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;;;;***************************************************************************
;;;;
;;;; FILE IDENTIFICATION
;;;;
;;;; Name: io-clim.lisp
;;;; Purpose: CLIM GUI for reversi
;;;; Programer: Kevin M. Rosenberg
;;;; Date Started: 1 Nov 2001
;;;;
;;;; $Id: io-clim.lisp 7061 2003-09-07 06:34:45Z kevin $
;;;;
;;;; This file is Copyright (c) 2001-2003 by Kevin M. Rosenberg
;;;;
;;;; Reversi users are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser GNU Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
;;;;***************************************************************************
(in-package #:reversi)
#+mcclim (shadowing-import 'clim-internals::stream-set-cursor-position)
(defparameter cell-inner-width 40)
(defparameter cell-inner-height 40)
(defparameter half-cell-inner-width 20)
(defparameter half-cell-inner-height 20)
(defparameter line-thickness 2)
(defparameter piece-radius 16)
(defparameter cell-width (+ line-thickness cell-inner-width))
(defparameter cell-height (+ line-thickness cell-inner-height))
(defparameter label-height 42)
(defparameter label-width 42)
(defparameter board-width (+ 30 (* 8 cell-width)))
(defparameter board-height (+ 30 (* 8 cell-height)))
(defparameter status-width 300)
(defstruct (gui-player (:constructor make-gui-player-struct))
id name searcher eval ply strategy start-time
searcher-id eval-id)
(defun make-gui-player (&key id name strategy searcher-id eval-id (ply 0))
(let ((p (make-gui-player-struct :id id :ply ply
:name name :strategy strategy
:searcher-id searcher-id :eval-id eval-id))
(search-func
(cond
((eq searcher-id :human)
#'human)
((eq searcher-id :minimax)
#'minimax-searcher)
((eq searcher-id :alpha-beta)
#'alpha-beta-searcher)
((eq searcher-id :alpha-beta2)
#'alpha-beta-searcher2)
((eq searcher-id :alpha-beta3)
#'alpha-beta-searcher3)
((eq searcher-id :random)
#'random-strategy)))
(eval-func
(cond
((eq eval-id :difference)
#'count-difference)
((eq eval-id :weighted)
#'weighted-squares)
((eq eval-id :modified-weighted)
#'modified-weighted-squares)
((eq eval-id :iago)
#'iago-eval))))
(unless strategy
(cond
((eq search-func #'human)
)
((eq search-func #'random-strategy)
(setf (gui-player-strategy p) search-func))
(t
(setf (gui-player-strategy p)
(funcall search-func ply eval-func)))))
p))
(defun gui-player-human? (gp)
(eql (gui-player-searcher-id gp) :human))
(defun current-gui-player (frame)
(if frame
(aif (reversi-game frame)
(cond
((null (player it))
nil)
((= (player it) black)
(black-player frame))
((= (player it) white)
(white-player frame))
(t
nil))
nil)
nil))
(defun current-gui-player-human? (frame)
#+ignore
(aif (current-gui-player frame)
(gui-player-human? it)
nil)
(gui-player-human? (current-gui-player frame))
)
(define-application-frame reversi ()
((game :initform nil
:accessor reversi-game)
(minutes :initform 30
:accessor minutes)
(black-player :initform nil
:accessor black-player)
(white-player :initform nil
:accessor white-player)
(debug-messages :initform nil
:accessor debug-messages)
(msgbar-string :initform nil
:accessor msgbar-string)
(human-time-start :initform nil
:accessor reversi-human-time-start))
(:panes
(board :application
:display-function 'draw-board
:text-style '(:sans-serif :bold :very-large)
;; :incremental-redisplay t
:text-cursor nil
:background +green+
:borders nil
:scroll-bars nil
:width (+ label-width board-width)
:height (+ label-height board-height)
:min-width board-width
:min-height board-height
:max-width +fill+
:max-height +fill+
)
(status :application
:display-function 'draw-status
:text-style '(:sans-serif :bold :large)
:incremental-redisplay t
:text-cursor nil
:background +white+
:scroll-bars nil
:width status-width
:max-width +fill+
:max-height +fill+
:height :compute)
(history :application
:display-function 'draw-history
:text-style '(:fix :roman :normal)
:incremental-redisplay t
:text-cursor nil
:background +white+
:width 220
:height :compute
:min-width 100
:initial-cursor-visibility :on
:scroll-bars :vertical
:max-width +fill+
:max-height +fill+
:end-of-page-action :scroll
:end-of-line-action :scroll)
(debug-window :application
:display-function 'draw-debug-window
:text-style '(:serif :roman :normal)
:incremental-redisplay t
:text-cursor nil
:background +white+
:width :compute
:height :compute
:scroll-bars :vertical
:max-width +fill+
:max-height +fill+
:end-of-page-action :scroll
:end-of-line-action :scroll
)
(msgbar :application
:display-function 'draw-msgbar
:text-style '(:sans-serif :roman :normal)
:incremental-redisplay t
:text-cursor nil
:background (make-rgb-color 0.75 0.75 0.75)
:foreground +red+
:scroll-bars nil
:width :compute
:height 25
:max-width +fill+
:max-height +fill+
:end-of-page-action :scroll
:end-of-line-action :scroll))
(:pointer-documentation nil)
(:command-table (reversi
:inherit-from (user-command-table
reversi-game-table
reversi-help-table)
:menu (("Game"
:menu reversi-game-table
:keystroke #\G
:documentation "Game commands")
("Help"
:menu reversi-help-table
:keystroke #\H
:documentation "Help Commands"))))
(:menu-bar t)
(:layouts
(default
(horizontally ()
(vertically ()
(horizontally ()
board status)
msgbar
debug-window)
history)
))
)
;;(:spacing 3)
(defmethod frame-standard-input ((reversi reversi))
(get-frame-pane reversi 'debug-window))
(defmethod frame-standard-output ((reversi reversi))
(get-frame-pane reversi 'debug-window))
(defmethod run-frame-top-level :before ((reversi reversi) &key)
(initialize-reversi reversi))
(defmethod read-frame-command ((reversi reversi) &key (stream *standard-input*))
(let ((abort-chars #+Genera '(#\Abort #\End)
#-Genera nil))
(let ((command (read-command-using-keystrokes
(frame-command-table reversi) abort-chars
:stream stream)))
(if (characterp command)
(frame-exit reversi)
command))))
(define-presentation-type reversi-cell ()
:inherit-from '(integer 11 88))
#-lispworks
(define-presentation-method highlight-presentation ((type reversi-cell)
record stream state)
state
(multiple-value-bind (xoff yoff)
(clim::convert-from-relative-to-absolute-coordinates
stream (output-record-parent record))
(with-bounding-rectangle* (left top right bottom) record
(draw-rectangle* stream
(+ left xoff) (+ top yoff)
(+ right xoff) (+ bottom yoff)
:ink +flipping-ink+))))
(define-reversi-command com-select-cell ((move 'reversi-cell))
(with-application-frame (frame)
(with-slots (game) frame
(let ((gui-player (current-gui-player frame)))
(when (and game gui-player (gui-player-human? gui-player))
(if (not (legal-p move (gui-player-id gui-player) (board game)))
(set-msgbar frame
(format nil "Illegal move: ~a"
(symbol-name (88->h8 move))))
(progn
(decf (elt (clock game) (player game))
(- (get-internal-real-time) (gui-player-start-time gui-player)))
(make-move-gui game move (gui-player-id gui-player))
(setf (player game) (next-to-play (board game) (player game)))
(get-move-gui frame))))))))
(define-presentation-to-command-translator select-cell
(reversi-cell com-select-cell reversi
:documentation "Select cell"
:tester ((object frame window) (cell-selectable-p object frame window)))
(object)
(list object))
(defun cell-selectable-p (object frame window)
(when (and (eq (get-frame-pane frame 'board) window)
(reversi-game frame))
(let ((game (reversi-game frame)))
(if (legal-p object (player game) (board game))
t
nil))))
(defun new-game-gui (frame)
(setf (reversi-game frame)
(make-game
(gui-player-strategy (black-player frame))
(gui-player-strategy (white-player frame))
:record-game t
:print nil
:minutes (minutes frame)))
(set-msgbar frame "New Game")
(get-move-gui frame))
(defmethod initialize-reversi ((reversi reversi))
(setf (black-player reversi)
(make-gui-player :id black :searcher-id :human)
)
(setf (white-player reversi)
(make-gui-player :id white
:searcher-id :alpha-beta3
:eval-id :iago
:ply 5)))
(defun square-number (row column)
(declare (fixnum row column))
(+ (* 10 (1+ row))
(1+ column)))
(defmethod draw-status ((reversi reversi) stream &key max-width max-height)
(declare (ignore max-width max-height))
(let ((game (reversi-game reversi)))
(when game
(if (null (player game))
(progn
(setf (final-result game) (count-difference black (board game)))
(format stream "Game Over~2%"))
(format stream "Move Number ~d~2%" (move-number game)))
(format stream "Pieces~% ~a ~2d~% ~a ~2d~% Difference ~2d~2&"
(title-of black) (count black (board game))
(title-of white) (count white (board game))
(count-difference black (board game)))
(when (clock game)
(format stream "Time Remaining~% ~a ~a~% ~a ~a~2%"
(title-of black) (time-string (elt (clock game) black))
(title-of white) (time-string (elt (clock game) white))))
(let ((gui-player (current-gui-player reversi)))
(when (and gui-player (gui-player-human? gui-player))
(let ((legal-moves
(loop for move in (legal-moves (gui-player-id gui-player)
(board game))
collect (symbol-name (88->h8 move)))))
(if legal-moves
(format stream "Valid Moves~%~A"
(list-to-delimited-string legal-moves #\space)))))
(when (null (player game))
(cond
((zerop (final-result game))
(format stream "It's a draw!"))
((plusp (final-result game))
(format stream "Black wins by ~d!" (final-result game)))
(t
(format stream "White wins by ~d!" (- 0 (final-result game))))))))))
(defmethod add-debug ((reversi reversi) msg)
(setf (debug-messages reversi) (append (debug-messages reversi) (list msg))))
(defmethod set-msgbar ((reversi reversi) msg)
(setf (msgbar-string reversi) msg))
(defmethod draw-debug-window ((reversi reversi) stream &key max-width max-height)
(declare (ignore max-width max-height))
(filling-output (stream)
(dolist (msg (debug-messages reversi))
(princ msg stream)
(terpri stream))))
(defmethod draw-msgbar ((reversi reversi) stream &key max-width max-height)
(declare (ignore max-width max-height))
(when (msgbar-string reversi)
(princ (msgbar-string reversi) stream)))
(defmethod draw-history ((reversi reversi) stream &key max-width max-height)
(declare (ignore max-width max-height))
(let ((game (reversi-game reversi)))
(when (and game (> (move-number game) 1))
(formatting-item-list (stream :move-cursor t :row-wise nil :n-columns 1)
(dotimes (i (1- (move-number game)))
(let ((state (aref (moves game) i)))
(when state
(let ((str (format nil "~2d: ~5a ~2a"
(1+ i) (title-of (state-player state))
(88->h8 (state-move state)))))
(updating-output (stream :unique-id i :cache-value str)
(with-end-of-page-action (stream :scroll)
(formatting-cell (stream :align-x :right :align-y :top)
(format stream str)
(terpri stream))))))))))))
#+ignore
(defmethod draw-history ((reversi reversi) stream &key max-width max-height)
(declare (ignore max-width max-height))
(let ((game (reversi-game reversi)))
(when (and game (> (move-number game) 1))
(formatting-item-list (stream :move-cursor t :row-wise nil :n-columns 2)
(dotimes (i (1- (move-number game)))
(let ((state (aref (moves game) i)))
(when state
(let ((str (format nil "~2d: ~5a ~2a"
(1+ i) (title-of (state-player state))
(88->h8 (state-move state)))))
(updating-output (stream :unique-id i :cache-value str)
(with-end-of-page-action (stream :scroll)
(formatting-cell (stream :align-x :right :align-y :top)
(format stream str)
(terpri stream))))))))))))
#|
(let ((viewport (window-viewport stream)))
(multiple-value-bind (x y) (stream-cursor-position stream)
(add-debug reversi (format nil "~d ~d: ~s" x y viewport))
(if (> y (bounding-rectangle-bottom viewport))
(decf y (bounding-rectangle-bottom viewport)))
(window-set-viewport-position stream 0 0))))))
|#
(defvar *reversi-frame* nil)
(eval-when (:compile-toplevel :load-toplevel :execute)
(defparameter *force*
#+(and os-threads microsoft-32)
t
#-(and os-threads microsoft-32)
nil))
(defun clim-reversi ()
(unless (or *force* (null *reversi-frame*))
(setq *reversi-frame* (make-application-frame 'reversi)))
(setq *reversi-frame* (run-frame 'reversi *reversi-frame*)))
(defun run-frame (frame-name frame)
(flet ((do-it ()
(when (or *force* (null frame))
(setq frame (make-application-frame frame-name)))
(run-frame-top-level frame)))
#+allegro
(mp:process-run-function (write-to-string frame-name) #'do-it)
#-allegro
(do-it))
frame)
(define-command-table reversi-game-table
:menu (("New" :command com-reversi-new)
("Backup" :command (com-reversi-backup))
("Exit" :command (com-reversi-exit))))
(define-command-table reversi-help-table)
(define-command (com-reversi-new :name "New Game"
:command-table reversi-game-table
:keystroke (:n :control)
:menu ("New Game"
:after :start
:documentation "New Game"))
()
(with-application-frame (frame)
(new-game-gui frame)))
(define-command (com-reversi-recommend :name "Recommend Move"
:command-table reversi-game-table
:keystroke (:r :control)
:menu ("Recommend Move"
:after "New Game"
:documentation "Recommend Move"))
()
(with-application-frame (frame)
(let ((game (reversi-game frame))
(player (current-gui-player frame)))
(when (and game player)
(when (gui-player-human? player)
(let* ((port (find-port))
(pointer (port-pointer port)))
(when pointer
(setf (pointer-cursor pointer) :busy))
(set-msgbar frame "Thinking...")
(let ((move (funcall (iago 8) (gui-player-id player)
(board game))))
(when pointer
(setf (pointer-cursor pointer) :default))
(when move
(set-msgbar frame
(format nil "Recommend move to ~a"
(symbol-name (88->h8 move))))))))))))
(define-command (com-reversi-backup :name "Backup Move"
:command-table reversi-game-table
:keystroke (:b :control)
:menu ("Backup Move"
:after "Recommend Move"
:documentation "Backup Move"))
()
(with-application-frame (frame)
(let ((game (reversi-game frame)))
(when (and game (> (move-number game) 2))
(reset-game game (- (move-number game) 2))))))
(define-command (com-reversi-exit :name "Exit"
:command-table reversi-game-table
:keystroke (:q :control)
:menu ("Exit"
:after "Backup Move"
:documentation "Quit application"))
()
(clim:frame-exit clim:*application-frame*))
(define-command (com-reversi-options :name "Game Options"
:command-table reversi-game-table
:menu ("Game Options" :documentation "Game Options"))
()
(with-application-frame (frame)
(game-dialog frame)))
;(define-command-table reversi-game
; :inherit-from (reversi-game-table)
; :inherit-menu t)
;(define-command-table reversi-help)
; :inherit-from (reversi-help-commands)
; :inherit-menu t)
(define-command (com-about :command-table reversi-help-table
:menu
("About Reversi"
:after :start
:documentation "About Reversi"))
()
t)
;; (acl-clim::pop-up-about-climap-dialog *application-frame*))
(defun make-move-gui (game move player)
(make-game-move game move player))
(defun get-move-gui (frame)
(let ((gui-player (current-gui-player frame)))
(when gui-player
(if (gui-player-human? gui-player)
(setf (gui-player-start-time gui-player) (get-internal-real-time))
(computer-move gui-player frame)))))
(defun computer-move (gui-player frame)
(let* ((game (reversi-game frame))
(port (find-port))
(pointer (port-pointer port)))
(setq pointer nil) ;; pointer causes crash in CLIM. ? port value wrong
(when pointer
(setf (pointer-cursor pointer) :busy))
(set-msgbar frame "Thinking...")
(while (eq gui-player (current-gui-player frame))
(setf (gui-player-start-time gui-player)
(get-internal-real-time))
(let ((move (funcall (gui-player-strategy gui-player)
(player game)
(replace-board *board* (board game)))))
(when (and move (legal-p move (player game) (board game)))
(decf (elt (clock game) (player game))
(- (get-internal-real-time)
(gui-player-start-time gui-player)))
(make-move-gui game move (player game))
(setf (player game)
(next-to-play (board game) (player game))))))
(set-msgbar frame nil)
(when pointer
(setf (pointer-cursor pointer) :default)))
(setq gui-player (current-gui-player frame))
(if (and gui-player (not (gui-player-human? gui-player)))
(redisplay-frame-pane frame (get-frame-pane frame 'board)))
(get-move-gui frame))
(defun game-dialog (frame)
(let* ((stream (get-frame-pane frame 'debug-window))
;; (white-strategy-id (white-strategy-id frame)
;; (black-strategy-id (black-strategy-id frame))
(wh (white-player frame))
(bl (black-player frame))
(white-searcher (gui-player-searcher-id wh))
(white-evaluator (gui-player-eval-id wh))
(white-ply (gui-player-ply wh))
(black-searcher (gui-player-searcher-id bl))
(black-evaluator (gui-player-eval-id bl))
(black-ply (gui-player-ply bl))
(minutes (minutes frame)))
(accepting-values (stream :own-window t
:label "Reversi Parameters")
(setq minutes
(accept 'integer
:stream stream
:prompt "Maximum minutes" :default minutes))
(terpri stream)
(format stream "White Player~%")
(setq white-searcher
(accept '(member :human :random :minimax :alpha-beta3)
:stream stream
:prompt "White Player Search" :default white-searcher))
(terpri stream)
(setq white-evaluator
(accept '(member :difference :weighted :modified-weighted :iago)
:stream stream
:prompt "White Player Evaluator" :default white-evaluator))
(terpri stream)
(setq white-ply
(accept 'integer
:stream stream
:prompt "White Ply" :default white-ply))
(terpri stream)
(terpri stream)
(format stream "Black Player~%")
(terpri stream)
(setq black-searcher
(accept '(member :human :random :minimax :alpha-beta3)
:stream stream
:prompt "Black Player Search" :default black-searcher))
(terpri stream)
(setq black-evaluator
(accept '(member :difference :weighted :modified-weighted :iago)
:stream stream
:prompt "Black Player Evaluator" :default black-evaluator))
(terpri stream)
(setq black-ply
(accept 'integer
:stream stream
:prompt "Black Ply" :default black-ply))
(terpri stream)
)
(setf (minutes frame) minutes)
(setf (white-player frame) (make-gui-player :id white
:searcher-id white-searcher
:eval-id white-evaluator
:ply white-ply))
(setf (black-player frame) (make-gui-player :id black
:searcher-id black-searcher
:eval-id black-evaluator
:ply black-ply))
))
(defmethod draw-board ((reversi reversi) stream &key max-width max-height)
"This should produce a checkerboard pattern."
(declare (ignore max-width max-height))
(let ((game (reversi-game reversi)))
(dotimes (i 8)
(draw-text stream
(elt "abcdefgh" i)
(make-point
(+ label-width (* cell-width i)
half-cell-inner-width)
0)
:align-x :center :align-y :top))
(dotimes (i 8)
(draw-text stream
(format nil "~d" (1+ i))
(make-point
0
(+ label-height (* cell-height i)
half-cell-inner-height))
:align-x :left :align-y :center))
(stream-set-cursor-position stream label-width label-height)
(surrounding-output-with-border (stream)
(formatting-table (stream :y-spacing 0 :x-spacing 0)
(dotimes (row 8)
(formatting-row (stream)
(dotimes (column 8)
(let* ((cell-id (square-number row column))
(value
(if game
(bref (board game) cell-id)
empty)))
(updating-output (stream :unique-id cell-id
:cache-value value)
(formatting-cell (stream :align-x :right :align-y :top)
(with-output-as-presentation (stream cell-id 'reversi-cell)
(draw-rectangle* stream 0 0 cell-width cell-height :filled t :ink +green+)
(draw-rectangle* stream 0 0 cell-width cell-height :filled nil)
(cond
((= value black)
(draw-circle*
stream
half-cell-inner-width
half-cell-inner-height
piece-radius :filled t :ink +black+))
((= value white)
(draw-circle*
stream
half-cell-inner-width
half-cell-inner-height
piece-radius :filled t :ink +white+))))))))))))))
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