/usr/include/kgameprogress.h is in libkdegames-dev 4:4.8.2-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 | /* This file is part of the KDE libraries
Copyright (C) 1996 Martynas Kunigelis martynas.kunigelis@vm.ktu.lt
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
/*****************************************************************************
* *
* KGameProgress -- progress indicator widget for KDE by Martynas Kunigelis *
* *
*****************************************************************************/
#ifndef _KGAMEPROGRESS_H
#define _KGAMEPROGRESS_H
#include <QtGui/QFrame>
#include <libkdegames_export.h>
/**
* \class KGameProgress kgameprogress.h <KGameProgress>
*
* @short A progress indicator widget.
*
* KGameProgress is derived from QFrame and QRangeControl, so
* you can use all the methods from those classes. The only difference
* is that setValue() is now made a slot, so you can connect
* stuff to it.
*
* None of the constructors take line step and page step as arguments,
* so by default they're set to 1 and 10 respectively.
*
* The Blocked style ignores the textEnabled() setting and displays
* no text, since it looks truly ugly (and for other reasons). Signal
* percentageChanged() is emitted whenever the value changes so you
* can set up a different widget to display the current percentage complete
* and connect the signal to it.
*
* @author Martynas Kunigelis
*/
class KDEGAMES_EXPORT KGameProgress : public QFrame
{
Q_OBJECT
Q_ENUMS( BarStyle )
Q_PROPERTY( int value READ value WRITE setValue)
Q_PROPERTY( int mininum READ minimum WRITE setMinimum)
Q_PROPERTY( int maximum READ maximum WRITE setMaximum)
Q_PROPERTY( BarStyle barStyle READ barStyle WRITE setBarStyle )
Q_PROPERTY( QColor barColor READ barColor WRITE setBarColor )
Q_PROPERTY( QPixmap barPixmap READ barPixmap WRITE setBarPixmap )
Q_PROPERTY( Qt::Orientation orientation READ orientation WRITE setOrientation )
Q_PROPERTY( bool textEnabled READ textEnabled WRITE setTextEnabled )
public:
/**
* Possible values for bar style.
*
* @p Solid means one continuous progress bar, @p Blocked means a
* progress bar made up of several blocks.
*/
enum BarStyle { Solid, Blocked };
/**
* Construct a horizontal progress bar.
*/
explicit KGameProgress(QWidget *parent=0);
/**
* Construct a progress bar with orientation @p orient.
*/
explicit KGameProgress(Qt::Orientation orient, QWidget *parent=0);
/**
* Destruct the progress bar.
*/
~KGameProgress();
/**
* Set the progress bar style.
*
* Allowed values are @p Solid and @p Blocked.
*/
void setBarStyle(BarStyle style);
/**
* Set the color of the progress bar.
*/
void setBarColor(const QColor &);
/**
* Set a pixmap to be shown in the progress bar.
*/
void setBarPixmap(const QPixmap &);
/**
* Set the orientation of the progress bar.
*
* Allowed values are @p Horizontal and @p Vertical.
*/
void setOrientation(Qt::Orientation);
/**
* If this is set to @p true, the progress text will be displayed.
*
*/
void setTextEnabled(bool);
/**
* Retrieve the bar style.
*
* @see setBarStyle()
*/
BarStyle barStyle() const;
/**
* Retrieve the bar color.
* @see setBarColor()
*/
QColor barColor() const;
/**
* Retrieve the bar pixmap.
*
* @see setBarPixmap()
*/
const QPixmap *barPixmap() const;
/**
* Retrive the current status
*
* @see setValue()
*/
int value() const;
/**
* Retrieve the minimum value
*
* @see setMinimum()
*/
int minimum() const;
/**
* Retrieve the maximum value
*
* @see setMaximum()
*/
int maximum() const;
/**
* Retrive the orientation of the progress bar.
*
* @see setOrientation()
*/
Qt::Orientation orientation() const;
/**
* Returns @p true if progress text will be displayed,
* @p false otherwise.
*
* @see setFormat()
*/
bool textEnabled() const;
/**
*/
virtual QSize sizeHint() const;
/**
*/
virtual QSize minimumSizeHint() const;
/**
*/
virtual QSizePolicy sizePolicy() const;
/**
* Retrieve the current format for printing status text.
* @see setFormat()
*/
QString format() const;
public Q_SLOTS:
/**
* Set the format of the text to use to display status.
*
* The default format is "%p%" (which looks like "42%".)
*
* @param format %p is replaced by percentage done, %v is replaced by actual
* value, %m is replaced by the maximum value.
*/
void setFormat(const QString & format);
/**
* Set the current value of the progress bar to @p value.
*
* This must be a number in the range 0..100.
*/
void setValue(int value);
/**
* Set the minimum value of the progress bar to @p value.
*
* The maximum value may be changed to keep the range valid.
*/
void setMinimum(int value);
/**
* Set the maximum value of the progress bar to @p value.
*
* The minimum value may be changed to keep the range valid.
*/
void setMaximum(int value);
/**
* Advance the progress bar by @p prog.
*
* This method is
* provided for convenience and is equivalent with
* setValue(value()+prog).
*/
void advance(int prog);
/**
*/
void valueChange(int newValue);
Q_SIGNALS:
/**
* Emitted when the state of the progress bar changes.
*/
void percentageChanged(int);
protected:
/**
*/
void styleChange( QStyle& );
/**
*/
void paletteChange( const QPalette & );
/**
*/
void paintEvent( QPaintEvent *e );
private Q_SLOTS:
void paletteChange();
private:
class KGameProgressPrivate;
KGameProgressPrivate * const d;
};
#endif
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