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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef _MIMEPBUF_H_
#define _MIMEPBUF_H_

#include "mimei.h"

/* This file provides the ability to save up the entire contents of a MIME
   object (of arbitrary size), and then emit it all at once later.  The
   buffering is done in an efficient way that works well for both very large
   and very small objects.

   This is used in two places:

   = The implementation of multipart/alternative uses this code to do a
     one-part-lookahead.  As it traverses its children, it moves forward
     until it finds a part which cannot be displayed; and then it displays
     the *previous* part (the last which *could* be displayed.)  This code
     is used to hold the previous part until it is needed.
*/

/* An opaque object used to represent the buffered data.
 */
typedef struct MimePartBufferData MimePartBufferData;

/* Create an empty part buffer object.
 */
extern MimePartBufferData *MimePartBufferCreate (void);

/* Assert that the buffer is now full (EOF has been reached on the current
   part.)  This will free some resources, but leaves the part in the buffer.
   After calling MimePartBufferReset, the buffer may be used to store a
   different object.
 */
void MimePartBufferClose (MimePartBufferData *data);

/* Reset a part buffer object to the default state, discarding any currently-
   buffered data.
 */
extern void MimePartBufferReset (MimePartBufferData *data);

/* Free the part buffer itself, and discard any buffered data.
 */
extern void MimePartBufferDestroy (MimePartBufferData *data);

/* Push a chunk of a MIME object into the buffer.
 */
extern int MimePartBufferWrite (MimePartBufferData *data,
                const char *buf, PRInt32 size);

/* Read the contents of the buffer back out.  This will invoke the provided
   read_fn with successive chunks of data until the buffer has been drained.
   The provided function may be called once, or multiple times.
 */
extern int
MimePartBufferRead (MimePartBufferData *data,
          nsresult (*read_fn) (const char *buf, PRInt32 size, void *closure),
          void *closure);

#endif /* _MIMEPBUF_H_ */