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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.2.3.1: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>Safe-Infered</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.Texturing.Objects</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1
specs.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">newtype</span> <a name="t:TextureObject" class="def">TextureObject</a> <a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#TextureObject" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:TextureObject" class="def">TextureObject</a> <a href="Graphics-Rendering-OpenGL-GL-BasicTypes.html#t:GLuint">GLuint</a></td><td class="doc empty"> </td></tr></table></div><div class="subs instances"><p id="control.i:TextureObject" class="caption collapser" onclick="toggleSection('i:TextureObject')">Instances</p><div id="section.i:TextureObject" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Eq.html#t:Eq">Eq</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a></td><td class="doc empty"> </td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Ord.html#t:Ord">Ord</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a></td><td class="doc empty"> </td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Text-Show.html#t:Show">Show</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a></td><td class="doc empty"> </td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:ObjectName">ObjectName</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a></td><td class="doc empty"> </td></tr></table></div></div></div><div class="top"><p class="src"><a name="v:textureBinding" class="def">textureBinding</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureTarget">TextureTarget</a> -> <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> (<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Maybe.html#t:Maybe">Maybe</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a>)<a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#textureBinding" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureResident" class="def">textureResident</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureTarget">TextureTarget</a> -> <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/Data-Bool.html#t:Bool">Bool</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#textureResident" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:areTexturesResident" class="def">areTexturesResident</a> :: [<a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a>] -> <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/System-IO.html#t:IO">IO</a> ([<a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a>], [<a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a>])<a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#areTexturesResident" class="link">Source</a></p></div><div class="top"><p class="src"><span class="keyword">type</span> <a name="t:TexturePriority" class="def">TexturePriority</a> = <a href="Graphics-Rendering-OpenGL-GL-BasicTypes.html#t:GLclampf">GLclampf</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#TexturePriority" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:texturePriority" class="def">texturePriority</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureTarget">TextureTarget</a> -> <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TexturePriority">TexturePriority</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#texturePriority" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:prioritizeTextures" class="def">prioritizeTextures</a> :: [(<a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TextureObject">TextureObject</a>, <a href="Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#t:TexturePriority">TexturePriority</a>)] -> <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.5.0.0/System-IO.html#t:IO">IO</a> <a href="/usr/share/doc/ghc-doc/html/libraries/ghc-prim-0.2.0.0/GHC-Tuple.html#t:-40--41-">()</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Objects.html#prioritizeTextures" class="link">Source</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.10.0</p></div></body></html>
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