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<h2><span class="refentrytitle"><a name="StWidget.top_of_page"></a>StWidget</span></h2>
<p>StWidget — Base class for stylable actors</p>
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<div class="refsynopsisdiv">
<a name="StWidget.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">struct <a class="link" href="StWidget.html#StWidget-struct" title="struct StWidget">StWidget</a>;
struct <a class="link" href="StWidget.html#StWidgetClass" title="struct StWidgetClass">StWidgetClass</a>;
<span class="returnvalue">char</span> * <a class="link" href="StWidget.html#st-describe-actor" title="st_describe_actor ()">st_describe_actor</a> (<em class="parameter"><code><span class="type">ClutterActor</span> *actor</code></em>);
<span class="returnvalue">gfloat</span> <a class="link" href="StWidget.html#st-get-slow-down-factor" title="st_get_slow_down_factor ()">st_get_slow_down_factor</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-set-slow-down-factor" title="st_set_slow_down_factor ()">st_set_slow_down_factor</a> (<em class="parameter"><code><span class="type">gfloat</span> factor</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-add-accessible-state" title="st_widget_add_accessible_state ()">st_widget_add_accessible_state</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkStateType</span> state</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-add-style-class-name" title="st_widget_add_style_class_name ()">st_widget_add_style_class_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-add-style-pseudo-class" title="st_widget_add_style_pseudo_class ()">st_widget_add_style_pseudo_class</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-ensure-style" title="st_widget_ensure_style ()">st_widget_ensure_style</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
const <span class="returnvalue">gchar</span> * <a class="link" href="StWidget.html#st-widget-get-accessible-name" title="st_widget_get_accessible_name ()">st_widget_get_accessible_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">AtkRole</span> <a class="link" href="StWidget.html#st-widget-get-accessible-role" title="st_widget_get_accessible_role ()">st_widget_get_accessible_role</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-get-can-focus" title="st_widget_get_can_focus ()">st_widget_get_can_focus</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">GList</span> * <a class="link" href="StWidget.html#st-widget-get-focus-chain" title="st_widget_get_focus_chain ()">st_widget_get_focus_chain</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-get-hover" title="st_widget_get_hover ()">st_widget_get_hover</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">ClutterActor</span> * <a class="link" href="StWidget.html#st-widget-get-label-actor" title="st_widget_get_label_actor ()">st_widget_get_label_actor</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
const <span class="returnvalue">gchar</span> * <a class="link" href="StWidget.html#st-widget-get-style" title="st_widget_get_style ()">st_widget_get_style</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);
const <span class="returnvalue">gchar</span> * <a class="link" href="StWidget.html#st-widget-get-style-class-name" title="st_widget_get_style_class_name ()">st_widget_get_style_class_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);
const <span class="returnvalue">gchar</span> * <a class="link" href="StWidget.html#st-widget-get-style-pseudo-class" title="st_widget_get_style_pseudo_class ()">st_widget_get_style_pseudo_class</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);
<a class="link" href="st-st-theme-node.html#StTheme"><span class="returnvalue">StTheme</span></a> * <a class="link" href="StWidget.html#st-widget-get-theme" title="st_widget_get_theme ()">st_widget_get_theme</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);
<a class="link" href="st-st-theme-node.html#StThemeNode"><span class="returnvalue">StThemeNode</span></a> * <a class="link" href="StWidget.html#st-widget-get-theme-node" title="st_widget_get_theme_node ()">st_widget_get_theme_node</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-get-track-hover" title="st_widget_get_track_hover ()">st_widget_get_track_hover</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-has-style-class-name" title="st_widget_has_style_class_name ()">st_widget_has_style_class_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-has-style-pseudo-class" title="st_widget_has_style_pseudo_class ()">st_widget_has_style_pseudo_class</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="StWidget.html#st-widget-navigate-focus" title="st_widget_navigate_focus ()">st_widget_navigate_focus</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *from</code></em>,
<em class="parameter"><code><span class="type">GtkDirectionType</span> direction</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> wrap_around</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-paint-background" title="st_widget_paint_background ()">st_widget_paint_background</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<a class="link" href="st-st-theme-node.html#StThemeNode"><span class="returnvalue">StThemeNode</span></a> * <a class="link" href="StWidget.html#st-widget-peek-theme-node" title="st_widget_peek_theme_node ()">st_widget_peek_theme_node</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-remove-accessible-state" title="st_widget_remove_accessible_state ()">st_widget_remove_accessible_state</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkStateType</span> state</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-remove-style-class-name" title="st_widget_remove_style_class_name ()">st_widget_remove_style_class_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-remove-style-pseudo-class" title="st_widget_remove_style_pseudo_class ()">st_widget_remove_style_pseudo_class</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-accessible-name" title="st_widget_set_accessible_name ()">st_widget_set_accessible_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-accessible-role" title="st_widget_set_accessible_role ()">st_widget_set_accessible_role</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkRole</span> role</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-can-focus" title="st_widget_set_can_focus ()">st_widget_set_can_focus</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> can_focus</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-hover" title="st_widget_set_hover ()">st_widget_set_hover</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> hover</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-label-actor" title="st_widget_set_label_actor ()">st_widget_set_label_actor</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *label</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-style" title="st_widget_set_style ()">st_widget_set_style</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-style-class-name" title="st_widget_set_style_class_name ()">st_widget_set_style_class_name</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class_list</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-style-pseudo-class" title="st_widget_set_style_pseudo_class ()">st_widget_set_style_pseudo_class</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class_list</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-theme" title="st_widget_set_theme ()">st_widget_set_theme</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code><a class="link" href="st-st-theme-node.html#StTheme"><span class="type">StTheme</span></a> *theme</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-set-track-hover" title="st_widget_set_track_hover ()">st_widget_set_track_hover</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> track_hover</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-style-changed" title="st_widget_style_changed ()">st_widget_style_changed</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
<span class="returnvalue">void</span> <a class="link" href="StWidget.html#st-widget-sync-hover" title="st_widget_sync_hover ()">st_widget_sync_hover</a> (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="StWidget.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----GInitiallyUnowned
+----ClutterActor
+----StWidget
+----<a class="link" href="StBin.html" title="StBin">StBin</a>
+----<a class="link" href="StBoxLayout.html" title="StBoxLayout">StBoxLayout</a>
+----<a class="link" href="StDrawingArea.html" title="StDrawingArea">StDrawingArea</a>
+----<a class="link" href="StEntry.html" title="StEntry">StEntry</a>
+----<a class="link" href="StIcon.html" title="StIcon">StIcon</a>
+----<a class="link" href="StLabel.html" title="StLabel">StLabel</a>
+----StScrollBar
+----<a class="link" href="StTable.html" title="StTable">StTable</a>
</pre>
</div>
<div class="refsect1">
<a name="StWidget.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
StWidget implements
ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.</p>
</div>
<div class="refsect1">
<a name="StWidget.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a class="link" href="StWidget.html#StWidget--accessible-name" title='The "accessible-name" property'>accessible-name</a>" <span class="type">gchar</span>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--accessible-role" title='The "accessible-role" property'>accessible-role</a>" <span class="type">AtkRole</span> : Read / Write
"<a class="link" href="StWidget.html#StWidget--can-focus" title='The "can-focus" property'>can-focus</a>" <span class="type">gboolean</span> : Read / Write
"<a class="link" href="StWidget.html#StWidget--hover" title='The "hover" property'>hover</a>" <span class="type">gboolean</span> : Read / Write
"<a class="link" href="StWidget.html#StWidget--label-actor" title='The "label-actor" property'>label-actor</a>" <span class="type">ClutterActor</span>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--pseudo-class" title='The "pseudo-class" property'>pseudo-class</a>" <span class="type">gchar</span>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--stylable" title='The "stylable" property'>stylable</a>" <span class="type">gboolean</span> : Read / Write
"<a class="link" href="StWidget.html#StWidget--style" title='The "style" property'>style</a>" <span class="type">gchar</span>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--style-class" title='The "style-class" property'>style-class</a>" <span class="type">gchar</span>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--theme" title='The "theme" property'>theme</a>" <a class="link" href="st-st-theme-node.html#StTheme"><span class="type">StTheme</span></a>* : Read / Write
"<a class="link" href="StWidget.html#StWidget--track-hover" title='The "track-hover" property'>track-hover</a>" <span class="type">gboolean</span> : Read / Write
</pre>
</div>
<div class="refsect1">
<a name="StWidget.signals"></a><h2>Signals</h2>
<pre class="synopsis">
"<a class="link" href="StWidget.html#StWidget-popup-menu" title='The "popup-menu" signal'>popup-menu</a>" : <code class="literal">Run Last</code>
"<a class="link" href="StWidget.html#StWidget-style-changed" title='The "style-changed" signal'>style-changed</a>" : <code class="literal">Run Last</code>
</pre>
</div>
<div class="refsect1">
<a name="StWidget.description"></a><h2>Description</h2>
<p>
<a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> is a simple abstract class on top of <span class="type">ClutterActor</span>. It
provides basic themeing properties.
</p>
<p>
Actors in the St library should subclass <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> if they plan
to obey to a certain <span class="type">StStyle</span>.
</p>
</div>
<div class="refsect1">
<a name="StWidget.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="StWidget-struct"></a><h3>struct StWidget</h3>
<pre class="programlisting">struct StWidget;</pre>
<p>
Base class for stylable actors. The contents of the <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
structure are private and should only be accessed through the
public API.
</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidgetClass"></a><h3>struct StWidgetClass</h3>
<pre class="programlisting">struct StWidgetClass {
};
</pre>
<p>
Base class for stylable actors.
</p>
</div>
<hr>
<div class="refsect2">
<a name="st-describe-actor"></a><h3>st_describe_actor ()</h3>
<pre class="programlisting"><span class="returnvalue">char</span> * st_describe_actor (<em class="parameter"><code><span class="type">ClutterActor</span> *actor</code></em>);</pre>
<p>
Creates a string describing <em class="parameter"><code>actor</code></em>, for use in debugging. This
includes the class name and actor name (if any), plus if <em class="parameter"><code>actor</code></em>
is an <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>, its style class and pseudo class names.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <span class="type">ClutterActor</span>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the debug name.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-get-slow-down-factor"></a><h3>st_get_slow_down_factor ()</h3>
<pre class="programlisting"><span class="returnvalue">gfloat</span> st_get_slow_down_factor (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the global factor applied to all animation durations</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-set-slow-down-factor"></a><h3>st_set_slow_down_factor ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_set_slow_down_factor (<em class="parameter"><code><span class="type">gfloat</span> factor</code></em>);</pre>
<p>
Set a global factor applied to all animation durations
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>factor</code></em> :</span></p></td>
<td>new slow-down factor</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-add-accessible-state"></a><h3>st_widget_add_accessible_state ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_add_accessible_state (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkStateType</span> state</code></em>);</pre>
<p>
This method adds <em class="parameter"><code>state</code></em> as one of the accessible states for
<em class="parameter"><code>widget</code></em>. The list of states of a widget describes the current state
of user interface element <em class="parameter"><code>widget</code></em> and is provided so that assistive
technologies know how to present <em class="parameter"><code>widget</code></em> to the user.
</p>
<p>
Usually you will have no need to add accessible states for an
object, as the accessible object can extract most of the states
from the object itself (ie: a <a class="link" href="StButton.html" title="StButton"><span class="type">StButton</span></a> knows when it is pressed).
This method is only required when one cannot extract the
information automatically from the object itself (i.e.: a generic
container used as a toggle menu item will not automatically include
the toggled state).
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>state</code></em> :</span></p></td>
<td>
<span class="type">AtkStateType</span> state to add</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-add-style-class-name"></a><h3>st_widget_add_style_class_name ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_add_style_class_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);</pre>
<p>
Adds <em class="parameter"><code>style_class</code></em> to <em class="parameter"><code>actor</code></em>'s style class name list, if it is not
already present.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>style_class</code></em> :</span></p></td>
<td>a style class name string</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-add-style-pseudo-class"></a><h3>st_widget_add_style_pseudo_class ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_add_style_pseudo_class (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);</pre>
<p>
Adds <em class="parameter"><code>pseudo_class</code></em> to <em class="parameter"><code>actor</code></em>'s pseudo class list, if it is not
already present.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>pseudo_class</code></em> :</span></p></td>
<td>a pseudo class string</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-ensure-style"></a><h3>st_widget_ensure_style ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_ensure_style (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Ensures that <em class="parameter"><code>widget</code></em> has read its style information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-accessible-name"></a><h3>st_widget_get_accessible_name ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * st_widget_get_accessible_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Gets the accessible name for this widget. See
<a class="link" href="StWidget.html#st-widget-set-accessible-name" title="st_widget_set_accessible_name ()"><code class="function">st_widget_set_accessible_name()</code></a> for more information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>widget to get the accessible name for</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>a character string representing the accessible name
of the widget.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-accessible-role"></a><h3>st_widget_get_accessible_role ()</h3>
<pre class="programlisting"><span class="returnvalue">AtkRole</span> st_widget_get_accessible_role (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Gets the <span class="type">AtkRole</span> for this widget. See
<a class="link" href="StWidget.html#st-widget-set-accessible-role" title="st_widget_set_accessible_role ()"><code class="function">st_widget_set_accessible_role()</code></a> for more information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>widget to get the accessible role for</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>accessible <span class="type">AtkRole</span> for this widget</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-can-focus"></a><h3>st_widget_get_can_focus ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_get_can_focus (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Returns the current value of the can-focus property. See
<a class="link" href="StWidget.html#st-widget-set-can-focus" title="st_widget_set_can_focus ()"><code class="function">st_widget_set_can_focus()</code></a> for more information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>current value of can-focus on <em class="parameter"><code>widget</code></em>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-focus-chain"></a><h3>st_widget_get_focus_chain ()</h3>
<pre class="programlisting"><span class="returnvalue">GList</span> * st_widget_get_focus_chain (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Gets a list of the focusable children of <em class="parameter"><code>widget</code></em>, in "Tab"
order. By default, this returns all visible
(as in <code class="function">CLUTTER_ACTOR_IS_VISIBLE()</code>) children of <em class="parameter"><code>widget</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>An <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<em class="parameter"><code>widget</code></em>'s focusable children. <span class="annotation">[<acronym title="Generics and defining elements of containers and arrays."><span class="acronym">element-type</span></acronym> Clutter.Actor][<acronym title="Free data container after the code is done."><span class="acronym">transfer container</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-hover"></a><h3>st_widget_get_hover ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_get_hover (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
If <a class="link" href="StWidget.html#StWidget--track-hover" title='The "track-hover" property'><span class="type">"track-hover"</span></a> is set, this returns whether the pointer
is currently over the widget.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>current value of hover on <em class="parameter"><code>widget</code></em>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-label-actor"></a><h3>st_widget_get_label_actor ()</h3>
<pre class="programlisting"><span class="returnvalue">ClutterActor</span> * st_widget_get_label_actor (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Gets the label that identifies <em class="parameter"><code>widget</code></em> if it is defined
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the label that identifies the widget. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-style"></a><h3>st_widget_get_style ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * st_widget_get_style (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);</pre>
<p>
Get the current inline style string. See <a class="link" href="StWidget.html#st-widget-set-style" title="st_widget_set_style ()"><code class="function">st_widget_set_style()</code></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The inline style string, or <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>. The string is owned by the
<a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> and should not be modified or freed.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-style-class-name"></a><h3>st_widget_get_style_class_name ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * st_widget_get_style_class_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);</pre>
<p>
Get the current style class name
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the class name string. The string is owned by the <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> and
should not be modified or freed.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-style-pseudo-class"></a><h3>st_widget_get_style_pseudo_class ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * st_widget_get_style_pseudo_class (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);</pre>
<p>
Get the current style pseudo class list.
</p>
<p>
Note that an actor can have multiple pseudo classes; if you just
want to test for the presence of a specific pseudo class, use
<a class="link" href="StWidget.html#st-widget-has-style-pseudo-class" title="st_widget_has_style_pseudo_class ()"><code class="function">st_widget_has_style_pseudo_class()</code></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the pseudo class list string. The string is owned by the
<a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> and should not be modified or freed.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-theme"></a><h3>st_widget_get_theme ()</h3>
<pre class="programlisting"><a class="link" href="st-st-theme-node.html#StTheme"><span class="returnvalue">StTheme</span></a> * st_widget_get_theme (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>);</pre>
<p>
Gets the overriding theme set on the actor. See <a class="link" href="StWidget.html#st-widget-set-theme" title="st_widget_set_theme ()"><code class="function">st_widget_set_theme()</code></a>
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the overriding theme, or <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-theme-node"></a><h3>st_widget_get_theme_node ()</h3>
<pre class="programlisting"><a class="link" href="st-st-theme-node.html#StThemeNode"><span class="returnvalue">StThemeNode</span></a> * st_widget_get_theme_node (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Gets the theme node holding style information for the widget.
The theme node is used to access standard and custom CSS
properties of the widget.
</p>
<p>
Note: it is a fatal error to call this on a widget that is
not been added to a stage.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the theme node for the widget.
This is owned by the widget. When attributes of the widget
or the environment that affect the styling change (for example
the style_class property of the widget), it will be recreated,
and the ::style-changed signal will be emitted on the widget. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-get-track-hover"></a><h3>st_widget_get_track_hover ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_get_track_hover (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Returns the current value of the track-hover property. See
<a class="link" href="StWidget.html#st-widget-set-track-hover" title="st_widget_set_track_hover ()"><code class="function">st_widget_set_track_hover()</code></a> for more information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>current value of track-hover on <em class="parameter"><code>widget</code></em>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-has-style-class-name"></a><h3>st_widget_has_style_class_name ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_has_style_class_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);</pre>
<p>
Tests if <em class="parameter"><code>actor</code></em>'s style class list includes <em class="parameter"><code>style_class</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>style_class</code></em> :</span></p></td>
<td>a style class string</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>whether or not <em class="parameter"><code>actor</code></em>'s style class list includes
<em class="parameter"><code>style_class</code></em>.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-has-style-pseudo-class"></a><h3>st_widget_has_style_pseudo_class ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_has_style_pseudo_class (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);</pre>
<p>
Tests if <em class="parameter"><code>actor</code></em>'s pseudo class list includes <em class="parameter"><code>pseudo_class</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>pseudo_class</code></em> :</span></p></td>
<td>a pseudo class string</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>whether or not <em class="parameter"><code>actor</code></em>'s pseudo class list includes
<em class="parameter"><code>pseudo_class</code></em>.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-navigate-focus"></a><h3>st_widget_navigate_focus ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> st_widget_navigate_focus (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *from</code></em>,
<em class="parameter"><code><span class="type">GtkDirectionType</span> direction</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> wrap_around</code></em>);</pre>
<p>
Tries to update the keyboard focus within <em class="parameter"><code>widget</code></em> in response to a
keyboard event.
</p>
<p>
If <em class="parameter"><code>from</code></em> is a descendant of <em class="parameter"><code>widget</code></em>, this attempts to move the
keyboard focus to the next descendant of <em class="parameter"><code>widget</code></em> (in the order
implied by <em class="parameter"><code>direction</code></em>) that has the <a class="link" href="StWidget.html#StWidget--can-focus" title='The "can-focus" property'><span class="type">"can-focus"</span></a> property
set. If <em class="parameter"><code>from</code></em> is <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>, this attempts to focus either <em class="parameter"><code>widget</code></em>
itself, or its first descendant in the order implied by
<em class="parameter"><code>direction</code></em>. If <em class="parameter"><code>from</code></em> is outside of <em class="parameter"><code>widget</code></em>, it behaves as if it was
a descendant if <em class="parameter"><code>direction</code></em> is one of the directional arrows and as
if it was <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a> otherwise.
</p>
<p>
If a container type is marked <a class="link" href="StWidget.html#StWidget--can-focus" title='The "can-focus" property'><span class="type">"can-focus"</span></a>, the expected
behavior is that it will only take up a single slot on the focus
chain as a whole, rather than allowing navigation between its child
actors (or having a distinction between itself being focused and
one of its children being focused).
</p>
<p>
Some widget classes might have slightly different behavior from the
above, where that would make more sense.
</p>
<p>
If <em class="parameter"><code>wrap_around</code></em> is <code class="literal">TRUE</code> and <em class="parameter"><code>from</code></em> is a child of <em class="parameter"><code>widget</code></em>, but the
widget has no further children that can accept the focus in the
given direction, then <a class="link" href="StWidget.html#st-widget-navigate-focus" title="st_widget_navigate_focus ()"><code class="function">st_widget_navigate_focus()</code></a> will try a second
time, using a <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a> <em class="parameter"><code>from</code></em>, which should cause it to reset the focus
to the first available widget in the given direction.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>the "top level" container</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>from</code></em> :</span></p></td>
<td>the actor that the focus is coming from. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>direction</code></em> :</span></p></td>
<td>the direction focus is moving in</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>wrap_around</code></em> :</span></p></td>
<td>whether focus should wrap around</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> if <code class="function">clutter_actor_grab_key_focus()</code> has been
called on an actor. <code class="literal">FALSE</code> if not.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-paint-background"></a><h3>st_widget_paint_background ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_paint_background (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Paint the background of the widget. This is meant to be called by
subclasses of StWiget that need to paint the background without
painting children.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>The <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-peek-theme-node"></a><h3>st_widget_peek_theme_node ()</h3>
<pre class="programlisting"><a class="link" href="st-st-theme-node.html#StThemeNode"><span class="returnvalue">StThemeNode</span></a> * st_widget_peek_theme_node (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Returns the theme node for the widget if it has already been
computed, <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a> if the widget hasn't been added to a stage or the theme
node hasn't been computed. If <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a> is returned, then ::style-changed
will be reliably emitted before the widget is allocated or painted.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the theme node for the widget.
This is owned by the widget. When attributes of the widget
or the environment that affect the styling change (for example
the style_class property of the widget), it will be recreated,
and the ::style-changed signal will be emitted on the widget. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-remove-accessible-state"></a><h3>st_widget_remove_accessible_state ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_remove_accessible_state (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkStateType</span> state</code></em>);</pre>
<p>
This method removes <em class="parameter"><code>state</code></em> as on of the accessible states for
<em class="parameter"><code>widget</code></em>. See <a class="link" href="StWidget.html#st-widget-add-accessible-state" title="st_widget_add_accessible_state ()"><code class="function">st_widget_add_accessible_state()</code></a> for more information.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>state</code></em> :</span></p></td>
<td>
<span class="type">AtkState</span> state to remove</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-remove-style-class-name"></a><h3>st_widget_remove_style_class_name ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_remove_style_class_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class</code></em>);</pre>
<p>
Removes <em class="parameter"><code>style_class</code></em> from <em class="parameter"><code>actor</code></em>'s style class name, if it is
present.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>style_class</code></em> :</span></p></td>
<td>a style class name string</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-remove-style-pseudo-class"></a><h3>st_widget_remove_style_pseudo_class ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_remove_style_pseudo_class (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class</code></em>);</pre>
<p>
Removes <em class="parameter"><code>pseudo_class</code></em> from <em class="parameter"><code>actor</code></em>'s pseudo class, if it is present.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>pseudo_class</code></em> :</span></p></td>
<td>a pseudo class string</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-accessible-name"></a><h3>st_widget_set_accessible_name ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_accessible_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>);</pre>
<p>
This method sets <em class="parameter"><code>name</code></em> as the accessible name for <em class="parameter"><code>widget</code></em>.
</p>
<p>
Usually you will have no need to set the accessible name for an
object, as usually there is a label for most of the interface
elements. So in general it is better to just use
<em class="parameter"><code>st_widget_set_label_actor</code></em>. This method is only required when you
need to set an accessible name and there is no available label
object.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>widget to set the accessible name for</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>a character string to be set as the accessible name. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-accessible-role"></a><h3>st_widget_set_accessible_role ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_accessible_role (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">AtkRole</span> role</code></em>);</pre>
<p>
This method sets <em class="parameter"><code>role</code></em> as the accessible role for <em class="parameter"><code>widget</code></em>. This
role describes what kind of user interface element <em class="parameter"><code>widget</code></em> is and
is provided so that assistive technologies know how to present
<em class="parameter"><code>widget</code></em> to the user.
</p>
<p>
Usually you will have no need to set the accessible role for an
object, as this information is extracted from the context of the
object (ie: a <a class="link" href="StButton.html" title="StButton"><span class="type">StButton</span></a> has by default a push button role). This
method is only required when you need to redefine the role
currently associated with the widget, for instance if it is being
used in an unusual way (ie: a <a class="link" href="StButton.html" title="StButton"><span class="type">StButton</span></a> used as a togglebutton), or
if a generic object is used directly (ie: a container as a menu
item).
</p>
<p>
If <em class="parameter"><code>role</code></em> is <span class="type">ATK_ROLE_INVALID</span>, the role will not be changed
and the accessible's default role will be used instead.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>widget to set the accessible role for</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>role</code></em> :</span></p></td>
<td>The role to use</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-can-focus"></a><h3>st_widget_set_can_focus ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_can_focus (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> can_focus</code></em>);</pre>
<p>
Marks <em class="parameter"><code>widget</code></em> as being able to receive keyboard focus via
keyboard navigation.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>can_focus</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> if the widget can receive keyboard focus
via keyboard navigation</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-hover"></a><h3>st_widget_set_hover ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_hover (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> hover</code></em>);</pre>
<p>
Sets <em class="parameter"><code>widget</code></em>'s hover property and adds or removes "hover" from its
pseudo class accordingly.
</p>
<p>
If you have set <a class="link" href="StWidget.html#StWidget--track-hover" title='The "track-hover" property'><span class="type">"track-hover"</span></a>, you should not need to call
this directly. You can call <a class="link" href="StWidget.html#st-widget-sync-hover" title="st_widget_sync_hover ()"><code class="function">st_widget_sync_hover()</code></a> if the hover
state might be out of sync due to another actor's pointer grab.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>hover</code></em> :</span></p></td>
<td>whether the pointer is hovering over the widget</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-label-actor"></a><h3>st_widget_set_label_actor ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_label_actor (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *label</code></em>);</pre>
<p>
Sets <em class="parameter"><code>label</code></em> as the <span class="type">ClutterActor</span> that identifies (labels)
<em class="parameter"><code>widget</code></em>. <em class="parameter"><code>label</code></em> can be <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a> to indicate that <em class="parameter"><code>widget</code></em> is not
labelled any more
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>label</code></em> :</span></p></td>
<td>a <span class="type">ClutterActor</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-style"></a><h3>st_widget_set_style ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_style (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style</code></em>);</pre>
<p>
Set the inline style string for this widget. The inline style string is an
optional ';'-separated list of CSS properties that override the style as
determined from the stylesheets of the current theme.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>style</code></em> :</span></p></td>
<td>a inline style string, or <a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-style-class-name"></a><h3>st_widget_set_style_class_name ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_style_class_name (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *style_class_list</code></em>);</pre>
<p>
Set the style class name list. <em class="parameter"><code>style_class_list</code></em> can either be
<a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>, for no classes, or a space-separated list of style class
names. See also <a class="link" href="StWidget.html#st-widget-add-style-class-name" title="st_widget_add_style_class_name ()"><code class="function">st_widget_add_style_class_name()</code></a> and
<a class="link" href="StWidget.html#st-widget-remove-style-class-name" title="st_widget_remove_style_class_name ()"><code class="function">st_widget_remove_style_class_name()</code></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>style_class_list</code></em> :</span></p></td>
<td>a new style class list string. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-style-pseudo-class"></a><h3>st_widget_set_style_pseudo_class ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_style_pseudo_class (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *pseudo_class_list</code></em>);</pre>
<p>
Set the style pseudo class list. <em class="parameter"><code>pseudo_class_list</code></em> can either be
<a href="/home/otaylor/gnome/install/share/gtk-doc/html/liboil/liboil-liboiljunk.html#NULL--CAPS"><code class="literal">NULL</code></a>, for no classes, or a space-separated list of pseudo class
names. See also <a class="link" href="StWidget.html#st-widget-add-style-pseudo-class" title="st_widget_add_style_pseudo_class ()"><code class="function">st_widget_add_style_pseudo_class()</code></a> and
<a class="link" href="StWidget.html#st-widget-remove-style-pseudo-class" title="st_widget_remove_style_pseudo_class ()"><code class="function">st_widget_remove_style_pseudo_class()</code></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>pseudo_class_list</code></em> :</span></p></td>
<td>a new pseudo class list string. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-theme"></a><h3>st_widget_set_theme ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_theme (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *actor</code></em>,
<em class="parameter"><code><a class="link" href="st-st-theme-node.html#StTheme"><span class="type">StTheme</span></a> *theme</code></em>);</pre>
<p>
Overrides the theme that would be inherited from the actor's parent
or the stage with an entirely new theme (set of stylesheets).
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
<td>a <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>theme</code></em> :</span></p></td>
<td>a new style class string</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-set-track-hover"></a><h3>st_widget_set_track_hover ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_set_track_hover (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> track_hover</code></em>);</pre>
<p>
Enables hover tracking on the <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>.
</p>
<p>
If hover tracking is enabled, and the widget is visible and
reactive, then <em class="parameter"><code>widget</code></em>'s <a class="link" href="StWidget.html#StWidget--hover" title='The "hover" property'><span class="type">"hover"</span></a> property will be updated
automatically to reflect whether the pointer is in <em class="parameter"><code>widget</code></em> (or one
of its children), and <em class="parameter"><code>widget</code></em>'s <a class="link" href="StWidget.html#StWidget--pseudo-class" title='The "pseudo-class" property'><span class="type">"pseudo-class"</span></a> will have
the "hover" class added and removed from it accordingly.
</p>
<p>
Note that currently it is not possible to correctly track the hover
state when another actor has a pointer grab. You can use
<a class="link" href="StWidget.html#st-widget-sync-hover" title="st_widget_sync_hover ()"><code class="function">st_widget_sync_hover()</code></a> to update the property manually in this
case.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>track_hover</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> if the widget should track the pointer hover state</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-style-changed"></a><h3>st_widget_style_changed ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_style_changed (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
</div>
<hr>
<div class="refsect2">
<a name="st-widget-sync-hover"></a><h3>st_widget_sync_hover ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> st_widget_sync_hover (<em class="parameter"><code><a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget</code></em>);</pre>
<p>
Sets <em class="parameter"><code>widget</code></em>'s hover state according to the current pointer
position. This can be used to ensure that it is correct after
(or during) a pointer grab.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>A <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr></tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="StWidget.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="StWidget--accessible-name"></a><h3>The <code class="literal">"accessible-name"</code> property</h3>
<pre class="programlisting"> "accessible-name" <span class="type">gchar</span>* : Read / Write</pre>
<p>
Object instance's name for assistive technology access.
</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--accessible-role"></a><h3>The <code class="literal">"accessible-role"</code> property</h3>
<pre class="programlisting"> "accessible-role" <span class="type">AtkRole</span> : Read / Write</pre>
<p>
The accessible role of this object
</p>
<p>Default value: ATK_ROLE_INVALID</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--can-focus"></a><h3>The <code class="literal">"can-focus"</code> property</h3>
<pre class="programlisting"> "can-focus" <span class="type">gboolean</span> : Read / Write</pre>
<p>
Whether or not the widget can be focused via keyboard navigation.
</p>
<p>Default value: FALSE</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--hover"></a><h3>The <code class="literal">"hover"</code> property</h3>
<pre class="programlisting"> "hover" <span class="type">gboolean</span> : Read / Write</pre>
<p>
Whether or not the pointer is currently hovering over the widget. This is
only tracked automatically if <a class="link" href="StWidget.html#StWidget--track-hover" title='The "track-hover" property'><span class="type">"track-hover"</span></a> is <code class="literal">TRUE</code>, but you can
adjust it manually in any case.
</p>
<p>Default value: FALSE</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--label-actor"></a><h3>The <code class="literal">"label-actor"</code> property</h3>
<pre class="programlisting"> "label-actor" <span class="type">ClutterActor</span>* : Read / Write</pre>
<p>Label that identifies this widget.</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--pseudo-class"></a><h3>The <code class="literal">"pseudo-class"</code> property</h3>
<pre class="programlisting"> "pseudo-class" <span class="type">gchar</span>* : Read / Write</pre>
<p>
The pseudo-class of the actor. Typical values include "hover", "active",
"focus".
</p>
<p>Default value: ""</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--stylable"></a><h3>The <code class="literal">"stylable"</code> property</h3>
<pre class="programlisting"> "stylable" <span class="type">gboolean</span> : Read / Write</pre>
<p>
Enable or disable styling of the widget
</p>
<p>Default value: TRUE</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--style"></a><h3>The <code class="literal">"style"</code> property</h3>
<pre class="programlisting"> "style" <span class="type">gchar</span>* : Read / Write</pre>
<p>
Inline style information for the actor as a ';'-separated list of
CSS properties.
</p>
<p>Default value: ""</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--style-class"></a><h3>The <code class="literal">"style-class"</code> property</h3>
<pre class="programlisting"> "style-class" <span class="type">gchar</span>* : Read / Write</pre>
<p>
The style-class of the actor for use in styling.
</p>
<p>Default value: ""</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--theme"></a><h3>The <code class="literal">"theme"</code> property</h3>
<pre class="programlisting"> "theme" <a class="link" href="st-st-theme-node.html#StTheme"><span class="type">StTheme</span></a>* : Read / Write</pre>
<p>
A theme set on this actor overriding the global theming for this actor
and its descendants
</p>
</div>
<hr>
<div class="refsect2">
<a name="StWidget--track-hover"></a><h3>The <code class="literal">"track-hover"</code> property</h3>
<pre class="programlisting"> "track-hover" <span class="type">gboolean</span> : Read / Write</pre>
<p>
Determines whether the widget tracks pointer hover state. If
<code class="literal">TRUE</code> (and the widget is visible and reactive), the
<a class="link" href="StWidget.html#StWidget--hover" title='The "hover" property'><span class="type">"hover"</span></a> property and "hover" style pseudo class will be
adjusted automatically as the pointer moves in and out of the
widget.
</p>
<p>Default value: FALSE</p>
</div>
</div>
<div class="refsect1">
<a name="StWidget.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="StWidget-popup-menu"></a><h3>The <code class="literal">"popup-menu"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget,
<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
<p>
Emitted when the user has requested a context menu (eg, via a
keybinding)
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>the <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="StWidget-style-changed"></a><h3>The <code class="literal">"style-changed"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a> *widget,
<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
<p>
Emitted when the style information that the widget derives from the
theme changes
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>widget</code></em> :</span></p></td>
<td>the <a class="link" href="StWidget.html" title="StWidget"><span class="type">StWidget</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
</div>
</div>
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