/usr/include/qt4/QtNetwork/qlocalsocket.h is in libqt4-dev 4:4.8.1-0ubuntu4.
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**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QLOCALSOCKET_H
#define QLOCALSOCKET_H
#include <QtCore/qiodevice.h>
#include <QtNetwork/qabstractsocket.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Network)
#ifndef QT_NO_LOCALSOCKET
class QLocalSocketPrivate;
class Q_NETWORK_EXPORT QLocalSocket : public QIODevice
{
Q_OBJECT
Q_DECLARE_PRIVATE(QLocalSocket)
public:
enum LocalSocketError
{
ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError,
PeerClosedError = QAbstractSocket::RemoteHostClosedError,
ServerNotFoundError = QAbstractSocket::HostNotFoundError,
SocketAccessError = QAbstractSocket::SocketAccessError,
SocketResourceError = QAbstractSocket::SocketResourceError,
SocketTimeoutError = QAbstractSocket::SocketTimeoutError,
DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError,
ConnectionError = QAbstractSocket::NetworkError,
UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError,
UnknownSocketError = QAbstractSocket::UnknownSocketError
};
enum LocalSocketState
{
UnconnectedState = QAbstractSocket::UnconnectedState,
ConnectingState = QAbstractSocket::ConnectingState,
ConnectedState = QAbstractSocket::ConnectedState,
ClosingState = QAbstractSocket::ClosingState
};
QLocalSocket(QObject *parent = 0);
~QLocalSocket();
void connectToServer(const QString &name, OpenMode openMode = ReadWrite);
void disconnectFromServer();
QString serverName() const;
QString fullServerName() const;
void abort();
virtual bool isSequential() const;
virtual qint64 bytesAvailable() const;
virtual qint64 bytesToWrite() const;
virtual bool canReadLine() const;
virtual void close();
LocalSocketError error() const;
bool flush();
bool isValid() const;
qint64 readBufferSize() const;
void setReadBufferSize(qint64 size);
bool setSocketDescriptor(quintptr socketDescriptor,
LocalSocketState socketState = ConnectedState,
OpenMode openMode = ReadWrite);
quintptr socketDescriptor() const;
LocalSocketState state() const;
bool waitForBytesWritten(int msecs = 30000);
bool waitForConnected(int msecs = 30000);
bool waitForDisconnected(int msecs = 30000);
bool waitForReadyRead(int msecs = 30000);
Q_SIGNALS:
void connected();
void disconnected();
void error(QLocalSocket::LocalSocketError socketError);
void stateChanged(QLocalSocket::LocalSocketState socketState);
protected:
virtual qint64 readData(char*, qint64);
virtual qint64 writeData(const char*, qint64);
private:
Q_DISABLE_COPY(QLocalSocket)
#if defined(QT_LOCALSOCKET_TCP)
Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError))
#elif defined(Q_OS_WIN)
Q_PRIVATE_SLOT(d_func(), void _q_notified())
Q_PRIVATE_SLOT(d_func(), void _q_canWrite())
Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed())
Q_PRIVATE_SLOT(d_func(), void _q_emitReadyRead())
#else
Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError))
Q_PRIVATE_SLOT(d_func(), void _q_connectToSocket())
Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt())
#endif
};
#ifndef QT_NO_DEBUG_STREAM
#include <QtCore/qdebug.h>
Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError);
Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState);
#endif
#endif // QT_NO_LOCALSOCKET
QT_END_NAMESPACE
QT_END_HEADER
#endif // QLOCALSOCKET_H
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