/usr/include/unity-2d-private/unity2dpanel.h is in libunity-2d-private-dev 5.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /*
* This file is part of unity-2d
*
* Copyright 2010 Canonical Ltd.
*
* Authors:
* - Aurélien Gâteau <aurelien.gateau@canonical.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
* by the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UNITY2DPANEL_H
#define UNITY2DPANEL_H
// Local
class IndicatorsManager;
// Qt
#include <QWidget>
#include <QEvent>
#include "screeninfo.h"
struct Unity2dPanelPrivate;
class Unity2dPanel : public QWidget
{
Q_OBJECT
Q_PROPERTY(bool useStrut READ useStrut WRITE setUseStrut NOTIFY useStrutChanged)
Q_ENUMS(Edge)
public:
enum Edge {
LeftEdge,
TopEdge
};
static const QEvent::Type SHOW_FIRST_MENU_EVENT = QEvent::User;
Unity2dPanel(bool requiresTransparency = false, int screen = -1,
ScreenInfo::Corner corner = ScreenInfo::InvalidCorner, QWidget* parent = 0);
~Unity2dPanel();
void setEdge(Edge);
Edge edge() const;
void setScreen(int);
int screen() const;
void addWidget(QWidget*);
void addSpacer();
IndicatorsManager* indicatorsManager() const;
/**
* Whether the panel should reserve space on the edge, preventing maximized
* windows to overlap it.
*/
bool useStrut() const;
void setUseStrut(bool);
int panelSize() const;
QString id() const;
Q_SIGNALS:
void useStrutChanged(bool);
protected:
virtual void showEvent(QShowEvent*);
virtual void paintEvent(QPaintEvent*);
private Q_SLOTS:
void slotWorkAreaResized(int screen);
private:
Q_DISABLE_COPY(Unity2dPanel)
Unity2dPanelPrivate* const d;
};
#endif /* UNITY2DPANEL_H */
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