/usr/share/games/gearhead2/gamedata/randmaps.txt is in gearhead2-data 0.628-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 | % RANDOM MAPS STANDARD PARAMETER FILE % See randmaps.pp for details
Name27 <City Block>
PARAM27 <Lattice 1 0 6>
SELECTOR27 <-1 8 6>
GapFill27 <-8 -8 -8 -8 -8 -8 -4>
SubZone27 <-3>
Terrain27 <GROUND>
Name25 <City Block>
PARAM25 <Lattice 1 0 6>
SELECTOR25 <-1 8 6>
GapFill25 <-8 -8 -8 -8 -8 -8 -4>
SubZone25 <-3>
Terrain25 <GROUND>
Name24 <City Block>
PARAM24 <Lattice 1 0 6>
SELECTOR24 <-1 8 6>
GapFill24 <-8 -8 -8 -8 -8 -8 -4>
SubZone24 <-3>
Terrain24 <GROUND>
Name23 <Outer Space>
Param23 <Fill 23 0>
GapFill23 <>
SubZone23 <23>
Terrain23 <SPACE>
Name11 <Rough Area>
Param11 <Fill 1 11>
GapFill11 <-5 -5 -5 -9 -13 -9>
SubZone11 <11>
Terrain11 <GROUND>
Name9 <Medium Hills>
Param9 <Fill 1 8>
GapFill9 <-4 -5 -4 -5 -5 -25>
SubZone9 <9>
Terrain9 <GROUND>
Name8 <Light Hills>
Param8 <Fill 1 0>
GapFill8 <-4 -5 -4 -5 -5 -5>
SubZone8 <8>
Terrain8 <GROUND>
Name7 <Swamp>
Param7 <Fill 1 7>
GapFill7 <-4 -4 -9 -9 -9 -13 -17>
SubZone7 <7>
Terrain7 <GROUND>
Name6 <City Block>
PARAM6 <Lattice 1 0 6>
SELECTOR6 <-1 8 6>
GapFill6 <-8 -8 -8 -8 -8 -8 -4>
SubZone6 <-3>
Terrain6 <GROUND>
Name3 <Deep Forest>
Param3 <Fill 2 1>
GapFill3 <-4 -4 -4 -5 -13>
SubZone3 <3>
Terrain3 <GROUND>
Name2 <Forest>
Param2 <Fill 1 2>
GapFill2 <-4 -4 -5 -9 -4 -4 -5 -13>
SubZone2 <2>
Terrain2 <GROUND>
Name1 <Default Wilderness>
PARAM1 <Fill 1 0>
GAPFILL1 <-4 -5 -9 -4 -5>
SubZone1 <1>
Terrain1 <GROUND>
PARAMDEFAULT <Fill 1 0>
SubZone0 <0>
Name-1 <Commercial Building>
PARAM-1 <Mall 14 13>
SubZone-1 <-27>
Name-2 <Cavern>
PARAM-2 <Carve 14 0 13>
SELECTOR-2 <1 5 14> % Include (1) the Floor Terrain (5) Default Floor (14)
SubZone-2 <-27>
Name-3 <Rectangle>
PARAM-3 <Fill 1 0>
Name-4 <Forest>
PARAM-4 <Scatter 2 3 0>
Name-5 <Hills>
PARAM-5 <Scatter 8 9 10>
Name-6 <City>
PARAM-6 <City 1 6 20 20 10>
SELECTOR-6 <-1 8 6>
SubZone-6 <1>
Terrain-6 <GROUND>
Name-7 <MegaCity>
PARAM-7 <City 1 6 30 35 25>
SELECTOR-7 <-1 8 6>
SubZone-7 <1>
Terrain-7 <GROUND>
Name-8 <Buildings Block>
PARAM-8 <Scatter 27 24 25>
Name-9 <Lake>
PARAM-9 <ELLIPSE 4 17 18>
Name-10 <Complex Map>
PARAM-10 <Wall 13 Mitose 14 13>
SUBZONE-10 <-27>
TERRAIN-10 <GROUND>
Name-11 <Complex Filler>
PARAM-11 <Mitose 14 13>
Name-12 <Ruin>
PARAM-12 <Carve 14 0 13>
GAPFILL-12 <-11>
SELECTOR-12 <1 5 14> % Include (1) the Floor Terrain (5) Default Floor (14)
SubZone-12 <-27>
Name-15 <Arena>
PARAM-15 <Fill 1 0 Wall 12>
GAPFILL-15 <-4 -5 -5>
Name-16 <BigBox>
PARAM-16 <Fill 14 0 Wall 13>
NAME-17 <Swamp>
PARAM-17 <Scatter 7 2 4>
Name-21 <Pool>
PARAM-21 <ELLIPSE 21 4 17>
Name-22 <Ground Zero>
PARAM-22 <Scatter 5 11 22>
NAME-24 <Monkey Maze>
PARAM-24 <MonkeyMaze 14 13>
SubZone-24 <-27>
zSELECTOR-24 <-1 0 19> % Exclude (-1) a non-palette (0) terrain: Threshold (19)
Name-25 <Big Hill>
PARAM-25 <ELLIPSE 8 9 10>
Name-27 <Floor Rect>
PARAM-27 <Fill 14 0>
Name-29 <Club Map>
PARAM-29 <Club 14 13>
SubZone-29 <-27>
Name-30 <Asteroid Map>
Param-30 <Fill 1 0>
SubZone-30 <-3>
GapFill-30 <-5>
Terrain-30 <GROUND>
Name-31 <BigBox>
PARAM-31 <Cellbox 14 0 Wall 13>
SubZone-31 <-27>
Name-32 <BigBox Zone>
PARAM-32 <Cellbox 14 0>
SubZone-32 <-27>
Name-33 <Warzone Map>
PARAM-33 <Lattice 1 5 6>
SELECTOR-33 <-1 8 6>
GapFill-33 <-22 -22 -22 -3 -3 -22 -22 -34>
SubZone-33 <-3>
Terrain-33 <GROUND>
Name-34 <GH1 Building>
PARAM-34 <Fill 14 0 DWall 13>
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