/usr/include/python2.7/pygame/fastevents.h is in python-pygame 1.9.1release+dfsg-10build1.
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The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | #ifndef _FASTEVENTS_H_
#define _FASTEVENTS_H_
/*
NET2 is a threaded, event based, network IO library for SDL.
Copyright (C) 2002 Bob Pendleton
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License
as published by the Free Software Foundation; either version 2.1
of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
If you do not wish to comply with the terms of the LGPL please
contact the author as other terms are available for a fee.
Bob Pendleton
Bob@Pendleton.com
*/
#include "SDL.h"
#ifdef __cplusplus
extern "C" {
#endif
int FE_Init(void); // Initialize FE
void FE_Quit(void); // shutdown FE
void FE_PumpEvents(void); // replacement for SDL_PumpEvents
int FE_PollEvent(SDL_Event *event); // replacement for SDL_PollEvent
int FE_WaitEvent(SDL_Event *event); // replacement for SDL_WaitEvent
int FE_PushEvent(SDL_Event *event); // replacement for SDL_PushEvent
char *FE_GetError(void); // get the last error
#ifdef __cplusplus
}
#endif
#endif
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