/usr/include/libwpd-0.9/libwpd/WPXString.h is in libwpd-dev 0.9.4-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/* libwpd
* Copyright (C) 2004 William Lachance (wrlach@gmail.com)
* Copyright (C) 2005 Net Integration Technologies (http://www.net-itech.com)
* Copyright (C) 2006 Fridrich Strba (fridrich.strba@bluewin.ch)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* For further information visit http://libwpd.sourceforge.net
*/
/* "This product is not manufactured, approved, or supported by
* Corel Corporation or Corel Corporation Limited."
*/
#ifndef WPXSTRING_H
#define WPXSTRING_H
class WPXStringImpl;
class WPXString
{
public:
WPXString();
WPXString(const WPXString &, bool escapeXML = false);
WPXString(const char *str);
~WPXString();
const char *cstr() const;
int len() const;
void sprintf(const char *format, ...);
void append(const WPXString &s);
void append(const char *s);
void append(const char c);
void clear();
WPXString &operator=(const WPXString &str);
WPXString &operator=(const char *s);
bool operator==(const char *s) const;
bool operator==(const WPXString &str) const;
bool operator!() const;
inline bool operator!=(const char *s) const
{
return !operator==(s);
}
inline bool operator!=(const WPXString &str) const
{
return !operator==(str);
}
class Iter
{
public:
Iter(const WPXString &str);
virtual ~Iter();
void rewind();
bool next();
bool last();
const char *operator()() const;
private:
Iter(const Iter &);
Iter &operator=(const Iter &);
WPXStringImpl *m_stringImpl;
int m_pos;
mutable char *m_curChar;
};
private:
WPXStringImpl *m_stringImpl;
};
#endif
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