/usr/lib/python2.7/dist-packages/libavg/appstarter.py is in python-libavg 1.8.2-1.
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# Copyright (C) 2003-2014 Ulrich von Zadow
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# Current versions can be found at www.libavg.de
#
# Original author of this file is Martin Heistermann <mh at sponc dot de>
#
import os
import gc
import math
from libavg import avg, Point2D, player
import graph
from mtemu import MTemu
import apphelpers
DEFAULT_RESOLUTION = (640, 480)
g_KbManager = apphelpers.KeyboardManager.get()
class AppStarter(object):
'''Starts an AVGApp'''
def __init__(self, appClass, resolution=DEFAULT_RESOLUTION,
debugWindowSize=None, fakeFullscreen=False):
resolution = Point2D(resolution)
testMode = not 'AVG_DEPLOY' in os.environ
if testMode and debugWindowSize is not None:
debugWindowSize = Point2D(debugWindowSize)
else:
debugWindowSize = Point2D(0, 0)
if fakeFullscreen:
if os.name != 'nt':
raise RuntimeError('Fakefullscreen is supported only on windows')
elif not testMode:
self.__enableFakeFullscreen()
fullscreen = False
else:
fullscreen = not testMode
player.enableMouse(not 'AVG_DISABLE_MOUSE' in os.environ)
player.showCursor(testMode)
self._setupBaseDivs(resolution)
player.setResolution(
fullscreen,
int(debugWindowSize.x), int(debugWindowSize.y),
0 # color depth
)
self._startApp(appClass)
def _startApp(self, appClass):
self._onBeforePlay()
player.setTimeout(0, self._onStart)
self._appInstance = appClass(self._appNode)
g_KbManager.setup(
self._appInstance.onKeyDown,
self._appInstance.onKeyUp)
self._setupDefaultKeys()
self._appInstance.setStarter(self)
player.play()
self._appInstance.exit()
g_KbManager.teardown()
def _setupBaseDivs(self, resolution):
player.loadString('''
<?xml version="1.0"?>
<!DOCTYPE avg SYSTEM "../../libavg/doc/avg.dtd">
<avg width="%s" height="%s">
</avg>''' % (resolution.x, resolution.y))
rootNode = player.getRootNode()
self._appNode = avg.DivNode(opacity=0, sensitive=False,
size=rootNode.size, parent=rootNode)
def _setupDefaultKeys(self):
pass
def _onBeforePlay(self):
pass
def _onStart(self):
self._appInstance.init()
self._appNode.opacity = 1
self._appNode.sensitive = True
self._activeApp = self._appInstance
self._appInstance.enter()
def __enableFakeFullscreen(self):
player.setWindowPos(0, 0)
player.setWindowFrame(False)
class AVGAppStarter(AppStarter):
def __init__(self, *args, **kwargs):
self.__graphs = []
self._mtEmu = None
self.__memGraph = None
self.__vidMemGraph = None
self.__frGraph = None
self.__notifyNode = None
self.__debugTouchVisOverlay = None
super(AVGAppStarter, self).__init__(*args, **kwargs)
def _setupDefaultKeys(self):
super(AVGAppStarter, self)._setupDefaultKeys()
g_KbManager.bindKey('o', self.__dumpObjects, 'Dump objects')
g_KbManager.bindKey('m', self.showMemoryUsage, 'Show memory usage graph')
g_KbManager.bindKey('f', self.showFrameRate, 'Show framerate graph')
g_KbManager.bindKey('t', self.__switchMtemu, 'Activate multitouch emulation')
g_KbManager.bindKey('e', self.__switchShowMTEvents, 'Show multitouch events')
g_KbManager.bindKey('s', self.__screenshot, 'Take screenshot')
def _onStart(self):
try:
player.getVideoMemUsed()
g_KbManager.bindKey('v', self.showVideoMemoryUsage,
'Show video memory usage graph')
except RuntimeError:
# Video memory query not supported.
pass
AppStarter._onStart(self)
def __dumpObjects(self):
gc.collect()
testHelper = player.getTestHelper()
testHelper.dumpObjects()
print 'Num anims: ', avg.getNumRunningAnims()
print 'Num python objects: ', len(gc.get_objects())
def showMemoryUsage(self):
if self.__memGraph:
self.__memGraph.unlink(True)
self.__graphs.remove(self.__memGraph)
self.__memGraph = None
else:
size = (self._appNode.width, self._appNode.height/6.0)
self.__memGraph = graph.AveragingGraph(title = 'Memory Usage',
getValue = avg.getMemoryUsage, parent=player.getRootNode(), size=size)
self.__graphs.append(self.__memGraph)
self.__positionGraphs()
def showVideoMemoryUsage(self):
if self.__vidMemGraph:
self.__vidMemGraph.unlink(True)
self.__graphs.remove(self.__vidMemGraph)
self.__vidMemGraph = None
else:
size = (self._appNode.width, self._appNode.height/6.0)
self.__vidMemGraph = graph.AveragingGraph(title='Video Memory Usage',
getValue=player.getVideoMemUsed, parent=player.getRootNode(),
size=size)
self.__graphs.append(self.__vidMemGraph)
self.__positionGraphs()
def showFrameRate(self):
if self.__frGraph:
self.__frGraph.unlink(True)
self.__graphs.remove(self.__frGraph)
self.__frGraph = None
else:
size = (self._appNode.width, self._appNode.height/6.0)
self.__frGraph = graph.SlidingGraph(title = 'Time per Frame',
getValue = player.getFrameTime, parent = self._appNode, size=size)
self.__graphs.append(self.__frGraph)
self.__positionGraphs()
def __positionGraphs(self):
ypos = 10
for gr in self.__graphs:
gr.y = ypos
ypos += gr.height + 10
def __switchMtemu(self):
if self._mtEmu is None:
self._mtEmu = MTemu()
g_KbManager.bindKey('left shift', self._mtEmu.toggleDualTouch,
'Toggle Multitouch Emulation')
g_KbManager.bindKey('right shift', self._mtEmu.toggleDualTouch,
'Toggle Multitouch Emulation')
g_KbManager.bindKey('left ctrl', self._mtEmu.toggleSource,
'Toggle Touch Source')
g_KbManager.bindKey('right ctrl', self._mtEmu.toggleSource,
'Toggle Touch Source')
else:
self._mtEmu.deinit()
g_KbManager.unbindKey('left ctrl')
g_KbManager.unbindKey('right ctrl')
g_KbManager.unbindKey('left shift')
g_KbManager.unbindKey('right shift')
del self._mtEmu
self._mtEmu = None
def __switchShowMTEvents(self):
if self.__debugTouchVisOverlay is None:
rootNode = player.getRootNode()
self.__debugTouchVisOverlay = apphelpers.TouchVisualizationOverlay(
isDebug=True, visClass=apphelpers.DebugTouchVisualization,
size=self._appNode.size, parent=rootNode)
else:
self.__debugTouchVisOverlay.unlink(True)
del self.__debugTouchVisOverlay
self.__debugTouchVisOverlay = None
def __killNotifyNode(self):
if self.__notifyNode:
self.__notifyNode.unlink()
self.__notifyNode = None
def __screenshot(self):
fnum = 0
fnameTemplate = 'screenshot-%03d.png'
while os.path.exists(fnameTemplate % fnum):
fnum += 1
try:
player.screenshot().save('screenshot-%03d.png' % fnum)
except RuntimeError:
text = 'Cannot save snapshot file'
else:
text = 'Screenshot saved as ' + fnameTemplate % fnum
self.__killNotifyNode()
self.__notifyNode = avg.WordsNode(
text=text, x=player.getRootNode().width - 50,
y=player.getRootNode().height - 50, alignment='right', fontsize=20,
sensitive=False, parent=player.getRootNode())
player.setTimeout(2000, self.__killNotifyNode)
class AVGMTAppStarter(AVGAppStarter):
def __init__(self, *args, **kwargs):
self.__touchVisOverlay = None
super(AVGMTAppStarter, self).__init__(*args, **kwargs)
def setTouchVisualization(self, visClass):
if not(self.__touchVisOverlay is None):
self.__touchVisOverlay.unlink(True)
del self.__touchVisOverlay
self.__touchVisOverlay = None
if not(visClass is None):
rootNode = player.getRootNode()
self.__touchVisOverlay = apphelpers.TouchVisualizationOverlay(
isDebug=False, visClass=visClass, size=self._appNode.size,
parent=rootNode)
def toggleTrackerImage(self):
if self.__showTrackerImage:
self.hideTrackerImage()
else:
self.showTrackerImage()
def showTrackerImage(self):
if self.__showTrackerImage:
return
self.__showTrackerImage = True
self.__updateTrackerImageInterval = \
player.subscribe(player.ON_FRAME, self.__updateTrackerImage)
self.__trackerImageNode.opacity = 1
self.tracker.setDebugImages(False, True)
def hideTrackerImage(self):
if not self.__showTrackerImage:
return
self.__showTrackerImage = False
if self.__updateTrackerImageInterval:
player.clearInterval(self.__updateTrackerImageInterval)
self.__updateTrackerImageInterval = None
self.__trackerImageNode.opacity = 0
self.tracker.setDebugImages(False, False)
def __updateTrackerImage(self):
def transformPos((x,y)):
if self.trackerFlipX:
x = 1 - x
if self.trackerFlipY:
y = 1 - y
return (x, y)
fingerBitmap = self.tracker.getImage(avg.IMG_FINGERS)
node = self.__trackerImageNode
node.setBitmap(fingerBitmap)
node.pos = self.tracker.getDisplayROIPos()
node.size = self.tracker.getDisplayROISize()
grid = node.getOrigVertexCoords()
grid = [ [ transformPos(pos) for pos in line ] for line in grid]
node.setWarpedVertexCoords(grid)
def _onStart(self):
from camcalibrator import Calibrator
# we must add the tracker first, calibrator depends on it
try:
player.enableMultitouch()
except RuntimeError, err:
avg.logger.warning(str(err))
self.tracker = player.getTracker()
if self.tracker:
if Calibrator:
self.__calibratorNode = player.createNode('div',{
'opacity': 0,
'active': False,
})
rootNode = player.getRootNode()
rootNode.appendChild(self.__calibratorNode)
self.__calibratorNode.size = rootNode.size
self.__calibrator = Calibrator(self.__calibratorNode, appStarter=self)
self.__calibrator.setOnCalibrationSuccess(self.__onCalibrationSuccess)
self.__calibrator.init()
else:
self.__calibrator = None
self.__showTrackerImage = False
self.__updateTrackerImageInterval = None
self.__trackerImageNode = player.createNode('image', {'sensitive': False})
player.getRootNode().appendChild(self.__trackerImageNode)
self.__updateTrackerImageFixup()
g_KbManager.bindKey('h', self.tracker.resetHistory, 'RESET tracker history')
g_KbManager.bindKey('d', self.toggleTrackerImage, 'toggle tracker image')
if self.__calibrator:
g_KbManager.bindKey('c', self.__enterCalibrator, 'enter calibrator')
AVGAppStarter._onStart(self)
def __updateTrackerImageFixup(self):
# finger bitmap might need to be rotated/flipped
trackerAngle = float(self.tracker.getParam('/transform/angle/@value'))
angle = round(trackerAngle/math.pi) * math.pi
self.__trackerImageNode.angle = angle
self.trackerFlipX = (float(self.tracker.getParam('/transform/displayscale/@x'))
< 0)
self.trackerFlipY = (float(self.tracker.getParam('/transform/displayscale/@y'))
< 0)
def __onCalibrationSuccess(self):
self.__updateTrackerImageFixup()
def __enterCalibrator(self):
def leaveCalibrator():
g_KbManager.unbindKey('e')
self._activeApp = self._appInstance
self._appInstance.enter()
self.__calibrator.leave()
self._appNode.opacity = 1
self._appNode.active = True
self.__calibratorNode.opacity = 0
self.__calibratorNode.active = False
if self.__calibrator.isRunning():
print "calibrator already running!"
return
self._activeApp = self.__calibrator
self.__calibrator.enter()
g_KbManager.bindKey('e', leaveCalibrator, 'leave Calibrator')
self._appInstance.leave()
self.__calibratorNode.opacity = 1
self.__calibratorNode.active = True
self._appNode.opacity = 0
self._appNode.active = False
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