/usr/include/libmesh/cell_inf_prism6.h is in libmesh-dev 0.7.1-2ubuntu1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | // $Id: cell_inf_prism6.h 4279 2011-03-21 17:01:31Z roystgnr $
// The libMesh Finite Element Library.
// Copyright (C) 2002-2008 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __cell_inf_prism6_h__
#define __cell_inf_prism6_h__
// C++ includes
// Local includes
#include "libmesh_config.h"
#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
#include "cell_inf_prism.h"
namespace libMesh
{
/**
* The \p InfPrism6 is an infinite element in 3D composed of 6 nodes.
* It is numbered like this:
\verbatim
INFPRISM6:
5
o
:
: closer to infinity
:
3 o : o 4
| : |
| 2 o |
| . . |
| . . |
|. .|
o-------o base face
0 1
\endverbatim
*/
// ------------------------------------------------------------
// InfPrism6 class definition
class InfPrism6 : public InfPrism
{
public:
/**
* Constructor. By default this element has no parent.
*/
InfPrism6 (Elem* p=NULL);
/**
* @returns 6. The \p InfPrism6 has 6 nodes.
*/
unsigned int n_nodes() const { return 6; }
/**
* @returns \p INFPRISM6
*/
ElemType type() const { return INFPRISM6; }
/**
* @returns 1
*/
unsigned int n_sub_elem() const { return 1; }
/**
* @returns true iff the specified (local) node number is a vertex.
*/
virtual bool is_vertex(const unsigned int i) const;
/**
* @returns true iff the specified (local) node number is an edge.
*/
virtual bool is_edge(const unsigned int i) const;
/**
* @returns true iff the specified (local) node number is a face.
*/
virtual bool is_face(const unsigned int i) const;
/*
* @returns true iff the specified (local) node number is on the
* specified side
*/
virtual bool is_node_on_side(const unsigned int n,
const unsigned int s) const;
/*
* @returns true iff the specified (local) node number is on the
* specified edge
*/
virtual bool is_node_on_edge(const unsigned int n,
const unsigned int e) const;
/**
* @returns FIRST
*/
Order default_order() const { return FIRST; }
/**
* Returns a \p TRI3 built coincident with face 0, an \p INFQUAD4
* built coincident with faces 1 to 3. Note that the \p AutoPtr<Elem>
* takes care of freeing memory.
*/
AutoPtr<Elem> build_side (const unsigned int i,
bool proxy) const;
/**
* Returns a \p EDGE2 built coincident with edges 0 to 2, an \p INFEDGE2
* built coincident with edges 3 to 5. Note that the \p AutoPtr<Elem>
* takes care of freeing memory.
*/
AutoPtr<Elem> build_edge (const unsigned int i) const;
virtual void connectivity(const unsigned int sc,
const IOPackage iop,
std::vector<unsigned int>& conn) const;
// void tecplot_connectivity(const unsigned int sc,
// std::vector<unsigned int>& conn) const;
// void vtk_connectivity(const unsigned int,
// std::vector<unsigned int>*) const
// { libmesh_error(); }
// unsigned int vtk_element_type (const unsigned int) const
// { return 13; }
/**
* @returns \p true when this element contains the point
* \p p. Customized for infinite elements, since knowledge
* about the envelope can be helpful.
*/
bool contains_point (const Point& p, Real tol=TOLERANCE) const;
/**
* This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
* element node numbers.
*/
static const unsigned int side_nodes_map[4][4];
/**
* This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to
* element node numbers.
*/
static const unsigned int edge_nodes_map[6][2];
protected:
#ifdef LIBMESH_ENABLE_AMR
/**
* Matrix used to create the elements children.
*/
float embedding_matrix (const unsigned int i,
const unsigned int j,
const unsigned int k) const
{ return _embedding_matrix[i][j][k]; }
/**
* Matrix that computes new nodal locations/solution values
* from current nodes/solution.
*/
static const float _embedding_matrix[4][6][6];
#endif
};
// ------------------------------------------------------------
// InfPrism6 class member functions
inline
InfPrism6::InfPrism6(Elem* p) :
InfPrism(InfPrism6::n_nodes(), p)
{
}
} // namespace libMesh
#endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
#endif
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