/usr/lib/slic3r-prusa3d/Slic3r/Model.pm is in slic3r-prusa 1.39.1+dfsg-3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | # extends C++ class Slic3r::Model
package Slic3r::Model;
use List::Util qw(first max any);
sub merge {
my $class = shift;
my @models = @_;
my $new_model = ref($class)
? $class
: $class->new;
$new_model->add_object($_) for map @{$_->objects}, @models;
return $new_model;
}
sub add_object {
my $self = shift;
if (@_ == 1) {
# we have a Model::Object
my ($object) = @_;
return $self->_add_object_clone($object);
} else {
my (%args) = @_;
my $new_object = $self->_add_object;
$new_object->set_name($args{name})
if defined $args{name};
$new_object->set_input_file($args{input_file})
if defined $args{input_file};
$new_object->config->apply($args{config})
if defined $args{config};
$new_object->set_layer_height_ranges($args{layer_height_ranges})
if defined $args{layer_height_ranges};
$new_object->set_origin_translation($args{origin_translation})
if defined $args{origin_translation};
return $new_object;
}
}
sub set_material {
my $self = shift;
my ($material_id, $attributes) = @_;
my $material = $self->add_material($material_id);
$material->apply($attributes // {});
return $material;
}
# Extends C++ class Slic3r::ModelMaterial
package Slic3r::Model::Material;
sub apply {
my ($self, $attributes) = @_;
$self->set_attribute($_, $attributes{$_}) for keys %$attributes;
}
# Extends C++ class Slic3r::ModelObject
package Slic3r::Model::Object;
use List::Util qw(first sum);
sub add_volume {
my $self = shift;
my $new_volume;
if (@_ == 1) {
# we have a Model::Volume
my ($volume) = @_;
$new_volume = $self->_add_volume_clone($volume);
if ($volume->material_id ne '') {
# merge material attributes and config (should we rename materials in case of duplicates?)
if (my $material = $volume->object->model->get_material($volume->material_id)) {
my %attributes = %{ $material->attributes };
if ($self->model->has_material($volume->material_id)) {
%attributes = (%attributes, %{ $self->model->get_material($volume->material_id)->attributes })
}
my $new_material = $self->model->set_material($volume->material_id, {%attributes});
$new_material->config->apply($material->config);
}
}
} else {
my %args = @_;
$new_volume = $self->_add_volume($args{mesh});
$new_volume->set_name($args{name})
if defined $args{name};
$new_volume->set_material_id($args{material_id})
if defined $args{material_id};
$new_volume->set_modifier($args{modifier})
if defined $args{modifier};
$new_volume->config->apply($args{config})
if defined $args{config};
}
if ($new_volume->material_id ne '' && !defined $self->model->get_material($new_volume->material_id)) {
# TODO: this should be a trigger on Volume::material_id
$self->model->set_material($new_volume->material_id);
}
$self->invalidate_bounding_box;
return $new_volume;
}
sub add_instance {
my $self = shift;
if (@_ == 1) {
# we have a Model::Instance
my ($instance) = @_;
return $self->_add_instance_clone($instance);
} else {
my (%args) = @_;
my $new_instance = $self->_add_instance;
$new_instance->set_rotation($args{rotation})
if defined $args{rotation};
$new_instance->set_scaling_factor($args{scaling_factor})
if defined $args{scaling_factor};
$new_instance->set_offset($args{offset})
if defined $args{offset};
return $new_instance;
}
}
sub mesh_stats {
my $self = shift;
# TODO: sum values from all volumes
return $self->volumes->[0]->mesh->stats;
}
1;
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