/usr/include/thunderbird-11.0.1/nsMsgProtocol.h is in thunderbird-dev 11.0.1+build1-0ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsMsgProtocol_h__
#define nsMsgProtocol_h__
#include "nsIStreamListener.h"
#include "nsIInputStream.h"
#include "nsIOutputStream.h"
#include "nsIChannel.h"
#include "nsIURL.h"
#include "nsIThread.h"
#include "nsILoadGroup.h"
#include "nsIFile.h"
#include "nsCOMPtr.h"
#include "nsIInterfaceRequestor.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsIProgressEventSink.h"
#include "nsITransport.h"
#include "nsIAsyncOutputStream.h"
#include "nsIAuthModule.h"
#include "nsStringGlue.h"
#include "nsWeakReference.h"
class nsIMsgWindow;
#define UNKNOWN_ERROR 101
#define UNKNOWN_HOST_ERROR 102
#define CONNECTION_REFUSED_ERROR 103
#define NET_TIMEOUT_ERROR 104
class nsIPrompt;
class nsIMsgMailNewsUrl;
class nsMsgFilePostHelper;
class nsIProxyInfo;
#undef IMETHOD_VISIBILITY
#define IMETHOD_VISIBILITY NS_VISIBILITY_DEFAULT
// This is a helper class used to encapsulate code shared between all of the
// mailnews protocol objects (imap, news, pop, smtp, etc.) In particular,
// it unifies the core networking code for the protocols. My hope is that
// this will make unification with Necko easier as we'll only have to change
// this class and not all of the mailnews protocols.
class NS_MSG_BASE nsMsgProtocol : public nsIStreamListener
, public nsIChannel
, public nsITransportEventSink
{
public:
nsMsgProtocol(nsIURI * aURL);
virtual ~nsMsgProtocol();
NS_DECL_ISUPPORTS
// nsIChannel support
NS_DECL_NSICHANNEL
NS_DECL_NSIREQUEST
NS_DECL_NSISTREAMLISTENER
NS_DECL_NSIREQUESTOBSERVER
NS_DECL_NSITRANSPORTEVENTSINK
// LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and
// then calls the base class which opens the socket if it needs opened. If the socket is
// already opened then we just call ProcessProtocolState to start the churning process.
// aConsumer is the consumer for the url. It can be null if this argument is not appropriate
virtual nsresult LoadUrl(nsIURI * aURL, nsISupports * aConsumer = nsnull);
virtual nsresult SetUrl(nsIURI * aURL); // sometimes we want to set the url before we load it
// Flag manipulators
virtual bool TestFlag (PRUint32 flag) {return flag & m_flags;}
virtual void SetFlag (PRUint32 flag) { m_flags |= flag; }
virtual void ClearFlag (PRUint32 flag) { m_flags &= ~flag; }
protected:
// methods for opening and closing a socket with core netlib....
// mscott -okay this is lame. I should break this up into a file protocol and a socket based
// protocool class instead of cheating and putting both methods here...
// open a connection on this url
virtual nsresult OpenNetworkSocket(nsIURI * aURL,
const char *connectionType,
nsIInterfaceRequestor* callbacks);
// open a connection with a specific host and port
// aHostName must be UTF-8 encoded.
virtual nsresult OpenNetworkSocketWithInfo(const char * aHostName,
PRInt32 aGetPort,
const char *connectionType,
nsIProxyInfo *aProxyInfo,
nsIInterfaceRequestor* callbacks);
// helper routine
nsresult GetFileFromURL(nsIURI * aURL, nsIFile **aResult);
virtual nsresult OpenFileSocket(nsIURI * aURL, PRUint32 aStartPosition, PRInt32 aReadCount); // used to open a file socket connection
nsresult GetTopmostMsgWindow(nsIMsgWindow **aWindow);
virtual const char* GetType() {return nsnull;}
nsresult GetQoSBits(PRUint8 *aQoSBits);
// a Protocol typically overrides this method. They free any of their own connection state and then
// they call up into the base class to free the generic connection objects
virtual nsresult CloseSocket();
virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket
// ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable.
// As data arrives on the socket, OnDataAvailable calls ProcessProtocolState.
virtual nsresult ProcessProtocolState(nsIURI * url, nsIInputStream * inputStream,
PRUint32 sourceOffset, PRUint32 length) = 0;
// SendData -- Writes the data contained in dataBuffer into the current output stream.
// It also informs the transport layer that this data is now available for transmission.
// Returns a positive number for success, 0 for failure (not all the bytes were written to the
// stream, etc).
// aSuppressLogging is a hint that sensitive data is being sent and should not be logged
virtual PRInt32 SendData(nsIURI * aURL, const char * dataBuffer, bool aSuppressLogging = false);
virtual nsresult PostMessage(nsIURI* url, nsIFile* aPostFile);
virtual nsresult InitFromURI(nsIURI *aUrl);
nsresult DoNtlmStep1(const char *username, const char *password, nsCString &response);
nsresult DoNtlmStep2(nsCString &commandResponse, nsCString &response);
nsresult DoGSSAPIStep1(const char *service, const char *username, nsCString &response);
nsresult DoGSSAPIStep2(nsCString &commandResponse, nsCString &response);
// Ouput stream for writing commands to the socket
nsCOMPtr<nsIOutputStream> m_outputStream; // this will be obtained from the transport interface
nsCOMPtr<nsIInputStream> m_inputStream;
// Ouput stream for writing commands to the socket
nsCOMPtr<nsITransport> m_transport;
nsCOMPtr<nsIRequest> m_request;
bool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport...
// I'm using it to make sure I open the socket the first time a URL is loaded into the connection
PRUint32 m_flags; // used to store flag information
//PRUint32 m_startPosition;
PRInt32 m_readCount;
nsCOMPtr<nsIFile> m_tempMsgFile; // we currently have a hack where displaying a msg involves writing it to a temp file first
// auth module for access to NTLM functions
nsCOMPtr<nsIAuthModule> m_authModule;
// the following is a catch all for nsIChannel related data
nsCOMPtr<nsIURI> m_originalUrl; // the original url
nsCOMPtr<nsIURI> m_url; // the running url
nsCOMPtr<nsIStreamListener> m_channelListener;
nsCOMPtr<nsISupports> m_channelContext;
nsCOMPtr<nsILoadGroup> m_loadGroup;
nsLoadFlags mLoadFlags;
nsCOMPtr<nsIProgressEventSink> mProgressEventSink;
nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
nsCOMPtr<nsISupports> mOwner;
nsCString m_ContentType;
PRInt32 mContentLength;
nsCString m_lastPasswordSent; // used to prefill the password prompt
// private helper routine used by subclasses to quickly get a reference to the correct prompt dialog
// for a mailnews url.
nsresult GetPromptDialogFromUrl(nsIMsgMailNewsUrl * aMsgUrl, nsIPrompt ** aPromptDialog);
// if a url isn't going to result in any content then we want to suppress calls to
// OnStartRequest, OnDataAvailable and OnStopRequest
bool mSuppressListenerNotifications;
};
// This is is a subclass of nsMsgProtocol extends the parent class with AsyncWrite support. Protocols like smtp
// and news want to leverage aysnc write. We don't want everyone who inherits from nsMsgProtocol to have to
// pick up the extra overhead.
class NS_MSG_BASE nsMsgAsyncWriteProtocol : public nsMsgProtocol
, public nsSupportsWeakReference
{
public:
NS_DECL_ISUPPORTS_INHERITED
NS_IMETHOD Cancel(nsresult status);
nsMsgAsyncWriteProtocol(nsIURI * aURL);
virtual ~nsMsgAsyncWriteProtocol();
// temporary over ride...
virtual nsresult PostMessage(nsIURI* url, nsIFile *postFile);
// over ride the following methods from the base class
virtual nsresult SetupTransportState();
virtual PRInt32 SendData(nsIURI * aURL, const char * dataBuffer, bool aSuppressLogging = false);
nsCString mAsyncBuffer;
// if we suspended the asynch write while waiting for more data to write then this will be TRUE
bool mSuspendedWrite;
nsCOMPtr<nsIRequest> m_WriteRequest;
nsCOMPtr<nsIAsyncOutputStream> mAsyncOutStream;
nsCOMPtr<nsIOutputStreamCallback> mProvider;
nsCOMPtr<nsIThread> mProviderThread;
// because we are reading the post data in asychronously, it's possible that we aren't sending it
// out fast enough and the reading gets blocked. The following set of state variables are used to
// track this.
bool mSuspendedRead;
bool mInsertPeriodRequired; // do we need to insert a '.' as part of the unblocking process
nsresult ProcessIncomingPostData(nsIInputStream *inStr, PRUint32 count);
nsresult UnblockPostReader();
nsresult UpdateSuspendedReadBytes(PRUint32 aNewBytes, bool aAddToPostPeriodByteCount);
nsresult PostDataFinished(); // this is so we'll send out a closing '.' and release any state related to the post
// these two routines are used to pause and resume our loading of the file containing the contents
// we are trying to post. We call these routines when we aren't sending the bits out fast enough
// to keep up with the file read.
nsresult SuspendPostFileRead();
nsresult ResumePostFileRead();
nsresult UpdateSuspendedReadBytes(PRUint32 aNewBytes);
void UpdateProgress(PRUint32 aNewBytes);
nsMsgFilePostHelper * mFilePostHelper; // needs to be a weak reference
protected:
// the streams for the pipe used to queue up data for the async write calls to the server.
// we actually re-use the same mOutStream variable in our parent class for the output
// stream to the socket channel. So no need for a new variable here.
nsCOMPtr<nsIInputStream> mInStream;
nsCOMPtr<nsIInputStream> mPostDataStream;
PRUint32 mSuspendedReadBytes; // remaining # of bytes we need to read before
// the input stream becomes unblocked
PRUint32 mSuspendedReadBytesPostPeriod; // # of bytes which need processed after we insert a '.' before
// the input stream becomes unblocked.
PRInt64 mFilePostSize; // used for determining progress on posting files.
PRUint32 mNumBytesPosted; // used for deterimining progress on posting files
bool mGenerateProgressNotifications; // set during a post operation after we've started sending the post data...
virtual nsresult CloseSocket();
};
#undef IMETHOD_VISIBILITY
#define IMETHOD_VISIBILITY NS_VISIBILITY_HIDDEN
#endif /* nsMsgProtocol_h__ */
|