This file is indexed.

/usr/share/games/adanaxisgpl/system/objects.xml is in adanaxisgpl-data 1.2.5.dfsg.1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
<!--
##############################################################################
#
# This file contains original work by Andy Southgate.  Contact details can be
# found at http://www.mushware.com.  This file was placed in the Public
# Domain by Andy Southgate and Mushware Limited in 2005.
#
# This software carries NO WARRANTY of any kind.
#
##############################################################################
#
# $$
# $Log: objects.xml,v $
# Revision 1.6  2007/06/02 15:56:57  southa
# Shader fix and prerelease work
#
# Revision 1.5  2007/04/18 12:44:36  southa
# Cache purge fix and pre-release tweaks
#
# Revision 1.4  2006/07/31 11:01:34  southa
# Music and dialogues
#
# Revision 1.3  2006/07/28 16:52:18  southa
# Options work
#
# Revision 1.2  2005/09/06 12:15:34  southa
# Texture and rendering work
#
# Revision 1.1  2005/08/02 14:37:44  southa
# Adanaxis control demo work
#

-->
<!-- Dialogue definition -->
<obj>(
"safemode1"=<obj type="GameDialogue">
<strings>(
<obj type="GameStringSpec">
<string type="GLString">
<fontRef type="GLFontRef">
<name>"font-mono1"</name>
</fontRef>
<value>"Recovery Mode"</value>
</string>
<posticity type="MushPiePosticity">
<pos>(0,-0.04,0,0)</pos>
</posticity>
<startColour>(1.0,0.8,0.8,0.5)</startColour>
<midColour>(1.0,0.8,0.8,1.0)</midColour>
<endColour>(1,0.0,0.0,0)</endColour>
<startTime>50</startTime>
<endTime>1000</endTime>
<fadeTime>50</fadeTime>
<startSize>0.03</startSize>
<midSize>0.04</midSize>
<endSize>0.03</endSize>
</obj>)
</strings>
</obj>
,
"levelfailed1"=<obj type="GameDialogue">
<strings>(
<obj type="GameStringSpec">
<string type="GLString">
<fontRef type="GLFontRef">
<name>"font-mono1"</name>
</fontRef>
<value>"Level failed to Load"</value>
</string>
<posticity type="MushPiePosticity">
<pos>(0,-0.04,0,0)</pos>
</posticity>
<startColour>(1.0,0.3,0.3,0.5)</startColour>
<midColour>(1.0,0.3,0.3,1.0)</midColour>
<endColour>(1,0.3,0.3,0)</endColour>
<startTime>50</startTime>
<endTime>1000</endTime>
<fadeTime>50</fadeTime>
<startSize>0.03</startSize>
<midSize>0.04</midSize>
<endSize>0.03</endSize>
</obj>)
</strings>
</obj>
)</obj>