/usr/share/doc/libopenexr6/examples/lowLevelIoExamples.cpp is in libopenexr-dev 1.6.1-4.1.
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//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Code examples that show how implement custom low-level
// file input and output for OpenEXR files:
//
// Classes C_IStream and C_OStream are derived from IlmImf's
// abstract IStream and OStreamd classes. They allow OpenEXR
// file input and output via C stdio files (FILE *).
//
//-----------------------------------------------------------------------------
#include <ImfRgbaFile.h>
#include <ImfIO.h>
#include "Iex.h"
#include <drawImage.h>
#include <iostream>
#include <stdio.h>
using namespace std;
using namespace Imf;
using namespace Imath;
class C_IStream: public IStream
{
public:
C_IStream (FILE *file, const char fileName[]):
IStream (fileName), _file (file) {}
virtual bool read (char c[/*n*/], int n);
virtual Int64 tellg ();
virtual void seekg (Int64 pos);
virtual void clear ();
private:
FILE * _file;
};
class C_OStream: public OStream
{
public:
C_OStream (FILE *file, const char fileName[]):
OStream (fileName), _file (file) {}
virtual void write (const char c[/*n*/], int n);
virtual Int64 tellp ();
virtual void seekp (Int64 pos);
private:
FILE * _file;
};
bool
C_IStream::read (char c[/*n*/], int n)
{
if (n != fread (c, 1, n, _file))
{
//
// fread() failed, but the return value does not distinguish
// between I/O errors and end of file, so we call ferror() to
// determine what happened.
//
if (ferror (_file))
Iex::throwErrnoExc();
else
throw Iex::InputExc ("Unexpected end of file.");
}
return feof (_file);
}
Int64
C_IStream::tellg ()
{
return ftell (_file);
}
void
C_IStream::seekg (Int64 pos)
{
clearerr (_file);
fseek (_file, pos, SEEK_SET);
}
void
C_IStream::clear ()
{
clearerr (_file);
}
void
C_OStream::write (const char c[/*n*/], int n)
{
clearerr (_file);
if (n != fwrite (c, 1, n, _file))
Iex::throwErrnoExc();
}
Int64
C_OStream::tellp ()
{
return ftell (_file);
}
void
C_OStream::seekp (Int64 pos)
{
clearerr (_file);
fseek (_file, pos, SEEK_SET);
}
void
writeRgbaFILE (FILE *cfile,
const char fileName[],
const Rgba *pixels,
int width,
int height)
{
//
// Store an RGBA image in a C stdio file that has already been opened:
//
// - create a C_OStream object for writing to the file
// - create an RgbaOutputFile object, and attach it to the C_OStream
// - describe the memory layout of the pixels
// - store the pixels in the file
//
C_OStream ostr (cfile, fileName);
RgbaOutputFile file (ostr, Header (width, height), WRITE_RGBA);
file.setFrameBuffer (pixels, 1, width);
file.writePixels (height);
}
void
readRgbaFILE (FILE *cfile,
const char fileName[],
Array2D<Rgba> &pixels,
int &width,
int &height)
{
//
// Read an RGBA image from a C stdio file that has already been opened:
//
// - create a C_IStream object for reading from the file
// - create an RgbaInputFile object, and attach it to the C_IStream
// - allocate memory for the pixels
// - describe the memory layout of the pixels
// - read the pixels from the file
//
C_IStream istr (cfile, fileName);
RgbaInputFile file (istr);
Box2i dw = file.dataWindow();
width = dw.max.x - dw.min.x + 1;
height = dw.max.y - dw.min.y + 1;
pixels.resizeErase (height, width);
file.setFrameBuffer (&pixels[0][0] - dw.min.x - dw.min.y * width, 1, width);
file.readPixels (dw.min.y, dw.max.y);
}
void
lowLevelIoExamples ()
{
cout << "\nCustom low-level file I/O\n" << endl;
cout << "drawing image" << endl;
int w = 800;
int h = 600;
const char *fileName = "rgba4.exr";
Array2D<Rgba> p (h, w);
drawImage1 (p, w, h);
//
// The following code is somewhat complicated because
// fopen() returns 0 on error, but writeRgbaFILE() and
// readRgbaFILE() throw exceptions. Also, if a FILE *
// goes out of scope, the corresponding file is not
// automatically closed. In order to avoid leaking
// file descriptors, we have to make sure fclose() is
// called in all cases.
//
cout << "writing image" << endl;
{
FILE *file = fopen (fileName, "wb");
if (file == 0)
{
THROW_ERRNO ("Cannot open file " << fileName << " (%T).");
}
else
{
try
{
writeRgbaFILE (file, fileName, &p[0][0], w, h);
}
catch (...)
{
fclose (file);
throw;
}
fclose (file);
}
}
cout << "reading image" << endl;
{
FILE *file = fopen (fileName, "rb");
if (file == 0)
{
THROW_ERRNO ("Cannot open file " << fileName << " (%T).");
}
else
{
try
{
readRgbaFILE (file, fileName, p, w, h);
}
catch (...)
{
fclose (file);
throw;
}
fclose (file);
}
}
}
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