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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QJisCodec Class Reference</h1>

<p>The QJisCodec class provides conversion to and from JIS character sets.
<a href="#details">More...</a>
<p>All the functions in this class are <a href="threads.html#reentrant">reentrant</a> when Qt is built with thread support.</p>
<p><tt>#include &lt;<a href="qjiscodec-h.html">qjiscodec.h</a>&gt;</tt>
<p>Inherits <a href="qtextcodec.html">QTextCodec</a>.
<p><a href="qjiscodec-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn>virtual const char * <a href="#mimeName"><b>mimeName</b></a> () const</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
 


<p> The QJisCodec class provides conversion to and from JIS character sets.
<p> More precisely, the QJisCodec class subclasses <a href="qtextcodec.html">QTextCodec</a> to
provide support for JIS X 0201 Latin, JIS X 0201 Kana, JIS X 0208
and JIS X 0212.
<p> The environment variable UNICODEMAP_JP can be used to fine-tune
QJisCodec, <a href="qsjiscodec.html">QSjisCodec</a> and <a href="qeucjpcodec.html">QEucJpCodec</a>. The mapping names are as for
the Japanese XML working group's <a href="http://www.y-adagio.com/public/standards/tr_xml_jpf/toc.htm">XML
  Japanese Profile</a>, because it names and explains all the
widely used mappings. Here are brief descriptions, written by
Serika Kurusugawa:
<p> <ul>
<p> <li> "unicode-0.9" or "unicode-0201" for Unicode style. This assumes
JISX0201 for 0x00-0x7f. (0.9 is a table version of jisx02xx mapping
used for Uniocde spec version 1.1.)
<p> <li> "unicode-ascii" This assumes US-ASCII for 0x00-0x7f; some
chars (JISX0208 0x2140 and JISX0212 0x2237) are different from
Unicode 1.1 to avoid conflict.
<p> <li> "open-19970715-0201" ("open-0201" for convenience) or
"jisx0221-1995" for JISX0221-JISX0201 style. JIS X 0221 is JIS
version of Unicode, but a few chars (0x5c, 0x7e, 0x2140, 0x216f,
0x2131) are different from Unicode 1.1. This is used when 0x5c is
treated as YEN SIGN.
<p> <li> "open-19970715-ascii" ("open-ascii" for convenience) for
JISX0221-ASCII style. This is used when 0x5c is treated as REVERSE
SOLIDUS.
<p> <li> "open-19970715-ms" ("open-ms" for convenience) or "cp932" for
Microsoft Windows style. Windows Code Page 932. Some chars (0x2140,
0x2141, 0x2142, 0x215d, 0x2171, 0x2172) are different from Unicode
1.1.
<p> <li> "jdk1.1.7" for Sun's JDK style. Same as Unicode 1.1, except that
JIS 0x2140 is mapped to UFF3C. Either ASCII or JISX0201 can be used
for 0x00-0x7f.
<p> </ul>
<p> In addition, the extensions "nec-vdc", "ibm-vdc" and "udc" are
supported.
<p> For example, if you want to use Unicode style conversion but with
NEC's extension, set <tt>UNICODEMAP_JP</tt> to
<nobr><tt>unicode-0.9, nec-vdc</tt>.</nobr> (You will probably
need to quote that in a shell command.)
<p> Most of the code here was written by Serika Kurusugawa,
a.k.a. Junji Takagi, and is included in Qt with the author's
permission and the grateful thanks of the Trolltech team. Here is
the copyright statement for that code:
<p> 
<p> Copyright (C) 1999 Serika Kurusugawa. All rights reserved.
<p> Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
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<li> Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer in the
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<p>See also <a href="i18n.html">Internationalization with Qt</a>.

<hr><h2>Member Function Documentation</h2>
<h3 class=fn>const char * <a name="mimeName"></a>QJisCodec::mimeName () const<tt> [virtual]</tt>
</h3>
Returns the codec's mime name.

<p>Reimplemented from <a href="qtextcodec.html#mimeName">QTextCodec</a>.
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