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<a href="#GimpUnitMenu.synopsis" class="shortcut">Top</a>
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<a href="#GimpUnitMenu.description" class="shortcut">Description</a>
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<a href="#GimpUnitMenu.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a href="#GimpUnitMenu.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
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<a href="#GimpUnitMenu.signals" class="shortcut">Signals</a>
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<div class="refentry">
<a name="GimpUnitMenu"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="GimpUnitMenu.top_of_page"></a>GimpUnitMenu</span></h2>
<p>GimpUnitMenu — Widget for selecting a <a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a>.</p>
</td>
<td valign="top" align="right"><img src="gimp-unit-menu.png"></td>
</tr></table></div>
<div class="refsynopsisdiv">
<a name="GimpUnitMenu.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis"> <a class="link" href="GimpUnitMenu.html#GimpUnitMenu-struct" title="GimpUnitMenu">GimpUnitMenu</a>;
<span class="returnvalue">GtkWidget</span> * <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-new" title="gimp_unit_menu_new ()">gimp_unit_menu_new</a> (<em class="parameter"><code>const <span class="type">gchar</span> *format</code></em>,
<em class="parameter"><code><a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> unit</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_pixels</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_percent</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_custom</code></em>);
<span class="returnvalue">void</span> <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-set-unit" title="gimp_unit_menu_set_unit ()">gimp_unit_menu_set_unit</a> (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>,
<em class="parameter"><code><a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> unit</code></em>);
<a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="returnvalue">GimpUnit</span></a> <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-get-unit" title="gimp_unit_menu_get_unit ()">gimp_unit_menu_get_unit</a> (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>);
<span class="returnvalue">gint</span> <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-get-pixel-digits" title="gimp_unit_menu_get_pixel_digits ()">gimp_unit_menu_get_pixel_digits</a> (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>);
<span class="returnvalue">void</span> <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-set-pixel-digits" title="gimp_unit_menu_set_pixel_digits ()">gimp_unit_menu_set_pixel_digits</a> (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>,
<em class="parameter"><code><span class="type">gint</span> digits</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----GInitiallyUnowned
+----GtkObject
+----GtkWidget
+----GtkContainer
+----GtkBin
+----GtkButton
+----GtkOptionMenu
+----GimpUnitMenu
</pre>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
GimpUnitMenu implements
AtkImplementorIface, GtkBuildable and GtkActivatable.</p>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.signals"></a><h2>Signals</h2>
<pre class="synopsis">
"<a class="link" href="GimpUnitMenu.html#GimpUnitMenu-unit-changed" title='The "unit-changed" signal'>unit-changed</a>" : <code class="literal">Run First</code>
</pre>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.description"></a><h2>Description</h2>
<p>
This widget provides a <span class="type">GtkOptionMenu</span> which contains a list of <a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a>'s.
</p>
<p>
You can specify the string that will be displayed for each unit by
passing a printf-like <em class="parameter"><code>format</code></em> string to <a class="link" href="GimpUnitMenu.html#gimp-unit-menu-new" title="gimp_unit_menu_new ()"><code class="function">gimp_unit_menu_new()</code></a>.
</p>
<p>
The constructor also lets you choose if the menu should contain items
for GIMP_UNIT_PIXEL, GIMP_UNIT_PERCENT and a "More..." item which will
pop up a dialog for selecting user-defined units.
</p>
<p>
Whenever the user selects a unit from the menu or the dialog, the
"unit_changed" signal will be emitted.
</p>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="GimpUnitMenu-struct"></a><h3>GimpUnitMenu</h3>
<pre class="programlisting">typedef struct _GimpUnitMenu GimpUnitMenu;</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2">
<a name="gimp-unit-menu-new"></a><h3>gimp_unit_menu_new ()</h3>
<pre class="programlisting"><span class="returnvalue">GtkWidget</span> * gimp_unit_menu_new (<em class="parameter"><code>const <span class="type">gchar</span> *format</code></em>,
<em class="parameter"><code><a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> unit</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_pixels</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_percent</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> show_custom</code></em>);</pre>
<p>
Creates a new <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> widget.
</p>
<p>
The <em class="parameter"><code>format</code></em> string supports the following percent expansions:
</p>
<p>
</p>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col>
<col>
</colgroup>
<tbody>
<tr>
<td>% f</td>
<td>Factor (how many units make up an inch)</td>
</tr>
<tr>
<td>% y</td>
<td>Symbol (e.g. "''" for GIMP_UNIT_INCH)</td>
</tr>
<tr>
<td>% a</td>
<td>Abbreviation</td>
</tr>
<tr>
<td>% s</td>
<td>Singular</td>
</tr>
<tr>
<td>% p</td>
<td>Plural</td>
</tr>
<tr>
<td>%%</td>
<td>Literal percent</td>
</tr>
</tbody>
</table></div>
<p>
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>format</code></em> :</span></p></td>
<td>A printf-like format string which is used to create the unit
strings.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>unit</code></em> :</span></p></td>
<td>The initially selected unit.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>show_pixels</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> if the unit menu should contain an item for
GIMP_UNIT_PIXEL.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>show_percent</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> in the unit menu should contain an item for
GIMP_UNIT_PERCENT.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>show_custom</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> if the unit menu should contain a "More..." item for
opening the user-defined-unit selection dialog.</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>A pointer to the new <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> widget.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gimp-unit-menu-set-unit"></a><h3>gimp_unit_menu_set_unit ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> gimp_unit_menu_set_unit (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>,
<em class="parameter"><code><a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> unit</code></em>);</pre>
<p>
Sets a new <a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> for the specified <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>menu</code></em> :</span></p></td>
<td>The unit menu you want to set the unit for.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>unit</code></em> :</span></p></td>
<td>The new unit.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gimp-unit-menu-get-unit"></a><h3>gimp_unit_menu_get_unit ()</h3>
<pre class="programlisting"><a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="returnvalue">GimpUnit</span></a> gimp_unit_menu_get_unit (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>);</pre>
<p>
Returns the <a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> the user has selected from the <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>menu</code></em> :</span></p></td>
<td>The unit menu you want to know the unit of.</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The unit the user has selected.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gimp-unit-menu-get-pixel-digits"></a><h3>gimp_unit_menu_get_pixel_digits ()</h3>
<pre class="programlisting"><span class="returnvalue">gint</span> gimp_unit_menu_get_pixel_digits (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>);</pre>
<p>
Retrieve the number of digits for a pixel size as set by
<code class="function">gimp_unit_set_pixel_digits()</code>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>menu</code></em> :</span></p></td>
<td>a <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the configured number of digits for a pixel size</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gimp-unit-menu-set-pixel-digits"></a><h3>gimp_unit_menu_set_pixel_digits ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> gimp_unit_menu_set_pixel_digits (<em class="parameter"><code><a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *menu</code></em>,
<em class="parameter"><code><span class="type">gint</span> digits</code></em>);</pre>
<p>
A GimpUnitMenu can be setup to control the number of digits shown
by attached spinbuttons. Please refer to the documentation of
<a class="link" href="libgimpwidgets-GimpWidgets.html#gimp-unit-menu-update" title="gimp_unit_menu_update ()"><code class="function">gimp_unit_menu_update()</code></a> to see how this is done.
</p>
<p>
This function allows to specify the number of digits shown for a
size in pixels. Usually this is 0 (only full pixels). If you want
to allow the user to specify sub-pixel sizes using the attached
spinbuttons, specify the number of digits after the decimal point
here. You should do this after attaching your spinbuttons.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>menu</code></em> :</span></p></td>
<td>a <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>digits</code></em> :</span></p></td>
<td>the number of digits to display for a pixel size</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="GimpUnitMenu-unit-changed"></a><h3>The <code class="literal">"unit-changed"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a> *arg0,
<span class="type">gpointer</span> user_data) : <code class="literal">Run First</code></pre>
<p>
This signal is emitted whenever the user selects a <a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a> from
the <a class="link" href="GimpUnitMenu.html" title="GimpUnitMenu"><span class="type">GimpUnitMenu</span></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr></tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="GimpUnitMenu.see-also"></a><h2>See Also</h2>
<p>
<a href="../libgimpbase/libgimpbase-gimpunit.html#GimpUnit"><span class="type">GimpUnit</span></a>
</p>
<p>
<a class="link" href="GimpSizeEntry.html" title="GimpSizeEntry"><span class="type">GimpSizeEntry</span></a>
</p>
<p>
<a class="link" href="libgimpwidgets-GimpWidgets.html#gimp-coordinates-new" title="gimp_coordinates_new ()"><code class="function">gimp_coordinates_new()</code></a>
</p>
</div>
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