/usr/include/kggzgames/kggzseatsdialog.h is in libkdegames-dev 4:4.8.2-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | /*
This file is part of the kggzgames library.
Copyright (c) 2005 - 2007 Josef Spillner <josef@ggzgamingzone.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef LIBKDEGAMES_KGGZSEATSDIALOG_H
#define LIBKDEGAMES_KGGZSEATSDIALOG_H
#include <kggzmod/event.h>
#include <QtGui/QWidget>
#include "kggzgames_export.h"
/**
* @mainpage kggzgames
*
* The \b kggzgames library helps KDE/Qt game developers to integrate
* their game with the GGZ Gaming Zone. It is the visual counterpart to
* the rather low-level \b kggzmod library and contains convenience
* widgets and dialogs.
*
* At the moment, the KGGZSeatsDialog class is the only on in this
* library. It can be used by game clients to display information
* about the players and spectators and their associated statistics.
*/
namespace KGGZMod
{
class Module;
}
class KGGZSeatsDialogPrivate;
/**
* \class KGGZSeatsDialog kggzseatsdialog.h <KGGZSeatsDialog>
*
* @short Dialog to view and modify the seat configuration.
*
* This dialog can be used to view and modify the seat configuration of
* a table of a game running on the GGZ Gaming Zone. Seats might be
* occupied by players, bots or spectators. They might also be
* unoccupied, either just empty or reserved for someone.
*
* The dialog assumes a running GGZ game and will re-use the game's
* connection to the GGZ core client to fetch data from the GGZ server
* about the players, such as photos or avatar images.
*
* @author Josef Spillner (josef@ggzgamingzone.org)
*/
class KGGZGAMES_EXPORT KGGZSeatsDialog : public QWidget
{
Q_OBJECT
public:
/**
* Constructor.
*
* Displays the seats dialog and starts the interaction
* with the GGZ core client.
*/
KGGZSeatsDialog(QWidget *parent = NULL);
/**
* Destructor.
*/
~KGGZSeatsDialog();
/**
* Sets the KGGZMod module object to use.
*
* Usually, calling this method is not necessary, since the
* default single module gets set automatically.
*
* @param mod Module to use for the interaction
*/
void setMod(KGGZMod::Module *mod);
private:
friend class KGGZSeatsDialogPrivate;
KGGZSeatsDialogPrivate* const d;
Q_DISABLE_COPY(KGGZSeatsDialog)
Q_PRIVATE_SLOT(d, void slotDisplay(int id))
Q_PRIVATE_SLOT(d, void slotTaskData(KIO::Job *job, const QByteArray&))
Q_PRIVATE_SLOT(d, void slotTaskResult(KJob *job))
Q_PRIVATE_SLOT(d, void slotInfo(const KGGZMod::Event& event))
Q_PRIVATE_SLOT(d, void slotAction())
Q_PRIVATE_SLOT(d, void slotMenu(QAction *action))
};
#endif // LIBKDEGAMES_KGGZSEATSDIALOG_H
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