This file is indexed.

/usr/include/thunderbird-11.0.1/FramePropertyTable.h is in thunderbird-dev 11.0.1+build1-0ubuntu2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Corporation code.
 *
 * The Initial Developer of the Original Code is Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2010
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Robert O'Callahan <robert@ocallahan.org>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef FRAMEPROPERTYTABLE_H_
#define FRAMEPROPERTYTABLE_H_

#include "nsTHashtable.h"
#include "nsHashKeys.h"

class nsIFrame;

namespace mozilla {

struct FramePropertyDescriptor;

typedef void (*FramePropertyDestructor)(void* aPropertyValue);
typedef void (*FramePropertyDestructorWithFrame)(nsIFrame* aFrame,
                                                 void* aPropertyValue);

/**
 * A pointer to a FramePropertyDescriptor serves as a unique property ID.
 * The FramePropertyDescriptor stores metadata about the property.
 * Currently the only metadata is a destructor function. The destructor
 * function is called on property values when they are overwritten or
 * deleted.
 * 
 * To use this class, declare a global (i.e., file, class or function-scope
 * static member) FramePropertyDescriptor and pass its address as
 * aProperty in the FramePropertyTable methods.
 */
struct FramePropertyDescriptor {
  /**
   * mDestructor will be called if it's non-null.
   */
  FramePropertyDestructor          mDestructor;
  /**
   * mDestructorWithFrame will be called if it's non-null and mDestructor
   * is null. WARNING: The frame passed to mDestructorWithFrame may
   * be a dangling frame pointer, if this is being called during
   * presshell teardown. Do not use it except to compare against
   * other frame pointers. No frame will have been allocated with
   * the same address yet.
   */
  FramePropertyDestructorWithFrame mDestructorWithFrame;
  /**
   * mDestructor and mDestructorWithFrame may both be null, in which case
   * no value destruction is a no-op.
   */
};

/**
 * The FramePropertyTable is optimized for storing 0 or 1 properties on
 * a given frame. Storing very large numbers of properties on a single
 * frame will not be efficient.
 * 
 * Property values are passed as void* but do not actually have to be
 * valid pointers. You can use NS_INT32_TO_PTR/NS_PTR_TO_INT32 to
 * store PRInt32 values. Null/zero values can be stored and retrieved.
 * Of course, the destructor function (if any) must handle such values
 * correctly.
 */
class FramePropertyTable {
public:
  FramePropertyTable() : mLastFrame(nsnull), mLastEntry(nsnull)
  {
    mEntries.Init();
  }
  ~FramePropertyTable()
  {
    DeleteAll();
  }

  /**
   * Set a property value on a frame. This requires one hashtable
   * lookup (using the frame as the key) and a linear search through
   * the properties of that frame. Any existing value for the property
   * is destroyed.
   */
  void Set(nsIFrame* aFrame, const FramePropertyDescriptor* aProperty,
           void* aValue);
  /**
   * Get a property value for a frame. This requires one hashtable
   * lookup (using the frame as the key) and a linear search through
   * the properties of that frame. If the frame has no such property,
   * returns null.
   * @param aFoundResult if non-null, receives a value 'true' iff
   * the frame has a value for the property. This lets callers
   * disambiguate a null result, which can mean 'no such property' or
   * 'property value is null'.
   */
  void* Get(const nsIFrame* aFrame, const FramePropertyDescriptor* aProperty,
            bool* aFoundResult = nsnull);
  /**
   * Remove a property value for a frame. This requires one hashtable
   * lookup (using the frame as the key) and a linear search through
   * the properties of that frame. The old property value is returned
   * (and not destroyed). If the frame has no such property,
   * returns null.
   * @param aFoundResult if non-null, receives a value 'true' iff
   * the frame had a value for the property. This lets callers
   * disambiguate a null result, which can mean 'no such property' or
   * 'property value is null'.
   */
  void* Remove(nsIFrame* aFrame, const FramePropertyDescriptor* aProperty,
               bool* aFoundResult = nsnull);
  /**
   * Remove and destroy a property value for a frame. This requires one
   * hashtable lookup (using the frame as the key) and a linear search
   * through the properties of that frame. If the frame has no such
   * property, nothing happens.
   */
  void Delete(nsIFrame* aFrame, const FramePropertyDescriptor* aProperty);
  /**
   * Remove and destroy all property values for a frame. This requires one
   * hashtable lookup (using the frame as the key).
   */
  void DeleteAllFor(nsIFrame* aFrame);
  /**
   * Remove and destroy all property values for all frames.
   */
  void DeleteAll();

protected:
  /**
   * Stores a property descriptor/value pair. It can also be used to
   * store an nsTArray of PropertyValues.
   */
  struct PropertyValue {
    PropertyValue() : mProperty(nsnull), mValue(nsnull) {}
    PropertyValue(const FramePropertyDescriptor* aProperty, void* aValue)
      : mProperty(aProperty), mValue(aValue) {}

    bool IsArray() { return !mProperty && mValue; }
    nsTArray<PropertyValue>* ToArray()
    {
      NS_ASSERTION(IsArray(), "Must be array");
      return reinterpret_cast<nsTArray<PropertyValue>*>(&mValue);
    }

    void DestroyValueFor(nsIFrame* aFrame) {
      if (mProperty->mDestructor) {
        mProperty->mDestructor(mValue);
      } else if (mProperty->mDestructorWithFrame) {
        mProperty->mDestructorWithFrame(aFrame, mValue);
      }
    }

    const FramePropertyDescriptor* mProperty;
    void* mValue;
  };

  /**
   * Used with an array of PropertyValues to allow lookups that compare
   * only on the FramePropertyDescriptor.
   */
  class PropertyComparator {
  public:
    bool Equals(const PropertyValue& a, const PropertyValue& b) const {
      return a.mProperty == b.mProperty;
    }
    bool Equals(const FramePropertyDescriptor* a, const PropertyValue& b) const {
      return a == b.mProperty;
    }
    bool Equals(const PropertyValue& a, const FramePropertyDescriptor* b) const {
      return a.mProperty == b;
    }
  };

  /**
   * Our hashtable entry. The key is an nsIFrame*, the value is a
   * PropertyValue representing one or more property/value pairs.
   */
  class Entry : public nsPtrHashKey<nsIFrame>
  {
  public:
    Entry(KeyTypePointer aKey) : nsPtrHashKey<nsIFrame>(aKey) {}
    Entry(const Entry &toCopy) :
      nsPtrHashKey<nsIFrame>(toCopy), mProp(toCopy.mProp) {}

    PropertyValue mProp;
  };

  static void DeleteAllForEntry(Entry* aEntry);
  static PLDHashOperator DeleteEnumerator(Entry* aEntry, void* aArg);

  nsTHashtable<Entry> mEntries;
  nsIFrame* mLastFrame;
  Entry* mLastEntry;
};

/**
 * This class encapsulates the properties of a frame.
 */
class FrameProperties {
public:
  FrameProperties(FramePropertyTable* aTable, nsIFrame* aFrame)
    : mTable(aTable), mFrame(aFrame) {}
  FrameProperties(FramePropertyTable* aTable, const nsIFrame* aFrame)
    : mTable(aTable), mFrame(const_cast<nsIFrame*>(aFrame)) {}

  void Set(const FramePropertyDescriptor* aProperty, void* aValue) const
  {
    mTable->Set(mFrame, aProperty, aValue);
  }
  void* Get(const FramePropertyDescriptor* aProperty,
            bool* aFoundResult = nsnull) const
  {
    return mTable->Get(mFrame, aProperty, aFoundResult);
  }
  void* Remove(const FramePropertyDescriptor* aProperty,
               bool* aFoundResult = nsnull) const
  {
    return mTable->Remove(mFrame, aProperty, aFoundResult);
  }
  void Delete(const FramePropertyDescriptor* aProperty)
  {
    mTable->Delete(mFrame, aProperty);
  }

private:
  FramePropertyTable* mTable;
  nsIFrame* mFrame;
};

}

#endif /* FRAMEPROPERTYTABLE_H_ */