find_neighbors() routine.
*/
unsigned int key (const unsigned int s) const;
/**
* @returns a primitive triangle or quad for
* face i.
*/
AutoPtr<Elem> side (const unsigned int i) const;
protected:
#ifdef LIBMESH_ENABLE_AMR
/**
* Matrix that allows children to inherit boundary conditions.
*/
unsigned int side_children_matrix (const unsigned int,
const unsigned int) const
{ libmesh_error(); return 0; }
#endif
};
// ------------------------------------------------------------
// Pyramid class member functions
inline
Pyramid::Pyramid(const unsigned int nn, Elem* p) :
Cell(nn, Pyramid::n_sides(), p)
{
}
} // namespace libMesh
#endif
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