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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>ClutterIMText</title>
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<a href="#ClutterIMText.synopsis" class="shortcut">Top</a>
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                  <a href="#ClutterIMText.description" class="shortcut">Description</a>
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                  <a href="#ClutterIMText.object-hierarchy" class="shortcut">Object Hierarchy</a>
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                  <a href="#ClutterIMText.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
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<div class="refentry">
<a name="ClutterIMText"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="ClutterIMText.top_of_page"></a>ClutterIMText</span></h2>
<p>ClutterIMText — Text widget with Input Method Context embbed</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="ClutterIMText.stability-level"></a><h2>Stability Level</h2>
Unstable, unless otherwise indicated
</div>
<div class="refsynopsisdiv">
<a name="ClutterIMText.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
#include &lt;clutter-imtext/clutter-imtext.h&gt;

struct              <a class="link" href="ClutterIMText.html#ClutterIMText-struct" title="struct ClutterIMText">ClutterIMText</a>;
struct              <a class="link" href="ClutterIMText.html#ClutterIMTextClass" title="struct ClutterIMTextClass">ClutterIMTextClass</a>;
<span class="returnvalue">ClutterActor</span> *      <a class="link" href="ClutterIMText.html#clutter-imtext-new" title="clutter_imtext_new ()">clutter_imtext_new</a>                  (<em class="parameter"><code>const <span class="type">gchar</span> *text</code></em>);
<span class="returnvalue">void</span>                <a class="link" href="ClutterIMText.html#clutter-imtext-set-autoshow-im" title="clutter_imtext_set_autoshow_im ()">clutter_imtext_set_autoshow_im</a>      (<em class="parameter"><code><a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a> *self</code></em>,
                                                         <em class="parameter"><code><span class="type">gboolean</span> autoshow</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="ClutterIMText.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
  GObject
   +----GInitiallyUnowned
         +----ClutterActor
               +----ClutterText
                     +----ClutterIMText
</pre>
</div>
<div class="refsect1">
<a name="ClutterIMText.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
ClutterIMText implements
 ClutterScriptable,  ClutterAnimatable and  AtkImplementorIface.</p>
</div>
<div class="refsect1">
<a name="ClutterIMText.description"></a><h2>Description</h2>
<p>
<a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a> is a widget which can work with Different Input Method. It derives from
<span class="type">ClutterText</span> to add the capability to handle Input Method Related function and signals.
</p>
</div>
<div class="refsect1">
<a name="ClutterIMText.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="ClutterIMText-struct"></a><h3>struct ClutterIMText</h3>
<pre class="programlisting">struct ClutterIMText;</pre>
</div>
<hr>
<div class="refsect2">
<a name="ClutterIMTextClass"></a><h3>struct ClutterIMTextClass</h3>
<pre class="programlisting">struct ClutterIMTextClass {
  ClutterTextClass parent_class;
};
</pre>
</div>
<hr>
<div class="refsect2">
<a name="clutter-imtext-new"></a><h3>clutter_imtext_new ()</h3>
<pre class="programlisting"><span class="returnvalue">ClutterActor</span> *      clutter_imtext_new                  (<em class="parameter"><code>const <span class="type">gchar</span> *text</code></em>);</pre>
<p>
Create a new <a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a> with the specified text
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>text</code></em> :</span></p></td>
<td>text to set  to</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>a new <span class="type">ClutterActor</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="clutter-imtext-set-autoshow-im"></a><h3>clutter_imtext_set_autoshow_im ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                clutter_imtext_set_autoshow_im      (<em class="parameter"><code><a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a> *self</code></em>,
                                                         <em class="parameter"><code><span class="type">gboolean</span> autoshow</code></em>);</pre>
<p>
Set to True if you want to ask IM to show it's UI when <a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a> is on focus
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>a <a class="link" href="ClutterIMText.html" title="ClutterIMText"><span class="type">ClutterIMText</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>autoshow</code></em> :</span></p></td>
<td>TRUE to send show event to IM on focus</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="ClutterIMText.see-also"></a><h2>See Also</h2>
<span class="type">ClutterText</span>
</div>
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