/usr/include/id3/id3lib_frame.h is in libid3-3.8.3-dev 3.8.3-14.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | // -*- C++ -*-
// $Id: id3lib_frame.h,v 1.1 2002/08/10 10:55:47 t1mpy Exp $
// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
// Copyright 1999, 2000 Scott Thomas Haug
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
#ifndef _ID3LIB_FRAME_H_
#define _ID3LIB_FRAME_H_
#include "id3/globals.h" //has <stdlib.h> "id3/sized_types.h"
class ID3_Field;
class ID3_FrameImpl;
class ID3_Reader;
class ID3_Writer;
class ID3_CPP_EXPORT ID3_Frame
{
ID3_FrameImpl* _impl;
public:
class Iterator
{
public:
virtual ID3_Field* GetNext() = 0;
};
class ConstIterator
{
public:
virtual const ID3_Field* GetNext() = 0;
};
public:
ID3_Frame(ID3_FrameID id = ID3FID_NOFRAME);
ID3_Frame(const ID3_Frame&);
virtual ~ID3_Frame();
void Clear();
bool SetID(ID3_FrameID id);
ID3_FrameID GetID() const;
ID3_Field* GetField(ID3_FieldID name) const;
size_t NumFields() const;
const char* GetDescription() const;
static const char* GetDescription(ID3_FrameID);
const char* GetTextID() const;
ID3_Frame& operator=(const ID3_Frame &);
bool HasChanged() const;
bool Parse(ID3_Reader&);
void Render(ID3_Writer&) const;
size_t Size();
bool Contains(ID3_FieldID fld) const;
bool SetSpec(ID3_V2Spec);
ID3_V2Spec GetSpec() const;
bool SetCompression(bool b);
bool GetCompression() const;
size_t GetDataSize() const;
bool SetEncryptionID(uchar id);
uchar GetEncryptionID() const;
bool SetGroupingID(uchar id);
uchar GetGroupingID() const;
Iterator* CreateIterator();
ConstIterator* CreateIterator() const;
// Deprecated
ID3_Field& Field(ID3_FieldID name) const;
//ID3_Field* GetFieldNum(size_t) const;
};
#endif /* _ID3LIB_FRAME_H_ */
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