/usr/include/wayland-server-protocol.h is in libwayland-dev 0.85.0-1ubuntu2.
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* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2010-2011 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this
* software and its documentation for any purpose is hereby granted
* without fee, provided that the above copyright notice appear in
* all copies and that both that copyright notice and this permission
* notice appear in supporting documentation, and that the name of
* the copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
* THIS SOFTWARE.
*/
#ifndef WAYLAND_SERVER_PROTOCOL_H
#define WAYLAND_SERVER_PROTOCOL_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stddef.h>
#include "wayland-util.h"
struct wl_client;
struct wl_resource;
struct wl_display;
struct wl_callback;
struct wl_compositor;
struct wl_shm;
struct wl_buffer;
struct wl_data_offer;
struct wl_data_source;
struct wl_data_device;
struct wl_data_device_manager;
struct wl_shell;
struct wl_shell_surface;
struct wl_surface;
struct wl_input_device;
struct wl_output;
extern const struct wl_interface wl_display_interface;
extern const struct wl_interface wl_callback_interface;
extern const struct wl_interface wl_compositor_interface;
extern const struct wl_interface wl_shm_interface;
extern const struct wl_interface wl_buffer_interface;
extern const struct wl_interface wl_data_offer_interface;
extern const struct wl_interface wl_data_source_interface;
extern const struct wl_interface wl_data_device_interface;
extern const struct wl_interface wl_data_device_manager_interface;
extern const struct wl_interface wl_shell_interface;
extern const struct wl_interface wl_shell_surface_interface;
extern const struct wl_interface wl_surface_interface;
extern const struct wl_interface wl_input_device_interface;
extern const struct wl_interface wl_output_interface;
#ifndef WL_DISPLAY_ERROR_ENUM
#define WL_DISPLAY_ERROR_ENUM
/**
* wl_display_error - global error values
* @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
* @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the specified interface
* @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
*
* These errors are global and can be emitted in response to any server request. */
enum wl_display_error {
WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
WL_DISPLAY_ERROR_INVALID_METHOD = 1,
WL_DISPLAY_ERROR_NO_MEMORY = 2,
};
#endif /* WL_DISPLAY_ERROR_ENUM */
/**
* wl_display - core global object
* @bind: bind an object to the display
* @sync: asynchronous roundtrip
*
* The core global object. This is a special singleton object. It is used for
* internal wayland protocol features. */
struct wl_display_interface {
/**
* bind - bind an object to the display
* @name: unique number id for object
* @interface: (none)
* @version: (none)
* @id: (none)
* Binds a new, client created object to the server using @name as the
* identifier.
*/
void (*bind)(struct wl_client *client,
struct wl_resource *resource,
uint32_t name,
const char *interface,
uint32_t version,
uint32_t id);
/**
* sync - asynchronous roundtrip
* @callback: (none)
* The sync request asks the server to invoke the 'done' request on the
* provided wl_callback object. Since requests are handled in-order,
* this can be used as a barrier to ensure all previous requests have
* been handled.
*/
void (*sync)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
#define WL_DISPLAY_ERROR 0
#define WL_DISPLAY_GLOBAL 1
#define WL_DISPLAY_GLOBAL_REMOVE 2
#define WL_DISPLAY_DELETE_ID 3
#define WL_CALLBACK_DONE 0
/**
* wl_compositor - the compositor singleton
* @create_surface: create new surface
*
* A compositor. This object is a singleton global. The compositor is in charge
* of combining the contents of multiple surfaces into one displayable output. */
struct wl_compositor_interface {
/**
* create_surface - create new surface
* @id: (none)
* Ask the compositor to create a new surface.
*/
void (*create_surface)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
};
#ifndef WL_SHM_ERROR_ENUM
#define WL_SHM_ERROR_ENUM
enum wl_shm_error {
WL_SHM_ERROR_INVALID_FORMAT = 0,
WL_SHM_ERROR_INVALID_STRIDE = 1,
WL_SHM_ERROR_INVALID_FD = 2,
};
#endif /* WL_SHM_ERROR_ENUM */
#ifndef WL_SHM_FORMAT_ENUM
#define WL_SHM_FORMAT_ENUM
enum wl_shm_format {
WL_SHM_FORMAT_ARGB8888 = 0,
WL_SHM_FORMAT_XRGB8888 = 1,
};
#endif /* WL_SHM_FORMAT_ENUM */
/**
* wl_shm - shared memory support
* @create_buffer: create a wl_buffer
*
* Support for shared memory buffers. */
struct wl_shm_interface {
/**
* create_buffer - create a wl_buffer
* @id: (none)
* @fd: (none)
* @width: (none)
* @height: (none)
* @stride: (none)
* @format: (none)
* Transfer a shm buffer to the server. The allocated buffer would include
* at least stride * height bytes starting at the beginning of fd. The
* file descriptor is transferred over the socket using AF_UNIX magical
* features. width, height, stride and format describe the respective
* properties of the pixel data contained in the buffer.
*/
void (*create_buffer)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
int32_t fd,
int32_t width,
int32_t height,
uint32_t stride,
uint32_t format);
};
#define WL_SHM_FORMAT 0
/**
* wl_buffer - content for a wl_surface
* @damage: mark part of the buffer damaged
* @destroy: destroy a buffer
*
* A buffer provides the content for a wl_surface. Buffers are created through
* factory interfaces such as wl_drm, wl_shm or similar. It has a width and a
* height and can be attached to a wl_surface, but the mechanism by which a client
* provides and updates the contents is defined by the buffer factory interface */
struct wl_buffer_interface {
/**
* damage - mark part of the buffer damaged
* @x: (none)
* @y: (none)
* @width: (none)
* @height: (none)
* Notify the server that the specified area of the buffers contents
* have changed. To describe a more complicated area of damage, break
* down the region into rectangles and use this request several times.
*/
void (*damage)(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height);
/**
* destroy - destroy a buffer
* Destroy a buffer. This will invalidate the object id.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_BUFFER_RELEASE 0
struct wl_data_offer_interface {
/**
* accept - accept one of the offered mime-types
* @time: (none)
* @type: (none)
* Indicate that the client can accept the given mime-type, or NULL for
* not accepted. Use for feedback during drag and drop.
*/
void (*accept)(struct wl_client *client,
struct wl_resource *resource,
uint32_t time,
const char *type);
/**
* receive - (none)
* @mime_type: (none)
* @fd: (none)
*/
void (*receive)(struct wl_client *client,
struct wl_resource *resource,
const char *mime_type,
int32_t fd);
/**
* destroy - (none)
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_DATA_OFFER_OFFER 0
struct wl_data_source_interface {
/**
* offer - add an offered mime type
* @type: (none)
* This request adds a mime-type to the set of mime-types advertised
* to targets. Can be called several times to offer multiple types.
*/
void (*offer)(struct wl_client *client,
struct wl_resource *resource,
const char *type);
/**
* destroy - destroy the data source
* Destroy the data source.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_DATA_SOURCE_TARGET 0
#define WL_DATA_SOURCE_SEND 1
#define WL_DATA_SOURCE_CANCELLED 2
struct wl_data_device_interface {
/**
* start_drag - (none)
* @source: (none)
* @surface: (none)
* @time: (none)
*/
void (*start_drag)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *source,
struct wl_resource *surface,
uint32_t time);
/**
* attach - (none)
* @time: (none)
* @buffer: (none)
* @x: (none)
* @y: (none)
*/
void (*attach)(struct wl_client *client,
struct wl_resource *resource,
uint32_t time,
struct wl_resource *buffer,
int32_t x,
int32_t y);
/**
* set_selection - (none)
* @source: (none)
* @time: (none)
*/
void (*set_selection)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *source,
uint32_t time);
};
#define WL_DATA_DEVICE_DATA_OFFER 0
#define WL_DATA_DEVICE_ENTER 1
#define WL_DATA_DEVICE_LEAVE 2
#define WL_DATA_DEVICE_MOTION 3
#define WL_DATA_DEVICE_DROP 4
#define WL_DATA_DEVICE_SELECTION 5
struct wl_data_device_manager_interface {
/**
* create_data_source - (none)
* @id: (none)
*/
void (*create_data_source)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
/**
* get_data_device - (none)
* @id: (none)
* @input_device: (none)
*/
void (*get_data_device)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *input_device);
};
struct wl_shell_interface {
/**
* get_shell_surface - (none)
* @id: (none)
* @surface: (none)
*/
void (*get_shell_surface)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *surface);
};
#ifndef WL_SHELL_SURFACE_RESIZE_ENUM
#define WL_SHELL_SURFACE_RESIZE_ENUM
enum wl_shell_surface_resize {
WL_SHELL_SURFACE_RESIZE_NONE = 0,
WL_SHELL_SURFACE_RESIZE_TOP = 1,
WL_SHELL_SURFACE_RESIZE_BOTTOM = 2,
WL_SHELL_SURFACE_RESIZE_LEFT = 4,
WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5,
WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6,
WL_SHELL_SURFACE_RESIZE_RIGHT = 8,
WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9,
WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10,
};
#endif /* WL_SHELL_SURFACE_RESIZE_ENUM */
/**
* wl_shell_surface - desktop style meta data interface
* @move: (none)
* @resize: (none)
* @set_toplevel: make the surface a top level surface
* @set_transient: make the surface a transient surface
* @set_fullscreen: make the surface a fullscreen surface
* @set_popup: make the surface a popup surface
*
* An interface implemented by a wl_surface. On server side the object is automatically
* destroyed when the related wl_surface is destroyed. On client side, wl_shell_surface_destroy()
* must be called before destroying the wl_surface object. */
struct wl_shell_surface_interface {
/**
* move - (none)
* @input_device: (none)
* @time: (none)
*/
void (*move)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *input_device,
uint32_t time);
/**
* resize - (none)
* @input_device: (none)
* @time: (none)
* @edges: (none)
*/
void (*resize)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *input_device,
uint32_t time,
uint32_t edges);
/**
* set_toplevel - make the surface a top level surface
* Make the surface a toplevel window.
*/
void (*set_toplevel)(struct wl_client *client,
struct wl_resource *resource);
/**
* set_transient - make the surface a transient surface
* @parent: (none)
* @x: (none)
* @y: (none)
* @flags: (none)
* Map the surface relative to an existing surface. The x and y arguments
* specify the locations of the upper left corner of the surface relative
* to the upper left corner of the parent surface. The flags argument
* controls overflow/clipping behaviour when the surface would intersect
* a screen edge, panel or such. And possibly whether the offset only
* determines the initial position or if the surface is locked to that
* relative position during moves.
*/
void (*set_transient)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *parent,
int32_t x,
int32_t y,
uint32_t flags);
/**
* set_fullscreen - make the surface a fullscreen surface
* Map the surface as a fullscreen surface. There are a number of options
* here: on which output? if the surface size doesn't match the output
* size, do we scale, change resolution, or add black borders? is that
* something the client controls? what about transient surfaces, do they
* float on top of the fullscreen? what if there's already a fullscreen
* surface on the output, maybe you can only go fullscreen if you're
* active?
*/
void (*set_fullscreen)(struct wl_client *client,
struct wl_resource *resource);
/**
* set_popup - make the surface a popup surface
* @input_device: (none)
* @time: (none)
* @parent: (none)
* @x: (none)
* @y: (none)
* @flags: (none)
* Popup surfaces. Will switch an implicit grab into owner-events mode,
* and grab will continue after the implicit grab ends (button released).
* Once the implicit grab is over, the popup grab continues until the
* window is destroyed or a mouse button is pressed in any other clients
* window. A click in any of the clients surfaces is reported as normal,
* however, clicks in other clients surfaces will be discarded and trigger
* the callback. TODO: Grab keyboard too, maybe just terminate on any
* click inside or outside the surface?
*/
void (*set_popup)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *input_device,
uint32_t time,
struct wl_resource *parent,
int32_t x,
int32_t y,
uint32_t flags);
};
#define WL_SHELL_SURFACE_CONFIGURE 0
#define WL_SHELL_SURFACE_POPUP_DONE 1
/**
* wl_surface - an onscreen surface
* @destroy: delete surface
* @attach: set the surface contents
* @damage: mark part of the surface damaged
* @frame: request repaint feedback
*
* A surface. This is an image that is displayed on the screen. It has a location,
* size and pixel contents. */
struct wl_surface_interface {
/**
* destroy - delete surface
* Deletes the surface and invalidates its object id.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
/**
* attach - set the surface contents
* @buffer: (none)
* @x: (none)
* @y: (none)
* Copy the contents of a buffer into this surface. The x and y arguments
* specify the location of the new buffers upper left corner, relative
* to the old buffers upper left corner.
*/
void (*attach)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer,
int32_t x,
int32_t y);
/**
* damage - mark part of the surface damaged
* @x: (none)
* @y: (none)
* @width: (none)
* @height: (none)
* After attaching a new buffer, this request is used to describe the
* regions where the new buffer is different from the previous buffer
* and needs to be repainted. Coordinates are relative to the new buffer.
*/
void (*damage)(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height);
/**
* frame - request repaint feedback
* @callback: (none)
* Request notification when the next frame is displayed. Useful for
* throttling redrawing operations, and driving animations. The notification
* will only be posted for one frame unless requested again.
*/
void (*frame)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
/**
* wl_input_device - input device group
* @attach: set the pointer image
*
* A group of keyboards and pointer devices (mice, for example). This object
* is published as a global during start up, or when such a device is hot plugged.
* A input_device group typically has a pointer and maintains a keyboard_focus
* and a pointer_focus. */
struct wl_input_device_interface {
/**
* attach - set the pointer image
* @time: (none)
* @buffer: (none)
* @hotspot_x: (none)
* @hotspot_y: (none)
* Set the pointer's image. This request only takes effect if the pointer
* focus for this device is one of the requesting clients surfaces.
*/
void (*attach)(struct wl_client *client,
struct wl_resource *resource,
uint32_t time,
struct wl_resource *buffer,
int32_t hotspot_x,
int32_t hotspot_y);
};
#define WL_INPUT_DEVICE_MOTION 0
#define WL_INPUT_DEVICE_BUTTON 1
#define WL_INPUT_DEVICE_KEY 2
#define WL_INPUT_DEVICE_POINTER_FOCUS 3
#define WL_INPUT_DEVICE_KEYBOARD_FOCUS 4
#define WL_INPUT_DEVICE_TOUCH_DOWN 5
#define WL_INPUT_DEVICE_TOUCH_UP 6
#define WL_INPUT_DEVICE_TOUCH_MOTION 7
#define WL_INPUT_DEVICE_TOUCH_FRAME 8
#define WL_INPUT_DEVICE_TOUCH_CANCEL 9
#ifndef WL_OUTPUT_SUBPIXEL_ENUM
#define WL_OUTPUT_SUBPIXEL_ENUM
enum wl_output_subpixel {
WL_OUTPUT_SUBPIXEL_UNKNOWN = 0,
WL_OUTPUT_SUBPIXEL_NONE = 1,
WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2,
WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3,
WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4,
WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5,
};
#endif /* WL_OUTPUT_SUBPIXEL_ENUM */
#ifndef WL_OUTPUT_MODE_ENUM
#define WL_OUTPUT_MODE_ENUM
/**
* wl_output_mode - values for the flags bitfield in the mode event
* @WL_OUTPUT_MODE_CURRENT: (null)
* @WL_OUTPUT_MODE_PREFERRED: (null)
*
* */
enum wl_output_mode {
WL_OUTPUT_MODE_CURRENT = 0x1,
WL_OUTPUT_MODE_PREFERRED = 0x2,
};
#endif /* WL_OUTPUT_MODE_ENUM */
#define WL_OUTPUT_GEOMETRY 0
#define WL_OUTPUT_MODE 1
#ifdef __cplusplus
}
#endif
#endif
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