/usr/include/thunderbird-11.0.1/nsEventStateManager.h is in thunderbird-dev 11.0.1+build1-0ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Mats Palmgren <mats.palmgren@bredband.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsEventStateManager_h__
#define nsEventStateManager_h__
#include "nsEvent.h"
#include "nsGUIEvent.h"
#include "nsIContent.h"
#include "nsIObserver.h"
#include "nsWeakReference.h"
#include "nsHashtable.h"
#include "nsITimer.h"
#include "nsCOMPtr.h"
#include "nsIDocument.h"
#include "nsCOMArray.h"
#include "nsIFrameLoader.h"
#include "nsIFrame.h"
#include "nsCycleCollectionParticipant.h"
#include "nsIMarkupDocumentViewer.h"
#include "nsIScrollableFrame.h"
#include "nsFocusManager.h"
#include "nsIDocument.h"
#include "nsEventStates.h"
#include "mozilla/TimeStamp.h"
#include "nsContentUtils.h"
class nsIPresShell;
class nsIDocShell;
class nsIDocShellTreeNode;
class nsIDocShellTreeItem;
class imgIContainer;
class nsDOMDataTransfer;
class MouseEnterLeaveDispatcher;
namespace mozilla {
namespace dom {
class TabParent;
}
}
/*
* Event listener manager
*/
class nsEventStateManager : public nsSupportsWeakReference,
public nsIObserver
{
friend class nsMouseWheelTransaction;
public:
typedef mozilla::TimeStamp TimeStamp;
typedef mozilla::TimeDuration TimeDuration;
nsEventStateManager();
virtual ~nsEventStateManager();
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_NSIOBSERVER
nsresult Init();
nsresult Shutdown();
/* The PreHandleEvent method is called before event dispatch to either
* the DOM or frames. Any processing which must not be prevented or
* cancelled should occur here. Any processing which is intended to
* be conditional based on either DOM or frame processing should occur in
* PostHandleEvent. Any centralized event processing which must occur before
* DOM or frame event handling should occur here as well.
*/
nsresult PreHandleEvent(nsPresContext* aPresContext,
nsEvent *aEvent,
nsIFrame* aTargetFrame,
nsEventStatus* aStatus);
/* The PostHandleEvent method should contain all system processing which
* should occur conditionally based on DOM or frame processing. It should
* also contain any centralized event processing which must occur after
* DOM and frame processing.
*/
nsresult PostHandleEvent(nsPresContext* aPresContext,
nsEvent *aEvent,
nsIFrame* aTargetFrame,
nsEventStatus* aStatus);
void NotifyDestroyPresContext(nsPresContext* aPresContext);
void SetPresContext(nsPresContext* aPresContext);
void ClearFrameRefs(nsIFrame* aFrame);
nsIFrame* GetEventTarget();
already_AddRefed<nsIContent> GetEventTargetContent(nsEvent* aEvent);
/**
* Notify that the given NS_EVENT_STATE_* bit has changed for this content.
* @param aContent Content which has changed states
* @param aState Corresponding state flags such as NS_EVENT_STATE_FOCUS
* @return Whether the content was able to change all states. Returns false
* if a resulting DOM event causes the content node passed in
* to not change states. Note, the frame for the content may
* change as a result of the content state change, because of
* frame reconstructions that may occur, but this does not
* affect the return value.
*/
bool SetContentState(nsIContent *aContent, nsEventStates aState);
void ContentRemoved(nsIDocument* aDocument, nsIContent* aContent);
bool EventStatusOK(nsGUIEvent* aEvent);
/**
* Register accesskey on the given element. When accesskey is activated then
* the element will be notified via nsIContent::PerformAccesskey() method.
*
* @param aContent the given element
* @param aKey accesskey
*/
void RegisterAccessKey(nsIContent* aContent, PRUint32 aKey);
/**
* Unregister accesskey for the given element.
*
* @param aContent the given element
* @param aKey accesskey
*/
void UnregisterAccessKey(nsIContent* aContent, PRUint32 aKey);
/**
* Get accesskey registered on the given element or 0 if there is none.
*
* @param aContent the given element
* @return registered accesskey
*/
PRUint32 GetRegisteredAccessKey(nsIContent* aContent);
bool GetAccessKeyLabelPrefix(nsAString& aPrefix);
nsresult SetCursor(PRInt32 aCursor, imgIContainer* aContainer,
bool aHaveHotspot, float aHotspotX, float aHotspotY,
nsIWidget* aWidget, bool aLockCursor);
static void StartHandlingUserInput()
{
++sUserInputEventDepth;
if (sUserInputEventDepth == 1) {
sHandlingInputStart = TimeStamp::Now();
}
}
static void StopHandlingUserInput()
{
--sUserInputEventDepth;
if (sUserInputEventDepth == 0) {
sHandlingInputStart = TimeStamp();
}
}
static bool IsHandlingUserInput()
{
if (sUserInputEventDepth <= 0) {
return false;
}
TimeDuration timeout = nsContentUtils::HandlingUserInputTimeout();
return timeout <= TimeDuration(0) ||
(TimeStamp::Now() - sHandlingInputStart) <= timeout;
}
/**
* Returns true if the current code is being executed as a result of user input.
* This includes timers or anything else that is initiated from user input.
* However, mouse hover events are not counted as user input, nor are
* page load events. If this method is called from asynchronously executed code,
* such as during layout reflows, it will return false. If more time has elapsed
* since the user input than is specified by the
* dom.event.handling-user-input-time-limit pref (default 1 second), this
* function also returns false.
*/
NS_IMETHOD_(bool) IsHandlingUserInputExternal() { return IsHandlingUserInput(); }
nsPresContext* GetPresContext() { return mPresContext; }
NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(nsEventStateManager,
nsIObserver)
static nsIDocument* sMouseOverDocument;
static nsEventStateManager* GetActiveEventStateManager() { return sActiveESM; }
// Sets aNewESM to be the active event state manager, and
// if aContent is non-null, marks the object as active.
static void SetActiveManager(nsEventStateManager* aNewESM,
nsIContent* aContent);
// Sets the full-screen event state on aElement to aIsFullScreen.
static void SetFullScreenState(mozilla::dom::Element* aElement, bool aIsFullScreen);
static bool IsRemoteTarget(nsIContent* aTarget);
protected:
friend class MouseEnterLeaveDispatcher;
void UpdateCursor(nsPresContext* aPresContext, nsEvent* aEvent, nsIFrame* aTargetFrame, nsEventStatus* aStatus);
/**
* Turn a GUI mouse event into a mouse event targeted at the specified
* content. This returns the primary frame for the content (or null
* if it goes away during the event).
*/
nsIFrame* DispatchMouseEvent(nsGUIEvent* aEvent, PRUint32 aMessage,
nsIContent* aTargetContent,
nsIContent* aRelatedContent);
/**
* Synthesize DOM and frame mouseover and mouseout events from this
* MOUSE_MOVE or MOUSE_EXIT event.
*/
void GenerateMouseEnterExit(nsGUIEvent* aEvent);
/**
* Tell this ESM and ESMs in parent documents that the mouse is
* over some content in this document.
*/
void NotifyMouseOver(nsGUIEvent* aEvent, nsIContent* aContent);
/**
* Tell this ESM and ESMs in affected child documents that the mouse
* has exited this document's currently hovered content.
* @param aEvent the event that triggered the mouseout
* @param aMovingInto the content node we've moved into. This is used to set
* the relatedTarget for mouseout events. Also, if it's non-null
* NotifyMouseOut will NOT change the current hover content to null;
* in that case the caller is responsible for updating hover state.
*/
void NotifyMouseOut(nsGUIEvent* aEvent, nsIContent* aMovingInto);
void GenerateDragDropEnterExit(nsPresContext* aPresContext, nsGUIEvent* aEvent);
/**
* Fire the dragenter and dragexit/dragleave events when the mouse moves to a
* new target.
*
* @param aRelatedTarget relatedTarget to set for the event
* @param aTargetContent target to set for the event
* @param aTargetFrame target frame for the event
*/
void FireDragEnterOrExit(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
PRUint32 aMsg,
nsIContent* aRelatedTarget,
nsIContent* aTargetContent,
nsWeakFrame& aTargetFrame);
/**
* Update the initial drag session data transfer with any changes that occur
* on cloned data transfer objects used for events.
*/
void UpdateDragDataTransfer(nsDragEvent* dragEvent);
nsresult SetClickCount(nsPresContext* aPresContext, nsMouseEvent *aEvent, nsEventStatus* aStatus);
nsresult CheckForAndDispatchClick(nsPresContext* aPresContext, nsMouseEvent *aEvent, nsEventStatus* aStatus);
void EnsureDocument(nsPresContext* aPresContext);
void FlushPendingEvents(nsPresContext* aPresContext);
/**
* The phases of HandleAccessKey processing. See below.
*/
typedef enum {
eAccessKeyProcessingNormal = 0,
eAccessKeyProcessingUp,
eAccessKeyProcessingDown
} ProcessingAccessKeyState;
/**
* Access key handling. If there is registered content for the accesskey
* given by the key event and modifier mask then call
* content.PerformAccesskey(), otherwise call HandleAccessKey() recursively,
* on descendant docshells first, then on the ancestor (with |aBubbledFrom|
* set to the docshell associated with |this|), until something matches.
*
* @param aPresContext the presentation context
* @param aEvent the key event
* @param aStatus the event status
* @param aBubbledFrom is used by an ancestor to avoid calling HandleAccessKey()
* on the child the call originally came from, i.e. this is the child
* that recursively called us in its Up phase. The initial caller
* passes |nsnull| here. This is to avoid an infinite loop.
* @param aAccessKeyState Normal, Down or Up processing phase (see enums
* above). The initial event receiver uses 'normal', then 'down' when
* processing children and Up when recursively calling its ancestor.
* @param aModifierMask modifier mask for the key event
*/
void HandleAccessKey(nsPresContext* aPresContext,
nsKeyEvent* aEvent,
nsEventStatus* aStatus,
nsIDocShellTreeItem* aBubbledFrom,
ProcessingAccessKeyState aAccessKeyState,
PRInt32 aModifierMask);
bool ExecuteAccessKey(nsTArray<PRUint32>& aAccessCharCodes,
bool aIsTrustedEvent);
//---------------------------------------------
// DocShell Focus Traversal Methods
//---------------------------------------------
nsIContent* GetFocusedContent();
bool IsShellVisible(nsIDocShell* aShell);
// These functions are for mousewheel and pixel scrolling
void SendLineScrollEvent(nsIFrame* aTargetFrame,
nsMouseScrollEvent* aEvent,
nsPresContext* aPresContext,
nsEventStatus* aStatus,
PRInt32 aNumLines);
void SendPixelScrollEvent(nsIFrame* aTargetFrame,
nsMouseScrollEvent* aEvent,
nsPresContext* aPresContext,
nsEventStatus* aStatus);
/**
* @param aQueryEvent If you set vailid pointer for this, DoScrollText()
* computes the line-height and page size of current
* mouse wheel scroll target and sets it to the event.
* And then, this method does NOT scroll any scrollable
* elements. I.e., you can just query the scroll target
* information.
*/
nsresult DoScrollText(nsIFrame* aTargetFrame,
nsMouseScrollEvent* aMouseEvent,
nsIScrollableFrame::ScrollUnit aScrollQuantity,
bool aAllowScrollSpeedOverride,
nsQueryContentEvent* aQueryEvent = nsnull);
void DoScrollHistory(PRInt32 direction);
void DoScrollZoom(nsIFrame *aTargetFrame, PRInt32 adjustment);
nsresult GetMarkupDocumentViewer(nsIMarkupDocumentViewer** aMv);
nsresult ChangeTextSize(PRInt32 change);
nsresult ChangeFullZoom(PRInt32 change);
/**
* Computes actual delta value used for scrolling. If user customized the
* scrolling speed and/or direction, this would return the customized value.
* Otherwise, it would return the original delta value of aMouseEvent.
*/
PRInt32 ComputeWheelDeltaFor(nsMouseScrollEvent* aMouseEvent);
/**
* Computes the action for the aMouseEvent with prefs. The result is
* MOUSE_SCROLL_N_LINES, MOUSE_SCROLL_PAGE, MOUSE_SCROLL_HISTORY,
* MOUSE_SCROLL_ZOOM, MOUSE_SCROLL_PIXELS or -1.
* When the result is -1, nothing happens for the event.
*
* @param aUseSystemSettings Set the result of UseSystemScrollSettingFor().
*/
PRInt32 ComputeWheelActionFor(nsMouseScrollEvent* aMouseEvent,
bool aUseSystemSettings);
/**
* Gets the wheel action for the aMouseEvent ONLY with the pref.
* When you actually do something for the event, probably you should use
* ComputeWheelActionFor().
*/
PRInt32 GetWheelActionFor(nsMouseScrollEvent* aMouseEvent);
/**
* Gets the pref value for line scroll amount for the aMouseEvent.
* Note that this method doesn't check whether the aMouseEvent is line scroll
* event and doesn't use system settings.
*/
PRInt32 GetScrollLinesFor(nsMouseScrollEvent* aMouseEvent);
/**
* Whether use system scroll settings or settings in our prefs for the event.
* TRUE, if use system scroll settings. Otherwise, FALSE.
*/
bool UseSystemScrollSettingFor(nsMouseScrollEvent* aMouseEvent);
// end mousewheel functions
/*
* When a touch gesture is about to start, this function determines what
* kind of gesture interaction we will want to use, based on what is
* underneath the initial touch point.
* Currently it decides between panning (finger scrolling) or dragging
* the target element, as well as the orientation to trigger panning and
* display visual boundary feedback. The decision is stored back in aEvent.
*/
void DecideGestureEvent(nsGestureNotifyEvent* aEvent, nsIFrame* targetFrame);
// routines for the d&d gesture tracking state machine
void BeginTrackingDragGesture ( nsPresContext* aPresContext, nsMouseEvent* inDownEvent,
nsIFrame* inDownFrame ) ;
void StopTrackingDragGesture ( ) ;
void GenerateDragGesture ( nsPresContext* aPresContext, nsMouseEvent *aEvent ) ;
/**
* Determine which node the drag should be targeted at.
* This is either the node clicked when there is a selection, or, for HTML,
* the element with a draggable property set to true.
*
* aSelectionTarget - target to check for selection
* aDataTransfer - data transfer object that will contain the data to drag
* aIsSelection - [out] set to true if a selection is being dragged
* aIsInEditor - [out] set to true if the content is in an editor field
* aTargetNode - [out] the draggable node, or null if there isn't one
*/
void DetermineDragTarget(nsPresContext* aPresContext,
nsIContent* aSelectionTarget,
nsDOMDataTransfer* aDataTransfer,
bool* aIsSelection,
bool* aIsInEditor,
nsIContent** aTargetNode);
/*
* Perform the default handling for the dragstart/draggesture event and set up a
* drag for aDataTransfer if it contains any data. Returns true if a drag has
* started.
*
* aDragEvent - the dragstart/draggesture event
* aDataTransfer - the data transfer that holds the data to be dragged
* aDragTarget - the target of the drag
* aIsSelection - true if a selection is being dragged
*/
bool DoDefaultDragStart(nsPresContext* aPresContext,
nsDragEvent* aDragEvent,
nsDOMDataTransfer* aDataTransfer,
nsIContent* aDragTarget,
bool aIsSelection);
bool IsTrackingDragGesture ( ) const { return mGestureDownContent != nsnull; }
/**
* Set the fields of aEvent to reflect the mouse position and modifier keys
* that were set when the user first pressed the mouse button (stored by
* BeginTrackingDragGesture). aEvent->widget must be
* mCurrentTarget->GetNearestWidget().
*/
void FillInEventFromGestureDown(nsMouseEvent* aEvent);
nsresult DoContentCommandEvent(nsContentCommandEvent* aEvent);
nsresult DoContentCommandScrollEvent(nsContentCommandEvent* aEvent);
void DoQueryScrollTargetInfo(nsQueryContentEvent* aEvent,
nsIFrame* aTargetFrame);
void DoQuerySelectedText(nsQueryContentEvent* aEvent);
bool RemoteQueryContentEvent(nsEvent *aEvent);
mozilla::dom::TabParent *GetCrossProcessTarget();
bool IsTargetCrossProcess(nsGUIEvent *aEvent);
void DispatchCrossProcessEvent(nsEvent* aEvent, nsIFrameLoader* remote);
bool HandleCrossProcessEvent(nsEvent *aEvent,
nsIFrame* aTargetFrame,
nsEventStatus *aStatus);
private:
static inline void DoStateChange(mozilla::dom::Element* aElement,
nsEventStates aState, bool aAddState);
static inline void DoStateChange(nsIContent* aContent, nsEventStates aState,
bool aAddState);
static void UpdateAncestorState(nsIContent* aStartNode,
nsIContent* aStopBefore,
nsEventStates aState,
bool aAddState);
PRInt32 mLockCursor;
nsWeakFrame mCurrentTarget;
nsCOMPtr<nsIContent> mCurrentTargetContent;
nsWeakFrame mLastMouseOverFrame;
nsCOMPtr<nsIContent> mLastMouseOverElement;
static nsWeakFrame sLastDragOverFrame;
// member variables for the d&d gesture state machine
nsIntPoint mGestureDownPoint; // screen coordinates
// The content to use as target if we start a d&d (what we drag).
nsCOMPtr<nsIContent> mGestureDownContent;
// The content of the frame where the mouse-down event occurred. It's the same
// as the target in most cases but not always - for example when dragging
// an <area> of an image map this is the image. (bug 289667)
nsCOMPtr<nsIContent> mGestureDownFrameOwner;
// State of keys when the original gesture-down happened
bool mGestureDownShift;
bool mGestureDownControl;
bool mGestureDownAlt;
bool mGestureDownMeta;
nsCOMPtr<nsIContent> mLastLeftMouseDownContent;
nsCOMPtr<nsIContent> mLastLeftMouseDownContentParent;
nsCOMPtr<nsIContent> mLastMiddleMouseDownContent;
nsCOMPtr<nsIContent> mLastMiddleMouseDownContentParent;
nsCOMPtr<nsIContent> mLastRightMouseDownContent;
nsCOMPtr<nsIContent> mLastRightMouseDownContentParent;
nsCOMPtr<nsIContent> mActiveContent;
nsCOMPtr<nsIContent> mHoverContent;
static nsCOMPtr<nsIContent> sDragOverContent;
nsCOMPtr<nsIContent> mURLTargetContent;
// The last element on which we fired a mouseover event, or null if
// the last mouseover event we fired has finished processing.
nsCOMPtr<nsIContent> mFirstMouseOverEventElement;
// The last element on which we fired a mouseout event, or null if
// the last mouseout event we fired has finished processing.
nsCOMPtr<nsIContent> mFirstMouseOutEventElement;
nsPresContext* mPresContext; // Not refcnted
nsCOMPtr<nsIDocument> mDocument; // Doesn't necessarily need to be owner
PRUint32 mLClickCount;
PRUint32 mMClickCount;
PRUint32 mRClickCount;
bool m_haveShutdown;
// Time at which we began handling user input.
static TimeStamp sHandlingInputStart;
public:
static nsresult UpdateUserActivityTimer(void);
// Array for accesskey support
nsCOMArray<nsIContent> mAccessKeys;
// Unlocks pixel scrolling
bool mLastLineScrollConsumedX;
bool mLastLineScrollConsumedY;
static PRInt32 sUserInputEventDepth;
static bool sNormalLMouseEventInProcess;
static nsEventStateManager* sActiveESM;
static void ClearGlobalActiveContent(nsEventStateManager* aClearer);
// Functions used for click hold context menus
bool mClickHoldContextMenu;
nsCOMPtr<nsITimer> mClickHoldTimer;
void CreateClickHoldTimer ( nsPresContext* aPresContext, nsIFrame* inDownFrame,
nsGUIEvent* inMouseDownEvent ) ;
void KillClickHoldTimer ( ) ;
void FireContextClick ( ) ;
static void sClickHoldCallback ( nsITimer* aTimer, void* aESM ) ;
};
/**
* This class is used while processing real user input. During this time, popups
* are allowed. For mousedown events, mouse capturing is also permitted.
*/
class nsAutoHandlingUserInputStatePusher
{
public:
nsAutoHandlingUserInputStatePusher(bool aIsHandlingUserInput,
nsEvent* aEvent,
nsIDocument* aDocument)
: mIsHandlingUserInput(aIsHandlingUserInput),
mIsMouseDown(aEvent && aEvent->message == NS_MOUSE_BUTTON_DOWN),
mResetFMMouseDownState(false)
{
if (aIsHandlingUserInput) {
nsEventStateManager::StartHandlingUserInput();
if (mIsMouseDown) {
nsIPresShell::SetCapturingContent(nsnull, 0);
nsIPresShell::AllowMouseCapture(true);
if (aDocument && NS_IS_TRUSTED_EVENT(aEvent)) {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
fm->SetMouseButtonDownHandlingDocument(aDocument);
mResetFMMouseDownState = true;
}
}
}
}
}
~nsAutoHandlingUserInputStatePusher()
{
if (mIsHandlingUserInput) {
nsEventStateManager::StopHandlingUserInput();
if (mIsMouseDown) {
nsIPresShell::AllowMouseCapture(false);
if (mResetFMMouseDownState) {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
fm->SetMouseButtonDownHandlingDocument(nsnull);
}
}
}
}
}
protected:
bool mIsHandlingUserInput;
bool mIsMouseDown;
bool mResetFMMouseDownState;
private:
// Hide so that this class can only be stack-allocated
static void* operator new(size_t /*size*/) CPP_THROW_NEW { return nsnull; }
static void operator delete(void* /*memory*/) {}
};
#define NS_EVENT_NEEDS_FRAME(event) (!NS_IS_ACTIVATION_EVENT(event))
#endif // nsEventStateManager_h__
|