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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QMenuData Class Reference</h1>
<p>The QMenuData class is a base class for QMenuBar and QPopupMenu.
<a href="#details">More...</a>
<p><tt>#include <<a href="qmenudata-h.html">qmenudata.h</a>></tt>
<p>Inherited by <a href="qmenubar.html">QMenuBar</a> and <a href="qpopupmenu.html">QPopupMenu</a>.
<p><a href="qmenudata-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#QMenuData"><b>QMenuData</b></a> ()</li>
<li class=fn>virtual <a href="#~QMenuData"><b>~QMenuData</b></a> ()</li>
<li class=fn>uint <a href="#count"><b>count</b></a> () const</li>
<li class=fn>int <a href="#insertItem"><b>insertItem</b></a> ( const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-2"><b>insertItem</b></a> ( const QIconSet & icon, const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-3"><b>insertItem</b></a> ( const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-4"><b>insertItem</b></a> ( const QIconSet & icon, const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-5"><b>insertItem</b></a> ( const QString & text, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-6"><b>insertItem</b></a> ( const QIconSet & icon, const QString & text, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-7"><b>insertItem</b></a> ( const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-8"><b>insertItem</b></a> ( const QIconSet & icon, const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-9"><b>insertItem</b></a> ( const QPixmap & pixmap, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-a"><b>insertItem</b></a> ( const QIconSet & icon, const QPixmap & pixmap, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-b"><b>insertItem</b></a> ( const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-c"><b>insertItem</b></a> ( const QIconSet & icon, const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-d"><b>insertItem</b></a> ( QWidget * widget, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-e"><b>insertItem</b></a> ( const QIconSet & icon, QCustomMenuItem * custom, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertItem-f"><b>insertItem</b></a> ( QCustomMenuItem * custom, int id = -1, int index = -1 )</li>
<li class=fn>int <a href="#insertSeparator"><b>insertSeparator</b></a> ( int index = -1 )</li>
<li class=fn>void <a href="#removeItem"><b>removeItem</b></a> ( int id )</li>
<li class=fn>void <a href="#removeItemAt"><b>removeItemAt</b></a> ( int index )</li>
<li class=fn>void <a href="#clear"><b>clear</b></a> ()</li>
<li class=fn>QKeySequence <a href="#accel"><b>accel</b></a> ( int id ) const</li>
<li class=fn>void <a href="#setAccel"><b>setAccel</b></a> ( const QKeySequence & key, int id )</li>
<li class=fn>QIconSet * <a href="#iconSet"><b>iconSet</b></a> ( int id ) const</li>
<li class=fn>QString <a href="#text"><b>text</b></a> ( int id ) const</li>
<li class=fn>QPixmap * <a href="#pixmap"><b>pixmap</b></a> ( int id ) const</li>
<li class=fn>void <a href="#setWhatsThis"><b>setWhatsThis</b></a> ( int id, const QString & text )</li>
<li class=fn>QString <a href="#whatsThis"><b>whatsThis</b></a> ( int id ) const</li>
<li class=fn>void <a href="#changeItem"><b>changeItem</b></a> ( int id, const QString & text )</li>
<li class=fn>void <a href="#changeItem-2"><b>changeItem</b></a> ( int id, const QPixmap & pixmap )</li>
<li class=fn>void <a href="#changeItem-3"><b>changeItem</b></a> ( int id, const QIconSet & icon, const QString & text )</li>
<li class=fn>void <a href="#changeItem-4"><b>changeItem</b></a> ( int id, const QIconSet & icon, const QPixmap & pixmap )</li>
<li class=fn>void changeItem ( const QString & text, int id ) <em>(obsolete)</em></li>
<li class=fn>void changeItem ( const QPixmap & pixmap, int id ) <em>(obsolete)</em></li>
<li class=fn>void changeItem ( const QIconSet & icon, const QString & text, int id ) <em>(obsolete)</em></li>
<li class=fn>bool <a href="#isItemActive"><b>isItemActive</b></a> ( int id ) const</li>
<li class=fn>bool <a href="#isItemEnabled"><b>isItemEnabled</b></a> ( int id ) const</li>
<li class=fn>void <a href="#setItemEnabled"><b>setItemEnabled</b></a> ( int id, bool enable )</li>
<li class=fn>bool <a href="#isItemChecked"><b>isItemChecked</b></a> ( int id ) const</li>
<li class=fn>void <a href="#setItemChecked"><b>setItemChecked</b></a> ( int id, bool check )</li>
<li class=fn>bool <a href="#isItemVisible"><b>isItemVisible</b></a> ( int id ) const</li>
<li class=fn>void <a href="#setItemVisible"><b>setItemVisible</b></a> ( int id, bool visible )</li>
<li class=fn>virtual void <a href="#updateItem"><b>updateItem</b></a> ( int id )</li>
<li class=fn>int <a href="#indexOf"><b>indexOf</b></a> ( int id ) const</li>
<li class=fn>int <a href="#idAt"><b>idAt</b></a> ( int index ) const</li>
<li class=fn>virtual void <a href="#setId"><b>setId</b></a> ( int index, int id )</li>
<li class=fn>bool <a href="#connectItem"><b>connectItem</b></a> ( int id, const QObject * receiver, const char * member )</li>
<li class=fn>bool <a href="#disconnectItem"><b>disconnectItem</b></a> ( int id, const QObject * receiver, const char * member )</li>
<li class=fn>bool <a href="#setItemParameter"><b>setItemParameter</b></a> ( int id, int param )</li>
<li class=fn>int <a href="#itemParameter"><b>itemParameter</b></a> ( int id ) const</li>
<li class=fn>QMenuItem * <a href="#findItem"><b>findItem</b></a> ( int id ) const</li>
<li class=fn>QMenuItem * <a href="#findItem-2"><b>findItem</b></a> ( int id, QMenuData ** parent ) const</li>
<li class=fn>virtual void <a href="#activateItemAt"><b>activateItemAt</b></a> ( int index )</li>
</ul>
<h2>Protected Members</h2>
<ul>
<li class=fn>virtual void <a href="#menuContentsChanged"><b>menuContentsChanged</b></a> ()</li>
<li class=fn>virtual void <a href="#menuStateChanged"><b>menuStateChanged</b></a> ()</li>
<li class=fn>virtual void <a href="#menuInsPopup"><b>menuInsPopup</b></a> ( QPopupMenu * )</li>
<li class=fn>virtual void <a href="#menuDelPopup"><b>menuDelPopup</b></a> ( QPopupMenu * )</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
The QMenuData class is a base class for <a href="qmenubar.html">QMenuBar</a> and <a href="qpopupmenu.html">QPopupMenu</a>.
<p>
<p> QMenuData has an internal list of menu items. A menu item can have
a <a href="#text">text</a>(), an <a href="#accel">accelerator</a>, a <a href="#pixmap">pixmap</a>(), an
<a href="#iconSet">iconSet</a>(), a <a href="#whatsThis">whatsThis</a>() text and a popup menu (unless it is a
separator). Menu items may optionally be <a href="#setItemChecked">checked</a> (except for separators).
<p> The menu item sends out an <a href="qmenubar.html#activated">activated()</a> signal when it is chosen and a <a href="qmenubar.html#highlighted">highlighted()</a> signal when it
receives the user input focus.
<p> <!-- index menu identifier --><a name="menu-identifier"></a>
<p> Menu items are assigned the menu identifier <em>id</em> that is passed
in <a href="#insertItem">insertItem</a>() or an automatically generated identifier if <em>id</em>
is < 0 (the default). The generated identifiers (negative
integers) are guaranteed to be unique within the entire
application. The identifier is used to access the menu item in
other functions.
<p> Menu items can be removed with <a href="#removeItem">removeItem</a>() and <a href="#removeItemAt">removeItemAt</a>(), or
changed with <a href="#changeItem">changeItem</a>(). All menu items can be removed with
<a href="#clear">clear</a>(). Accelerators can be changed or set with <a href="#setAccel">setAccel</a>().
Checkable items can be checked or unchecked with <a href="#setItemChecked">setItemChecked</a>().
Items can be enabled or disabled using <a href="#setItemEnabled">setItemEnabled</a>() and
connected and disconnected with <a href="#connectItem">connectItem</a>() and <a href="#disconnectItem">disconnectItem</a>()
respectively. By default, newly created menu items are visible.
They can be hidden (and shown again) with <a href="#setItemVisible">setItemVisible</a>().
<p> Menu items are stored in a list. Use <a href="#findItem">findItem</a>() to find an item by
its list position or by its menu identifier. (See also <a href="#indexOf">indexOf</a>()
and <a href="#idAt">idAt</a>().)
<p> <p>See also <a href="qaccel.html">QAccel</a>, <a href="qpopupmenu.html">QPopupMenu</a>, <a href="qaction.html">QAction</a>, and <a href="misc.html">Miscellaneous Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="QMenuData"></a>QMenuData::QMenuData ()
</h3>
Constructs an empty menu data list.
<h3 class=fn><a name="~QMenuData"></a>QMenuData::~QMenuData ()<tt> [virtual]</tt>
</h3>
Removes all menu items and disconnects any signals that have been
connected.
<h3 class=fn><a href="qkeysequence.html">QKeySequence</a> <a name="accel"></a>QMenuData::accel ( int id ) const
</h3>
Returns the accelerator key that has been defined for the menu
item <em>id</em>, or 0 if it has no accelerator key or if there is no
such menu item.
<p> <p>See also <a href="#setAccel">setAccel</a>(), <a href="qaccel.html">QAccel</a>, and <a href="qnamespace-h.html">qnamespace.h</a>.
<h3 class=fn>void <a name="activateItemAt"></a>QMenuData::activateItemAt ( int index )<tt> [virtual]</tt>
</h3>
Activates the menu item at position <em>index</em>.
<p> If the index is invalid (for example, -1), the object itself is
deactivated.
<h3 class=fn>void <a name="changeItem"></a>QMenuData::changeItem ( int id, const <a href="qstring.html">QString</a> & text )
</h3>
Changes the text of the menu item <em>id</em> to <em>text</em>. If the item
has an icon, the icon remains unchanged.
<p> <p>See also <a href="#text">text</a>().
<h3 class=fn>void <a name="changeItem-2"></a>QMenuData::changeItem ( int id, const <a href="qpixmap.html">QPixmap</a> & pixmap )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Changes the pixmap of the menu item <em>id</em> to the pixmap <em>pixmap</em>.
If the item has an icon, the icon is unchanged.
<p> <p>See also <a href="#pixmap">pixmap</a>().
<h3 class=fn>void <a name="changeItem-3"></a>QMenuData::changeItem ( int id, const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qstring.html">QString</a> & text )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Changes the iconset and text of the menu item <em>id</em> to the <em>icon</em>
and <em>text</em> respectively.
<p> <p>See also <a href="#pixmap">pixmap</a>().
<h3 class=fn>void <a name="changeItem-4"></a>QMenuData::changeItem ( int id, const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qpixmap.html">QPixmap</a> & pixmap )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Changes the iconset and pixmap of the menu item <em>id</em> to <em>icon</em>
and <em>pixmap</em> respectively.
<p> <p>See also <a href="#pixmap">pixmap</a>().
<h3 class=fn>void <a name="changeItem-5"></a>QMenuData::changeItem ( const <a href="qstring.html">QString</a> & text, int id )
</h3>
<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
<p> Changes the text of the menu item <em>id</em>. If the item has an icon,
the icon remains unchanged.
<p> <p>See also <a href="#text">text</a>().
<h3 class=fn>void <a name="changeItem-6"></a>QMenuData::changeItem ( const <a href="qpixmap.html">QPixmap</a> & pixmap, int id )
</h3>
<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
<p> Changes the pixmap of the menu item <em>id</em>. If the item has an icon,
the icon remains unchanged.
<p> <p>See also <a href="#pixmap">pixmap</a>().
<h3 class=fn>void <a name="changeItem-7"></a>QMenuData::changeItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qstring.html">QString</a> & text, int id )
</h3>
<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
<p> Changes the icon and text of the menu item <em>id</em>.
<p> <p>See also <a href="#pixmap">pixmap</a>().
<h3 class=fn>void <a name="clear"></a>QMenuData::clear ()
</h3>
Removes all menu items.
<p> <p>See also <a href="#removeItem">removeItem</a>() and <a href="#removeItemAt">removeItemAt</a>().
<p>Examples: <a href="mdi-example.html#x2029">mdi/application.cpp</a> and <a href="qwerty-example.html#x370">qwerty/qwerty.cpp</a>.
<h3 class=fn>bool <a name="connectItem"></a>QMenuData::connectItem ( int id, const <a href="qobject.html">QObject</a> * receiver, const char * member )
</h3>
Connects the menu item with identifier <em>id</em> to <em>receiver</em>'s <em>member</em> slot or signal.
<p> The receiver's slot (or signal) is activated when the menu item is
activated.
<p> <p>See also <a href="#disconnectItem">disconnectItem</a>() and <a href="#setItemParameter">setItemParameter</a>().
<p>Example: <a href="menu-example.html#x1868">menu/menu.cpp</a>.
<h3 class=fn>uint <a name="count"></a>QMenuData::count () const
</h3>
Returns the number of items in the menu.
<h3 class=fn>bool <a name="disconnectItem"></a>QMenuData::disconnectItem ( int id, const <a href="qobject.html">QObject</a> * receiver, const char * member )
</h3>
Disconnects the <em>receiver</em>'s <em>member</em> from the menu item with
identifier <em>id</em>.
<p> All connections are removed when the menu data object is
destroyed.
<p> <p>See also <a href="#connectItem">connectItem</a>() and <a href="#setItemParameter">setItemParameter</a>().
<h3 class=fn>QMenuItem * <a name="findItem"></a>QMenuData::findItem ( int id ) const
</h3>
Returns the menu item with identifier <em>id</em>, or 0 if there is no
item with this identifier.
<p> Note that QMenuItem is an internal class, and that you should not
need to call this function. Use the higher level functions like
<a href="#text">text</a>(), <a href="#pixmap">pixmap</a>() and <a href="#changeItem">changeItem</a>() to get and modify menu item
attributes instead.
<p> <p>See also <a href="#indexOf">indexOf</a>().
<p>Example: <a href="canvas-chart-example.html#x2882">chart/chartform.cpp</a>.
<h3 class=fn>QMenuItem * <a name="findItem-2"></a>QMenuData::findItem ( int id, <a href="qmenudata.html">QMenuData</a> ** parent ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the menu item with identifier <em>id</em>, or 0 if there is no
item with this identifier. Changes <em>*parent</em> to point to the
parent of the return value.
<p> Note that QMenuItem is an internal class, and that you should not
need to call this function. Use the higher level functions like
<a href="#text">text</a>(), <a href="#pixmap">pixmap</a>() and <a href="#changeItem">changeItem</a>() to get and modify menu item
attributes instead.
<p> <p>See also <a href="#indexOf">indexOf</a>().
<h3 class=fn><a href="qiconset.html">QIconSet</a> * <a name="iconSet"></a>QMenuData::iconSet ( int id ) const
</h3>
Returns the icon set that has been set for menu item <em>id</em>, or 0
if no icon set has been set.
<p> <p>See also <a href="#changeItem">changeItem</a>(), <a href="#text">text</a>(), and <a href="#pixmap">pixmap</a>().
<h3 class=fn>int <a name="idAt"></a>QMenuData::idAt ( int index ) const
</h3>
Returns the identifier of the menu item at position <em>index</em> in
the internal list, or -1 if <em>index</em> is out of range.
<p> <p>See also <a href="#setId">setId</a>() and <a href="#indexOf">indexOf</a>().
<h3 class=fn>int <a name="indexOf"></a>QMenuData::indexOf ( int id ) const
</h3>
Returns the index of the menu item with identifier <em>id</em>, or -1 if
there is no item with this identifier.
<p> <p>See also <a href="#idAt">idAt</a>() and <a href="#findItem">findItem</a>().
<p>Example: <a href="scrollview-example.html#x633">scrollview/scrollview.cpp</a>.
<h3 class=fn>int <a name="insertItem"></a>QMenuData::insertItem ( const <a href="qstring.html">QString</a> & text, const <a href="qobject.html">QObject</a> * receiver, const char * member, const <a href="qkeysequence.html">QKeySequence</a> & accel = 0, int id = -1, int index = -1 )
</h3>
The family of <a href="#insertItem">insertItem</a>() functions inserts menu items into a
popup menu or a menu bar.
<p> A menu item is usually either a text string or a pixmap, both with
an optional icon or keyboard accelerator. For special cases it is
also possible to insert custom items (see <a href="qcustommenuitem.html">QCustomMenuItem</a>) or
even widgets into popup menus.
<p> Some insertItem() members take a popup menu as an additional
argument. Use this to insert submenus into existing menus or
pulldown menus into a menu bar.
<p> The number of insert functions may look confusing, but they are
actually quite simple to use.
<p> This default version inserts a menu item with the text <em>text</em>,
the accelerator key <em>accel</em>, an id and an optional index and
connects it to the slot <em>member</em> in the object <em>receiver</em>.
<p> Example:
<pre>
<a href="qmenubar.html">QMenuBar</a> *mainMenu = new <a href="qmenubar.html">QMenuBar</a>;
<a href="qpopupmenu.html">QPopupMenu</a> *fileMenu = new <a href="qpopupmenu.html">QPopupMenu</a>;
fileMenu-><a href="#insertItem">insertItem</a>( "New", myView, SLOT(newFile()), CTRL+Key_N );
fileMenu-><a href="#insertItem">insertItem</a>( "Open", myView, SLOT(open()), CTRL+Key_O );
mainMenu-><a href="#insertItem">insertItem</a>( "File", fileMenu );
</pre>
<p> Not all insert functions take an object/slot parameter or an
accelerator key. Use <a href="#connectItem">connectItem</a>() and <a href="#setAccel">setAccel</a>() on those items.
<p> If you need to translate accelerators, use tr() with the text and
accelerator. (For translations use a string <a href="qkeysequence.html">key
sequence</a>.):
<pre>
fileMenu->insertItem( tr("Open"), myView, SLOT(open()),
tr("Ctrl+O") );
</pre>
<p> In the example above, pressing Ctrl+O or selecting "Open" from the
menu activates the myView->open() function.
<p> Some insert functions take a <a href="qiconset.html">QIconSet</a> parameter to specify the
little menu item icon. Note that you can always pass a <a href="qpixmap.html">QPixmap</a>
object instead.
<p> The <em>id</em> specifies the identification number associated with the
menu item. Note that only positive values are valid, as a negative
value will make Qt select a unique id for the item.
<p> The <em>index</em> specifies the position in the menu. The menu item is
appended at the end of the list if <em>index</em> is negative.
<p> Note that keyboard accelerators in Qt are not application-global,
instead they are bound to a certain top-level window. For example,
accelerators in <a href="qpopupmenu.html">QPopupMenu</a> items only work for menus that are
associated with a certain window. This is true for popup menus
that live in a menu bar since their accelerators will then be
installed in the menu bar itself. This also applies to stand-alone
popup menus that have a top-level widget in their parentWidget()
chain. The menu will then install its accelerator object on that
top-level widget. For all other cases use an independent <a href="qaccel.html">QAccel</a>
object.
<p> <b>Warning:</b> Be careful when passing a literal 0 to <a href="#insertItem">insertItem</a>()
because some C++ compilers choose the wrong overloaded function.
Cast the 0 to what you mean, e.g. <tt>(QObject*)0</tt>.
<p> <b>Warning:</b> On Mac OS X, items that connect to a slot that are inserted into a
menubar will not function as we use the native menubar that knows nothing
about signals or slots. Instead insert the items into a popup menu and
insert the popup menu into the menubar. This may be fixed in a future Qt
version.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), <a href="#connectItem">connectItem</a>(), <a href="qaccel.html">QAccel</a>, and <a href="qnamespace-h.html">qnamespace.h</a>.
<p>Examples: <a href="addressbook-example.html#x569">addressbook/mainwindow.cpp</a>, <a href="canvas-example.html#x2936">canvas/canvas.cpp</a>, <a href="menu-example.html#x1869">menu/menu.cpp</a>, <a href="qwerty-example.html#x371">qwerty/qwerty.cpp</a>, <a href="scrollview-example.html#x634">scrollview/scrollview.cpp</a>, <a href="showimg-example.html#x1327">showimg/showimg.cpp</a>, and <a href="sound-example.html#x2810">sound/sound.cpp</a>.
<h3 class=fn>int <a name="insertItem-2"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qstring.html">QString</a> & text, const <a href="qobject.html">QObject</a> * receiver, const char * member, const <a href="qkeysequence.html">QKeySequence</a> & accel = 0, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, text <em>text</em>, accelerator
<em>accel</em>, optional id <em>id</em>, and optional <em>index</em> position. The
menu item is connected it to the <em>receiver</em>'s <em>member</em> slot. The
icon will be displayed to the left of the text in the item.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), <a href="#connectItem">connectItem</a>(), <a href="qaccel.html">QAccel</a>, and <a href="qnamespace-h.html">qnamespace.h</a>.
<h3 class=fn>int <a name="insertItem-3"></a>QMenuData::insertItem ( const <a href="qpixmap.html">QPixmap</a> & pixmap, const <a href="qobject.html">QObject</a> * receiver, const char * member, const <a href="qkeysequence.html">QKeySequence</a> & accel = 0, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with pixmap <em>pixmap</em>, accelerator <em>accel</em>,
optional id <em>id</em>, and optional <em>index</em> position. The menu item
is connected it to the <em>receiver</em>'s <em>member</em> slot. The icon will
be displayed to the left of the text in the item.
<p> To look best when being highlighted as a menu item, the pixmap
should provide a mask (see <a href="qpixmap.html#mask">QPixmap::mask</a>()).
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-4"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qpixmap.html">QPixmap</a> & pixmap, const <a href="qobject.html">QObject</a> * receiver, const char * member, const <a href="qkeysequence.html">QKeySequence</a> & accel = 0, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, pixmap <em>pixmap</em>,
accelerator <em>accel</em>, optional id <em>id</em>, and optional <em>index</em>
position. The icon will be displayed to the left of the pixmap in
the item. The item is connected to the <em>member</em> slot in the <em>receiver</em> object.
<p> To look best when being highlighted as a menu item, the pixmap
should provide a mask (see <a href="qpixmap.html#mask">QPixmap::mask</a>()).
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), <a href="#connectItem">connectItem</a>(), <a href="qaccel.html">QAccel</a>, and <a href="qnamespace-h.html">qnamespace.h</a>.
<h3 class=fn>int <a name="insertItem-5"></a>QMenuData::insertItem ( const <a href="qstring.html">QString</a> & text, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with text <em>text</em>, optional id <em>id</em>, and
optional <em>index</em> position.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-6"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qstring.html">QString</a> & text, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, text <em>text</em>, optional id
<em>id</em>, and optional <em>index</em> position. The icon will be displayed
to the left of the text in the item.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-7"></a>QMenuData::insertItem ( const <a href="qstring.html">QString</a> & text, <a href="qpopupmenu.html">QPopupMenu</a> * popup, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with text <em>text</em>, submenu <em>popup</em>, optional
id <em>id</em>, and optional <em>index</em> position.
<p> The <em>popup</em> must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-8"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qstring.html">QString</a> & text, <a href="qpopupmenu.html">QPopupMenu</a> * popup, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, text <em>text</em>, submenu <em>popup</em>, optional id <em>id</em>, and optional <em>index</em> position. The icon
will be displayed to the left of the text in the item.
<p> The <em>popup</em> must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-9"></a>QMenuData::insertItem ( const <a href="qpixmap.html">QPixmap</a> & pixmap, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with pixmap <em>pixmap</em>, optional id <em>id</em>, and
optional <em>index</em> position.
<p> To look best when being highlighted as a menu item, the pixmap
should provide a mask (see <a href="qpixmap.html#mask">QPixmap::mask</a>()).
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-a"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qpixmap.html">QPixmap</a> & pixmap, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, pixmap <em>pixmap</em>, optional
id <em>id</em>, and optional <em>index</em> position. The icon will be
displayed to the left of the pixmap in the item.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-b"></a>QMenuData::insertItem ( const <a href="qpixmap.html">QPixmap</a> & pixmap, <a href="qpopupmenu.html">QPopupMenu</a> * popup, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with pixmap <em>pixmap</em>, submenu <em>popup</em>,
optional id <em>id</em>, and optional <em>index</em> position.
<p> The <em>popup</em> must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-c"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, const <a href="qpixmap.html">QPixmap</a> & pixmap, <a href="qpopupmenu.html">QPopupMenu</a> * popup, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item with icon <em>icon</em>, pixmap <em>pixmap</em> submenu <em>popup</em>, optional id <em>id</em>, and optional <em>index</em> position. The icon
will be displayed to the left of the pixmap in the item.
<p> The <em>popup</em> must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>(), <a href="#changeItem">changeItem</a>(), <a href="#setAccel">setAccel</a>(), and <a href="#connectItem">connectItem</a>().
<h3 class=fn>int <a name="insertItem-d"></a>QMenuData::insertItem ( <a href="qwidget.html">QWidget</a> * widget, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a menu item that consists of the widget <em>widget</em> with
optional id <em>id</em>, and optional <em>index</em> position.
<p> Ownership of <em>widget</em> is transferred to the popup menu or to the
menu bar.
<p> Theoretically, any widget can be inserted into a popup menu. In
practice, this only makes sense with certain widgets.
<p> If a widget is not focus-enabled (see
<a href="qwidget.html#isFocusEnabled">QWidget::isFocusEnabled</a>()), the menu treats it as a separator;
this means that the item is not selectable and will never get
focus. In this way you can, for example, simply insert a <a href="qlabel.html">QLabel</a> if
you need a popup menu with a title.
<p> If the widget is focus-enabled it will get focus when the user
traverses the popup menu with the arrow keys. If the widget does
not accept <tt>ArrowUp</tt> and <tt>ArrowDown</tt> in its key event handler,
the focus will move back to the menu when the respective arrow key
is hit one more time. This works with a <a href="qlineedit.html">QLineEdit</a>, for example. If
the widget accepts the arrow key itself, it must also provide the
possibility to put the focus back on the menu again by calling
<a href="qwidget.html#focusNextPrevChild">QWidget::focusNextPrevChild</a>(). Futhermore, if the embedded widget
closes the menu when the user made a selection, this can be done
safely by calling:
<pre>
if ( isVisible() &&
parentWidget() &&
parentWidget()->inherits("QPopupMenu") )
parentWidget()->close();
</pre>
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#removeItem">removeItem</a>().
<h3 class=fn>int <a name="insertItem-e"></a>QMenuData::insertItem ( const <a href="qiconset.html">QIconSet</a> & icon, <a href="qcustommenuitem.html">QCustomMenuItem</a> * custom, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a custom menu item <em>custom</em> with an <em>icon</em> and with
optional id <em>id</em>, and optional <em>index</em> position.
<p> This only works with popup menus. It is not supported for menu
bars. Ownership of <em>custom</em> is transferred to the popup menu.
<p> If you want to connect a custom item to a slot, use <a href="#connectItem">connectItem</a>().
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#connectItem">connectItem</a>(), <a href="#removeItem">removeItem</a>(), and <a href="qcustommenuitem.html">QCustomMenuItem</a>.
<h3 class=fn>int <a name="insertItem-f"></a>QMenuData::insertItem ( <a href="qcustommenuitem.html">QCustomMenuItem</a> * custom, int id = -1, int index = -1 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Inserts a custom menu item <em>custom</em> with optional id <em>id</em>, and
optional <em>index</em> position.
<p> This only works with popup menus. It is not supported for menu
bars. Ownership of <em>custom</em> is transferred to the popup menu.
<p> If you want to connect a custom item to a slot, use <a href="#connectItem">connectItem</a>().
<p> Returns the allocated <a href="qmenudata.html#menu-identifier">menu identifier</a> number (<em>id</em> if <em>id</em> >= 0).
<p> <p>See also <a href="#connectItem">connectItem</a>(), <a href="#removeItem">removeItem</a>(), and <a href="qcustommenuitem.html">QCustomMenuItem</a>.
<h3 class=fn>int <a name="insertSeparator"></a>QMenuData::insertSeparator ( int index = -1 )
</h3>
Inserts a separator at position <em>index</em>, and returns the <a href="qmenudata.html#menu-identifier">menu identifier</a>
number allocated to it. The separator becomes the last menu item if
<em>index</em> is negative.
<p> In a popup menu a separator is rendered as a horizontal line. In a
<a href="motif-extension.html#Motif">Motif</a> menu bar a separator is spacing, so the rest of the items
(normally just "Help") are drawn right-justified. In a Windows
menu bar separators are ignored (to comply with the Windows style
guidelines).
<p>Examples: <a href="addressbook-example.html#x570">addressbook/mainwindow.cpp</a>, <a href="menu-example.html#x1870">menu/menu.cpp</a>, <a href="progress-example.html#x69">progress/progress.cpp</a>, <a href="qwerty-example.html#x372">qwerty/qwerty.cpp</a>, <a href="scrollview-example.html#x635">scrollview/scrollview.cpp</a>, <a href="showimg-example.html#x1328">showimg/showimg.cpp</a>, and <a href="sound-example.html#x2811">sound/sound.cpp</a>.
<h3 class=fn>bool <a name="isItemActive"></a>QMenuData::isItemActive ( int id ) const
</h3>
Returns TRUE if the menu item with the id <em>id</em> is currently
active; otherwise returns FALSE.
<h3 class=fn>bool <a name="isItemChecked"></a>QMenuData::isItemChecked ( int id ) const
</h3>
Returns TRUE if the menu item with the id <em>id</em> has been checked;
otherwise returns FALSE.
<p> <p>See also <a href="#setItemChecked">setItemChecked</a>().
<p>Examples: <a href="canvas-example.html#x2938">canvas/canvas.cpp</a>, <a href="progress-example.html#x70">progress/progress.cpp</a>, and <a href="showimg-example.html#x1329">showimg/showimg.cpp</a>.
<h3 class=fn>bool <a name="isItemEnabled"></a>QMenuData::isItemEnabled ( int id ) const
</h3>
Returns TRUE if the item with identifier <em>id</em> is enabled;
otherwise returns FALSE
<p> <p>See also <a href="#setItemEnabled">setItemEnabled</a>() and <a href="#isItemVisible">isItemVisible</a>().
<h3 class=fn>bool <a name="isItemVisible"></a>QMenuData::isItemVisible ( int id ) const
</h3>
Returns TRUE if the menu item with the id <em>id</em> is visible;
otherwise returns FALSE.
<p> <p>See also <a href="#setItemVisible">setItemVisible</a>().
<h3 class=fn>int <a name="itemParameter"></a>QMenuData::itemParameter ( int id ) const
</h3>
Returns the parameter of the activation signal of item <em>id</em>.
<p> If no parameter has been specified for this item with
<a href="#setItemParameter">setItemParameter</a>(), the value defaults to <em>id</em>.
<p> <p>See also <a href="#connectItem">connectItem</a>(), <a href="#disconnectItem">disconnectItem</a>(), and <a href="#setItemParameter">setItemParameter</a>().
<h3 class=fn>void <a name="menuContentsChanged"></a>QMenuData::menuContentsChanged ()<tt> [virtual protected]</tt>
</h3>
Virtual function; notifies subclasses that one or more items have
been inserted or removed.
<p>Reimplemented in <a href="qmenubar.html#menuContentsChanged">QMenuBar</a>.
<h3 class=fn>void <a name="menuDelPopup"></a>QMenuData::menuDelPopup ( <a href="qpopupmenu.html">QPopupMenu</a> * )<tt> [virtual protected]</tt>
</h3>
Virtual function; notifies subclasses that a popup menu item has
been removed.
<h3 class=fn>void <a name="menuInsPopup"></a>QMenuData::menuInsPopup ( <a href="qpopupmenu.html">QPopupMenu</a> * )<tt> [virtual protected]</tt>
</h3>
Virtual function; notifies subclasses that a popup menu item has
been inserted.
<h3 class=fn>void <a name="menuStateChanged"></a>QMenuData::menuStateChanged ()<tt> [virtual protected]</tt>
</h3>
Virtual function; notifies subclasses that one or more items have
changed state (enabled/disabled or checked/unchecked).
<p>Reimplemented in <a href="qmenubar.html#menuStateChanged">QMenuBar</a>.
<h3 class=fn><a href="qpixmap.html">QPixmap</a> * <a name="pixmap"></a>QMenuData::pixmap ( int id ) const
</h3>
Returns the pixmap that has been set for menu item <em>id</em>, or 0 if
no pixmap has been set.
<p> <p>See also <a href="#changeItem">changeItem</a>(), <a href="#text">text</a>(), and <a href="#iconSet">iconSet</a>().
<h3 class=fn>void <a name="removeItem"></a>QMenuData::removeItem ( int id )
</h3>
<p> Removes the menu item that has the identifier <em>id</em>.
<p> <p>See also <a href="#removeItemAt">removeItemAt</a>() and <a href="#clear">clear</a>().
<p>Example: <a href="canvas-chart-example.html#x2885">chart/chartform.cpp</a>.
<h3 class=fn>void <a name="removeItemAt"></a>QMenuData::removeItemAt ( int index )
</h3>
Removes the menu item at position <em>index</em>.
<p> <p>See also <a href="#removeItem">removeItem</a>() and <a href="#clear">clear</a>().
<h3 class=fn>void <a name="setAccel"></a>QMenuData::setAccel ( const <a href="qkeysequence.html">QKeySequence</a> & key, int id )
</h3>
Sets the accelerator key for the menu item <em>id</em> to <em>key</em>.
<p> An accelerator key consists of a key code and a combination of the
modifiers <tt>SHIFT</tt>, <tt>CTRL</tt>, <tt>ALT</tt> or <tt>UNICODE_ACCEL</tt> (OR'ed or
added). The header file <a href="qnamespace-h.html">qnamespace.h</a> contains a list of key
codes.
<p> Defining an accelerator key produces a text that is added to the
menu item; for instance, <tt>CTRL</tt> + <tt>Key_O</tt> produces "Ctrl+O". The
text is formatted differently for different platforms.
<p> Note that keyboard accelerators in Qt are not application-global,
instead they are bound to a certain top-level window. For example,
accelerators in <a href="qpopupmenu.html">QPopupMenu</a> items only work for menus that are
associated with a certain window. This is true for popup menus
that live in a menu bar since their accelerators will then be
installed in the menu bar itself. This also applies to stand-alone
popup menus that have a top-level widget in their parentWidget()
chain. The menu will then install its accelerator object on that
top-level widget. For all other cases use an independent <a href="qaccel.html">QAccel</a>
object.
<p> Example:
<pre>
<a href="qmenubar.html">QMenuBar</a> *mainMenu = new <a href="qmenubar.html">QMenuBar</a>;
<a href="qpopupmenu.html">QPopupMenu</a> *fileMenu = new <a href="qpopupmenu.html">QPopupMenu</a>; // file sub menu
fileMenu-><a href="#insertItem">insertItem</a>( "Open Document", 67 ); // add "Open" item
fileMenu-><a href="#setAccel">setAccel</a>( CTRL + Key_O, 67 ); // Ctrl+O to open
fileMenu-><a href="#insertItem">insertItem</a>( "Quit", 69 ); // add "Quit" item
fileMenu-><a href="#setAccel">setAccel</a>( CTRL + ALT + Key_Delete, 69 ); // add Alt+Del to quit
mainMenu-><a href="#insertItem">insertItem</a>( "File", fileMenu ); // add the file menu
</pre>
<p> If you need to translate accelerators, use tr() with a string:
<pre>
fileMenu->setAccel( tr("Ctrl+O"), 67 );
</pre>
<p> You can also specify the accelerator in the <a href="#insertItem">insertItem</a>() function.
You may prefer to use <a href="qaction.html">QAction</a> to associate accelerators with menu
items.
<p> <p>See also <a href="#accel">accel</a>(), <a href="#insertItem">insertItem</a>(), <a href="qaccel.html">QAccel</a>, and <a href="qaction.html">QAction</a>.
<p>Example: <a href="menu-example.html#x1871">menu/menu.cpp</a>.
<h3 class=fn>void <a name="setId"></a>QMenuData::setId ( int index, int id )<tt> [virtual]</tt>
</h3>
Sets the <a href="qmenudata.html#menu-identifier">menu identifier</a> of the item at <em>index</em> to <em>id</em>.
<p> If <em>index</em> is out of range, the operation is ignored.
<p> <p>See also <a href="#idAt">idAt</a>().
<h3 class=fn>void <a name="setItemChecked"></a>QMenuData::setItemChecked ( int id, bool check )
</h3>
If <em>check</em> is TRUE, checks the menu item with id <em>id</em>; otherwise
unchecks the menu item with id <em>id</em>. Calls
<a href="qpopupmenu.html#setCheckable">QPopupMenu::setCheckable</a>( TRUE ) if necessary.
<p> <p>See also <a href="#isItemChecked">isItemChecked</a>().
<p>Examples: <a href="canvas-example.html#x2939">canvas/canvas.cpp</a>, <a href="grapher-nsplugin-example.html#x2749">grapher/grapher.cpp</a>, <a href="mdi-example.html#x2032">mdi/application.cpp</a>, <a href="menu-example.html#x1872">menu/menu.cpp</a>, <a href="progress-example.html#x71">progress/progress.cpp</a>, <a href="scrollview-example.html#x636">scrollview/scrollview.cpp</a>, and <a href="showimg-example.html#x1330">showimg/showimg.cpp</a>.
<h3 class=fn>void <a name="setItemEnabled"></a>QMenuData::setItemEnabled ( int id, bool enable )
</h3>
If <em>enable</em> is TRUE, enables the menu item with identifier <em>id</em>;
otherwise disables the menu item with identifier <em>id</em>.
<p> <p>See also <a href="#isItemEnabled">isItemEnabled</a>().
<p>Examples: <a href="mdi-example.html#x2033">mdi/application.cpp</a>, <a href="menu-example.html#x1873">menu/menu.cpp</a>, <a href="progress-example.html#x72">progress/progress.cpp</a>, and <a href="showimg-example.html#x1331">showimg/showimg.cpp</a>.
<h3 class=fn>bool <a name="setItemParameter"></a>QMenuData::setItemParameter ( int id, int param )
</h3>
Sets the parameter of the activation signal of item <em>id</em> to <em>param</em>.
<p> If any receiver takes an integer parameter, this value is passed.
<p> <p>See also <a href="#connectItem">connectItem</a>(), <a href="#disconnectItem">disconnectItem</a>(), and <a href="#itemParameter">itemParameter</a>().
<p>Example: <a href="mdi-example.html#x2034">mdi/application.cpp</a>.
<h3 class=fn>void <a name="setItemVisible"></a>QMenuData::setItemVisible ( int id, bool visible )
</h3>
If <em>visible</em> is TRUE, shows the menu item with id <em>id</em>; otherwise
hides the menu item with id <em>id</em>.
<p> <p>See also <a href="#isItemVisible">isItemVisible</a>() and <a href="#isItemEnabled">isItemEnabled</a>().
<h3 class=fn>void <a name="setWhatsThis"></a>QMenuData::setWhatsThis ( int id, const <a href="qstring.html">QString</a> & text )
</h3>
Sets <em>text</em> as What's This help for the menu item with identifier
<em>id</em>.
<p> <p>See also <a href="#whatsThis">whatsThis</a>().
<p>Examples: <a href="simple-application-example.html#x1554">application/application.cpp</a>, <a href="helpsystem-example.html#x2689">helpsystem/mainwindow.cpp</a>, and <a href="mdi-example.html#x2035">mdi/application.cpp</a>.
<h3 class=fn><a href="qstring.html">QString</a> <a name="text"></a>QMenuData::text ( int id ) const
</h3>
Returns the text that has been set for menu item <em>id</em>, or
<a href="qstring.html#QString-null">QString::null</a> if no text has been set.
<p> <p>See also <a href="#changeItem">changeItem</a>(), <a href="#pixmap">pixmap</a>(), and <a href="#iconSet">iconSet</a>().
<p>Examples: <a href="qdir-example.html#x1831">qdir/qdir.cpp</a> and <a href="showimg-example.html#x1332">showimg/showimg.cpp</a>.
<h3 class=fn>void <a name="updateItem"></a>QMenuData::updateItem ( int id )<tt> [virtual]</tt>
</h3>
Virtual function; notifies subclasses about an item with <em>id</em>
that has been changed.
<p>Reimplemented in <a href="qpopupmenu.html#updateItem">QPopupMenu</a>.
<h3 class=fn><a href="qstring.html">QString</a> <a name="whatsThis"></a>QMenuData::whatsThis ( int id ) const
</h3>
Returns the What's This help text for the item with identifier <em>id</em> or <a href="qstring.html#QString-null">QString::null</a> if no text has yet been defined.
<p> <p>See also <a href="#setWhatsThis">setWhatsThis</a>().
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