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<a href="#ShellGtkEmbed.description" class="shortcut">Description</a>
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<a href="#ShellGtkEmbed.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a href="#ShellGtkEmbed.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
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<a href="#ShellGtkEmbed.properties" class="shortcut">Properties</a>
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<a name="ShellGtkEmbed"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="ShellGtkEmbed.top_of_page"></a>ShellGtkEmbed</span></h2>
<p>ShellGtkEmbed</p>
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<div class="refsynopsisdiv">
<a name="ShellGtkEmbed.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">struct <a class="link" href="ShellGtkEmbed.html#ShellGtkEmbed-struct" title="struct ShellGtkEmbed">ShellGtkEmbed</a>;
struct <a class="link" href="ShellGtkEmbed.html#ShellGtkEmbedClass" title="struct ShellGtkEmbedClass">ShellGtkEmbedClass</a>;
<span class="returnvalue">ClutterActor</span> * <a class="link" href="ShellGtkEmbed.html#shell-gtk-embed-new" title="shell_gtk_embed_new ()">shell_gtk_embed_new</a> (<em class="parameter"><code><a class="link" href="ShellEmbeddedWindow.html" title="ShellEmbeddedWindow"><span class="type">ShellEmbeddedWindow</span></a> *window</code></em>);
</pre>
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<div class="refsect1">
<a name="ShellGtkEmbed.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----GInitiallyUnowned
+----ClutterActor
+----ClutterTexture
+----ClutterX11TexturePixmap
+----ShellGtkEmbed
+----<a class="link" href="ShellTrayIcon.html" title="ShellTrayIcon">ShellTrayIcon</a>
</pre>
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<div class="refsect1">
<a name="ShellGtkEmbed.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
ShellGtkEmbed implements
ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.</p>
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<div class="refsect1">
<a name="ShellGtkEmbed.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a class="link" href="ShellGtkEmbed.html#ShellGtkEmbed--window" title='The "window" property'>window</a>" <a class="link" href="ShellEmbeddedWindow.html" title="ShellEmbeddedWindow"><span class="type">ShellEmbeddedWindow</span></a>* : Read / Write / Construct Only
</pre>
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<a name="ShellGtkEmbed.description"></a><h2>Description</h2>
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<a name="ShellGtkEmbed.details"></a><h2>Details</h2>
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<a name="ShellGtkEmbed-struct"></a><h3>struct ShellGtkEmbed</h3>
<pre class="programlisting">struct ShellGtkEmbed;</pre>
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<div class="refsect2">
<a name="ShellGtkEmbedClass"></a><h3>struct ShellGtkEmbedClass</h3>
<pre class="programlisting">struct ShellGtkEmbedClass {
ClutterX11TexturePixmapClass parent_class;
};
</pre>
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<div class="refsect2">
<a name="shell-gtk-embed-new"></a><h3>shell_gtk_embed_new ()</h3>
<pre class="programlisting"><span class="returnvalue">ClutterActor</span> * shell_gtk_embed_new (<em class="parameter"><code><a class="link" href="ShellEmbeddedWindow.html" title="ShellEmbeddedWindow"><span class="type">ShellEmbeddedWindow</span></a> *window</code></em>);</pre>
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<div class="refsect1">
<a name="ShellGtkEmbed.property-details"></a><h2>Property Details</h2>
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<a name="ShellGtkEmbed--window"></a><h3>The <code class="literal">"window"</code> property</h3>
<pre class="programlisting"> "window" <a class="link" href="ShellEmbeddedWindow.html" title="ShellEmbeddedWindow"><span class="type">ShellEmbeddedWindow</span></a>* : Read / Write / Construct Only</pre>
<p>ShellEmbeddedWindow to embed.</p>
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