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<a href="#ShellGenericContainer.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a href="#ShellGenericContainer.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
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<a href="#ShellGenericContainer.signals" class="shortcut">Signals</a>
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<h2><span class="refentrytitle"><a name="ShellGenericContainer.top_of_page"></a>ShellGenericContainer</span></h2>
<p>ShellGenericContainer — A container class with signals for allocation</p>
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<div class="refsynopsisdiv">
<a name="ShellGenericContainer.synopsis"></a><h2>Synopsis</h2>
<a name="ShellGenericContainerAllocation"></a><pre class="synopsis">struct <a class="link" href="ShellGenericContainer.html#ShellGenericContainer-struct" title="struct ShellGenericContainer">ShellGenericContainer</a>;
<a class="link" href="ShellGenericContainer.html#ShellGenericContainerAllocation-struct" title="ShellGenericContainerAllocation">ShellGenericContainerAllocation</a>;
struct <a class="link" href="ShellGenericContainer.html#ShellGenericContainerClass" title="struct ShellGenericContainerClass">ShellGenericContainerClass</a>;
<span class="returnvalue">guint</span> <a class="link" href="ShellGenericContainer.html#shell-generic-container-get-n-skip-paint" title="shell_generic_container_get_n_skip_paint ()">shell_generic_container_get_n_skip_paint</a>
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="ShellGenericContainer.html#shell-generic-container-get-skip-paint" title="shell_generic_container_get_skip_paint ()">shell_generic_container_get_skip_paint</a>
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *child</code></em>);
<span class="returnvalue">void</span> <a class="link" href="ShellGenericContainer.html#shell-generic-container-set-skip-paint" title="shell_generic_container_set_skip_paint ()">shell_generic_container_set_skip_paint</a>
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *child</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> skip</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----GInitiallyUnowned
+----ClutterActor
+----<a href="/home/otaylor/gnome/install/share/gtk-doc/html/st/StWidget.html">StWidget</a>
+----ShellGenericContainer
</pre>
<pre class="synopsis">
GBoxed
+----ShellGenericContainerAllocation
</pre>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
ShellGenericContainer implements
ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.</p>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.signals"></a><h2>Signals</h2>
<pre class="synopsis">
"<a class="link" href="ShellGenericContainer.html#ShellGenericContainer-allocate" title='The "allocate" signal'>allocate</a>" : <code class="literal">Run Last</code>
"<a class="link" href="ShellGenericContainer.html#ShellGenericContainer-get-preferred-height" title='The "get-preferred-height" signal'>get-preferred-height</a>" : <code class="literal">Run Last</code>
"<a class="link" href="ShellGenericContainer.html#ShellGenericContainer-get-preferred-width" title='The "get-preferred-width" signal'>get-preferred-width</a>" : <code class="literal">Run Last</code>
</pre>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.description"></a><h2>Description</h2>
<p>
<a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> is mainly a workaround for the current
lack of GObject subclassing + vfunc overrides in gjs. We
implement the container interface, but proxy the virtual functions
into signals, which gjs can catch.
</p>
<p>
<a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> is an <a href="/home/otaylor/gnome/install/share/gtk-doc/html/st/StWidget.html"><span class="type">StWidget</span></a>, and automatically takes its
borders and padding into account during size request and allocation.
</p>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="ShellGenericContainer-struct"></a><h3>struct ShellGenericContainer</h3>
<pre class="programlisting">struct ShellGenericContainer;</pre>
</div>
<hr>
<div class="refsect2">
<a name="ShellGenericContainerAllocation-struct"></a><h3>ShellGenericContainerAllocation</h3>
<pre class="programlisting">typedef struct {
float min_size;
float natural_size;
} ShellGenericContainerAllocation;
</pre>
</div>
<hr>
<div class="refsect2">
<a name="ShellGenericContainerClass"></a><h3>struct ShellGenericContainerClass</h3>
<pre class="programlisting">struct ShellGenericContainerClass {
StWidgetClass parent_class;
};
</pre>
</div>
<hr>
<div class="refsect2">
<a name="shell-generic-container-get-n-skip-paint"></a><h3>shell_generic_container_get_n_skip_paint ()</h3>
<pre class="programlisting"><span class="returnvalue">guint</span> shell_generic_container_get_n_skip_paint
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>);</pre>
<div class="variablelist"><table border="0">
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>A <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>Number of children which will not be painted.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="shell-generic-container-get-skip-paint"></a><h3>shell_generic_container_get_skip_paint ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> shell_generic_container_get_skip_paint
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *child</code></em>);</pre>
<p>
Gets whether or not <em class="parameter"><code>actor</code></em> is skipped when painting.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>A <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>child</code></em> :</span></p></td>
<td>Child <span class="type">ClutterActor</span>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> or <code class="literal">FALSE</code>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="shell-generic-container-set-skip-paint"></a><h3>shell_generic_container_set_skip_paint ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> shell_generic_container_set_skip_paint
(<em class="parameter"><code><a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self</code></em>,
<em class="parameter"><code><span class="type">ClutterActor</span> *child</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> skip</code></em>);</pre>
<p>
Set whether or not we should skip painting <em class="parameter"><code>actor</code></em>. Workaround for
lack of gjs ability to override _paint vfunc.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>A <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>child</code></em> :</span></p></td>
<td>Child <span class="type">ClutterActor</span>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>skip</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> if we should skip painting</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="ShellGenericContainer.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="ShellGenericContainer-allocate"></a><h3>The <code class="literal">"allocate"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self,
<span class="type">ClutterActorBox</span> *box,
<span class="type">ClutterAllocationFlags</span> flags,
<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
<p>
Emitted when <em class="parameter"><code>self</code></em> is allocated, after chaining up to the parent
allocate method.
</p>
<p>
Note that <em class="parameter"><code>box</code></em> is <em class="parameter"><code>self</code></em>'s content box (qv
<a href="/home/otaylor/gnome/install/share/gtk-doc/html/st/st-st-theme-node.html#st-theme-node-get-content-box"><code class="function">st_theme_node_get_content_box()</code></a>), NOT its allocation.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>the <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>box</code></em> :</span></p></td>
<td>
<em class="parameter"><code>self</code></em>'s content box</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>flags</code></em> :</span></p></td>
<td>the allocation flags.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="ShellGenericContainer-get-preferred-height"></a><h3>The <code class="literal">"get-preferred-height"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self,
<span class="type">gfloat</span> for_width,
<a class="link" href="ShellGenericContainer.html#ShellGenericContainerAllocation"><span class="type">ShellGenericContainerAllocation</span></a> *alloc,
<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
<p>
Emitted when <code class="function">clutter_actor_get_preferred_height()</code> is called
on <em class="parameter"><code>self</code></em>. You should fill in the fields of <em class="parameter"><code>alloc</code></em> with the
your minimum and natural heights. <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
will deal with taking its borders and padding into account
for you.
</p>
<p>
<em class="parameter"><code>alloc</code></em>'s fields are initialized to 0, so unless you have a fixed
height specified (via <span class="type">"height"</span> or CSS), you must
connect to this signal and fill in the values.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>the <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>for_width</code></em> :</span></p></td>
<td>as in <code class="function">clutter_actor_get_preferred_height()</code>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>alloc</code></em> :</span></p></td>
<td>a <a class="link" href="ShellGenericContainer.html#ShellGenericContainerAllocation"><span class="type">ShellGenericContainerAllocation</span></a> to be filled in</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="ShellGenericContainer-get-preferred-width"></a><h3>The <code class="literal">"get-preferred-width"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a> *self,
<span class="type">gfloat</span> for_height,
<a class="link" href="ShellGenericContainer.html#ShellGenericContainerAllocation"><span class="type">ShellGenericContainerAllocation</span></a> *alloc,
<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
<p>
Emitted when <code class="function">clutter_actor_get_preferred_width()</code> is called
on <em class="parameter"><code>self</code></em>. You should fill in the fields of <em class="parameter"><code>alloc</code></em> with the
your minimum and natural widths. <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
will deal with taking its borders and padding into account
for you.
</p>
<p>
<em class="parameter"><code>alloc</code></em>'s fields are initialized to 0, so unless you have a fixed
width specified (via <span class="type">"width"</span> or CSS), you must
connect to this signal and fill in the values.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>the <a class="link" href="ShellGenericContainer.html" title="ShellGenericContainer"><span class="type">ShellGenericContainer</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>for_height</code></em> :</span></p></td>
<td>as in <code class="function">clutter_actor_get_preferred_width()</code>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>alloc</code></em> :</span></p></td>
<td>a <a class="link" href="ShellGenericContainer.html#ShellGenericContainerAllocation"><span class="type">ShellGenericContainerAllocation</span></a> to be filled in</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
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