This file is indexed.

/usr/share/picolisp/lib/openGl.l is in picolisp 17.12+20180218-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
# 01sep15abu
# 01sep15or
# 27jul10jk
# (c) Software Lab. Alexander Burger

### OpenGL library interface ###
(load "@lib/math.l")

(if (= *OS "Darwin")
   (default
      *GluLib "OpenGL.framework/OpenGL"
      *GlutLib "GLUT.framework/GLUT" )
   (default
      *GluLib "libGLU.so"
      *GlutLib "libglut.so" ) )

# Pre-consed fixpoint arguments
(setq
   "Flt1" (0 . -1.0)
   "Flt2" (0 . -1.0)
   "Flt3" (0 . -1.0)
   "Flt4" (0 . -1.0)
   "Dbl1" (0 . 1.0)
   "Dbl2" (0 . 1.0)
   "Dbl3" (0 . 1.0)
   "Dbl4" (0 . 1.0)
   "Dbl5" (0 . 1.0)
   "Dbl6" (0 . 1.0) )

# Utilities
(de ivect (Lst)
   (mapcar '((N) (- -4294967296 N)) Lst) )

(de fvect (Lst)
   (mapcar
      '((N) (- -4294967296 (*/ 2147483647 N 1.0)))
      Lst ) )


### /usr/include/GL/gl.h ###
### Constant Definitions ###
# Data types
(def 'GL_BYTE           (hex "1400"))
(def 'GL_UNSIGNED_BYTE  (hex "1401"))
(def 'GL_SHORT          (hex "1402"))
(def 'GL_UNSIGNED_SHORT (hex "1403"))
(def 'GL_INT            (hex "1404"))
(def 'GL_UNSIGNED_INT   (hex "1405"))
(def 'GL_FLOAT          (hex "1406"))
(def 'GL_2_BYTES        (hex "1407"))
(def 'GL_3_BYTES        (hex "1408"))
(def 'GL_4_BYTES        (hex "1409"))
(def 'GL_DOUBLE         (hex "140A"))

# Primitives
(def 'GL_POINTS         (hex "0000"))
(def 'GL_LINES          (hex "0001"))
(def 'GL_LINE_LOOP      (hex "0002"))
(def 'GL_LINE_STRIP     (hex "0003"))
(def 'GL_TRIANGLES      (hex "0004"))
(def 'GL_TRIANGLE_STRIP (hex "0005"))
(def 'GL_TRIANGLE_FAN   (hex "0006"))
(def 'GL_QUADS          (hex "0007"))
(def 'GL_QUAD_STRIP     (hex "0008"))
(def 'GL_POLYGON        (hex "0009"))

# Matrix Mode
(def 'GL_MATRIX_MODE    (hex "0BA0"))
(def 'GL_MODELVIEW      (hex "1700"))
(def 'GL_PROJECTION     (hex "1701"))
(def 'GL_TEXTURE        (hex "1702"))

# Points

# Lines
(def 'GL_LINE_SMOOTH       (hex "00000B20"))

# Polygons
(def 'GL_FRONT             (hex "0404"))
(def 'GL_CULL_FACE         (hex "00000B44"))

# Display Lists

# Depth buffer
(def 'GL_LESS              (hex "00000201"))
(def 'GL_DEPTH_TEST        (hex "00000B71"))

# Lighting
(def 'GL_LIGHTING             (hex "0B50"))
(def 'GL_LIGHT0               (hex "4000"))
(def 'GL_SPECULAR             (hex "1202"))
(def 'GL_SHININESS            (hex "1601"))
(def 'GL_POSITION             (hex "1203"))
(def 'GL_AMBIENT_AND_DIFFUSE  (hex "1602"))
(def 'GL_FRONT_AND_BACK       (hex "0408"))
(def 'GL_FLAT                 (hex "1D00"))
(def 'GL_SMOOTH               (hex "1D01"))
(def 'GL_COLOR_MATERIAL       (hex "0B57"))

# User clipping planes

# Accumulation buffer

# Alpha testing

# Blending
(def 'GL_BLEND                (hex "0BE2"))
(def 'GL_SRC_ALPHA            (hex "0302"))
(def 'GL_ONE_MINUS_SRC_ALPHA  (hex "0303"))

# Render Mode

# Feedback

# Selection

# Fog

# Logic Ops

# Stencil

# Buffers, Pixel Drawing/Reading

# Implementation limits

# Gets

# Evaluators

# Hints
(def 'GL_LINE_SMOOTH_HINT     (hex "0C52"))
(def 'GL_NICEST               (hex "1102"))

# Scissor box

# Pixel Mode / Transfer

# Texture mapping
(def 'GL_BGR                           (hex "80E0"))
(def 'GL_BGRA                          (hex "80E1"))
(def 'GL_RGB                           (hex "1907"))
(def 'GL_RGBA                          (hex "1908"))
(def 'GL_PROGRAM_POINT_SIZE            (hex "8642"))

(def 'GL_TEXTURE_1D                    (hex "0DE0"))
(def 'GL_TEXTURE_2D                    (hex "0DE1"))
(def 'GL_TEXTURE_3D                    (hex "806F"))
(def 'GL_TEXTURE_1D_ARRAY              (hex "8C18"))
(def 'GL_TEXTURE_2D_ARRAY              (hex "8C1A"))
(def 'GL_TEXTURE_RECTANGLE             (hex "84F5"))
(def 'GL_TEXTURE_CUBE_MAP              (hex "8513"))
(def 'GL_TEXTURE_CUBE_MAP_ARRAY        (hex "9009"))
(def 'GL_TEXTURE_BUFFER                (hex "8C2A"))
(def 'GL_TEXTURE_2D_MULTISAMPLE        (hex "9100"))
(def 'GL_TEXTURE_2D_MULTISAMPLE_ARRAY  (hex "9102"))
(def 'GL_TEXTURE_MAG_FILTER            (hex "2800"))
(def 'GL_TEXTURE_MIN_FILTER            (hex "2801"))
(def 'GL_NEAREST                       (hex "2600"))
(def 'GL_NEAREST_MIPMAP_NEAREST        (hex "2700"))
(def 'GL_NEAREST_MIPMAP_LINEAR         (hex "2702"))
(def 'GL_LINEAR                        (hex "2601"))
(def 'GL_LINEAR_MIPAP_NEAREST          (hex "2701"))
(def 'GL_LINEAR_MIPAP_LINEAR           (hex "2703"))

# Utility

# Errors
(de glGetError ()
   (hex (native `*GlutLib "glGetError" 'N)) )

# glPush/PopAttrib bits
(def 'GL_CURRENT_BIT          (hex "00000001"))
(def 'GL_POINT_BIT            (hex "00000002"))
(def 'GL_LINE_BIT             (hex "00000004"))
(def 'GL_POLYGON_BIT          (hex "00000008"))
(def 'GL_POLYGON_STIPPLE_BIT  (hex "00000010"))
(def 'GL_PIXEL_MODE_BIT       (hex "00000020"))
(def 'GL_LIGHTING_BIT         (hex "00000040"))
(def 'GL_FOG_BIT              (hex "00000080"))
(def 'GL_DEPTH_BUFFER_BIT     (hex "00000100"))
(def 'GL_ACCUM_BUFFER_BIT     (hex "00000200"))
(def 'GL_STENCIL_BUFFER_BIT   (hex "00000400"))
(def 'GL_VIEWPORT_BIT         (hex "00000800"))
(def 'GL_TRANSFORM_BIT        (hex "00001000"))
(def 'GL_ENABLE_BIT           (hex "00002000"))
(def 'GL_COLOR_BUFFER_BIT     (hex "00004000"))
(def 'GL_HINT_BIT             (hex "00008000"))
(def 'GL_EVAL_BIT             (hex "00010000"))
(def 'GL_LIST_BIT             (hex "00020000"))
(def 'GL_TEXTURE_BIT          (hex "00040000"))
(def 'GL_SCISSOR_BIT          (hex "00080000"))
(def 'GL_ALL_ATTRIB_BITS      (hex "000FFFFF"))

# Miscellaneous
(de glClearColor (Red Green Blue Alpha)
   (set "Flt1" Red  "Flt2" Green  "Flt3" Blue  "Flt4" Alpha)
   (native `*GlutLib "glClearColor" NIL "Flt1" "Flt2" "Flt3" "Flt4") )

(de glClear (Mask)
   (native `*GlutLib "glClear" NIL Mask) )

(de glBlendFunc (SFactor DFactor)
   (native `*GlutLib "glBlendFunc" NIL SFactor DFactor) )

(de glLineWidth (Width)
   (set "Flt1" Width)
   (native `*GlutLib "glLineWidth" NIL "Flt1") )

(de glEnable (Num)
   (native `*GlutLib "glEnable" NIL Num) )

(de glDisable (Num)
   (native `*GlutLib "glDisable" NIL Num) )

(de glFlush ()
   (native `*GlutLib "glFlush") )

(de glHint (Target Mode)
   (native `*GlutLib "glHint" NIL Target Mode) )

# Depth Buffer
(de glClearDepth (Depth)
   (set "Dbl1" Depth)
   (native `*GlutLib "glClearDepth" NIL "Dbl1") )

(de glDepthFunc (Num)
   (native `*GlutLib "glDepthFunc" NIL Num) )

# Accumulation Buffer

# Transformation
(de glMatrixMode (Mode)
   (native `*GlutLib "glMatrixMode" NIL Mode) )

(de glOrtho (Left Right Bottom Top Near Far)
   (set "Dbl1" Left  "Dbl2" Right  "Dbl3" Bottom  "Dbl4" Top  "Dbl5" Near  "Dbl6" Far)
   (native `*GlutLib "glOrtho" NIL "Dbl1" "Dbl2" "Dbl3" "Dbl4" "Dbl5" "Dbl6") )

(de glViewport (X Y Width Height)
   (native `*GlutLib "glViewport" NIL X Y Width Height) )

(de glPushMatrix ()
   (native `*GlutLib "glPushMatrix") )

(de glPopMatrix ()
   (native `*GlutLib "glPopMatrix") )

(de glLoadIdentity ()
   (native `*GlutLib "glLoadIdentity") )

(de glRotatef (A X Y Z)
   (set "Flt1" A  "Flt2" X  "Flt3" Y  "Flt4" Z)
   (native `*GlutLib "glRotatef" NIL "Flt1" "Flt2" "Flt3" "Flt4") )

(de glTranslatef (X Y Z)
   (set "Flt1" X  "Flt2" Y  "Flt3" Z)
   (native `*GlutLib "glTranslatef" NIL "Flt1" "Flt2" "Flt3") )

# Display Lists
(def 'GL_COMPILE              (hex "1300"))
(def 'GL_COMPILE_AND_EXECUTE  (hex "1301"))

# Drawing Functions
(de glBegin (Mode)
   (native `*GlutLib "glBegin" NIL Mode) )

(de glEnd ()
   (native `*GlutLib "glEnd") )

(de glVertex2f (X Y)
   (set "Flt1" X  "Flt2" Y)
   (native `*GlutLib "glVertex2f" NIL "Flt1" "Flt2") )

(de glVertex3f (X Y Z)
   (set "Flt1" X  "Flt2" Y  "Flt3" Z)
   (native `*GlutLib "glVertex3f" NIL "Flt1" "Flt2" "Flt3") )

(de glNormal3f (X Y Z)
   (set "Flt1" X  "Flt2" Y  "Flt3" Z)
   (native `*GlutLib "glNormal3f" NIL "Flt1" "Flt2" "Flt3") )

(de glColor3f (Red Green Blue)
   (set "Flt1" Red  "Flt2" Green  "Flt3" Blue)
   (native `*GlutLib "glColor3f" NIL "Flt1" "Flt2" "Flt3") )

(de glColor4f (Red Green Blue Alpha)
   (set "Flt1" Red  "Flt2" Green  "Flt3" Blue  "Flt4" Alpha)
   (native `*GlutLib "glColor4f" NIL "Flt1" "Flt2" "Flt3" "Flt4") )

# Vertex Arrays

# Lighting
(de glShadeModel (Num)
   (native `*GlutLib "glShadeModel" NIL Num) )

(de glLightiv (Light Pname Params)
   (native `*GlutLib "glLightiv" NIL Light Pname
      (cons NIL (16) (ivect Params)) ) )

(de glMaterialf (Face Pname Param)
   (set "Flt1" Param)
   (native `*GlutLib "glMaterialf" NIL Face Pname "Flt1") )

(de glMaterialfv (Face Pname Params)  # Calls 'iv' internally!
   (native `*GlutLib "glMaterialiv" NIL Face Pname
      (cons NIL (16) (fvect Params)) ) )

(de glColorMaterial (Face Mode)
   (native `*GlutLib "glColorMaterial" NIL Face Mode) )

# Raster functions

# Stenciling

# Texture mapping
(de glBindTexture (Target Texture)
   (native `*GlutLib "glBindTexture" Target Texture) )

(de glIsTexture (Texture)
   (native `*GlutLib "glIsTexture" 'N Texture) )

#{ not working
(de glGenTextures (N Textures)
   (native `*GlutLib "glGenTextures" NIL N (list (cons (* 8 N) (cons 'N N)))) )

(de glGenTextures (N Textures)
   (eval (list 'setq Textures (tmpglgentex N))) )
}#

(de glTexCoord2f (X Y)
   (set "Flt1" X "Flt2" Y)
   (native `*GlutLib "glTexCoord2f" NIL "Flt1" "Flt2") )

(de glTexImage2D (Target Level InternalFormat Width Height Border Format Type Data)
   (native `*GlutLib "glTexImage2D"
      Target Level InternalFormat
      Width Height Border
      Format Type Data ) )

(de glBlendEquation (Mode)
   (native `*GlutLib "glBlendEquation" NIL Mode) )

(de glPointSize (Size)
   (set "Flt1" Size)
   (native `*GlutLib "glPointSize" NIL "Flt1") )

(de glTexParameterf (Target Pname Param)
   (native `*GlutLib "glTexParameterf" NIL Target Pname Param) )

(de glIsTexture (Texture)
   (native `*GlutLib "glIsTexture" 'N Texture) )

(de glTexStorage2D (Target levels internalformat Width Height)
   (native `*GlutLib "glTexStorage2D" NIL
      Target levels
      internalformat Width Height) )

(de glTexSubImage2D (Target Level xoffset yoffset Width Height Format Type pixels)
   (native `*GlutLib "glTexSubImage2D"
      Target Level xoffset
      yoffset Width Height
      Format Type pixels ) )

# Evaluators

# Fog

# Selection and Feedback



### /usr/include/GL/glu.h ###
(de gluPerspective (Fovy Aspect ZNear ZFar)
   (set "Dbl1" Fovy  "Dbl2" Aspect  "Dbl3" ZNear  "Dbl4" ZFar)
   (native `*GluLib "gluPerspective" NIL "Dbl1" "Dbl2" "Dbl3" "Dbl4") )

### /usr/include/GL/freeglut_std.h ###
# Special key codes
(def 'GLUT_KEY_F1          1)
(def 'GLUT_KEY_F2          2)
(def 'GLUT_KEY_F3          3)
(def 'GLUT_KEY_F4          4)
(def 'GLUT_KEY_F5          5)
(def 'GLUT_KEY_F6          6)
(def 'GLUT_KEY_F7          7)
(def 'GLUT_KEY_F8          8)
(def 'GLUT_KEY_F9          9)
(def 'GLUT_KEY_F10         10)
(def 'GLUT_KEY_F11         11)
(def 'GLUT_KEY_F12         12)
(def 'GLUT_KEY_LEFT        100)
(def 'GLUT_KEY_UP          101)
(def 'GLUT_KEY_RIGHT       102)
(def 'GLUT_KEY_DOWN        103)
(def 'GLUT_KEY_PAGE_UP     104)
(def 'GLUT_KEY_PAGE_DOWN   105)
(def 'GLUT_KEY_HOME        106)
(def 'GLUT_KEY_END         107)
(def 'GLUT_KEY_INSERT      108)

# Mouse state definitions
(def 'GLUT_LEFT_BUTTON     0)
(def 'GLUT_MIDDLE_BUTTON   1)
(def 'GLUT_RIGHT_BUTTON    2)

# Display mode definitions
(def 'GLUT_RGB          (hex "0000"))
(def 'GLUT_RGBA         (hex "0000"))
(def 'GLUT_INDEX        (hex "0001"))
(def 'GLUT_SINGLE       (hex "0000"))
(def 'GLUT_DOUBLE       (hex "0002"))
(def 'GLUT_ACCUM        (hex "0004"))
(def 'GLUT_ALPHA        (hex "0008"))
(def 'GLUT_DEPTH        (hex "0010"))
(def 'GLUT_STENCIL      (hex "0020"))
(def 'GLUT_MULTISAMPLE  (hex "0080"))
(def 'GLUT_STEREO       (hex "0100"))
(def 'GLUT_LUMINANCE    (hex "0200"))

# Display Lists
(de glListBase (Base)
   (native `*GlutLib "glListBase" NIL Base) )

(de glGenLists (Range)
   (native `*GlutLib "glGenLists" 'N Range) )

(de glCallList (Lst)
   (native `*GlutLib "glCallList" NIL Lst) )

(de glCallLists (N Type Lists)
   (native `*GlutLib "glCallLists" NIL N Type Lists) )

(de glNewList (Lst Mode)
   (native `*GlutLib "glNewList" NIL Lst Mode) )

(de glEndList ()
   (native `*GlutLib "glEndList" NIL) )

(de glDeleteLists (Lst Range)
   (native `*GlutLib "glDeleteLists" NIL Lst Range) )

### Native functions ###
# Initialization functions
(de glutInit ()
   (native `*GlutLib "glutInit" NIL '(NIL (8) . 0)) )

(de glutInitWindowPosition (Width Height)
   (native `*GlutLib "glutInitWindowPosition" NIL Width Height) )

(de glutInitWindowSize (Width Height)
   (native `*GlutLib "glutInitWindowSize" NIL Width Height) )

(de glutInitDisplayMode (N)
   (native `*GlutLib "glutInitDisplayMode" NIL N) )

# Process loop function
(de glutMainLoop ()
   (native `*GlutLib "glutMainLoop") )

# Window management functions
(de glutCreateWindow (Name)
   (native `*GlutLib "glutCreateWindow" NIL Name) )

# Display-connected functions
(de glutPostRedisplay ()
   (native `*GlutLib "glutPostRedisplay") )

(de glutSwapBuffers ()
   (native `*GlutLib "glutSwapBuffers") )

# Mouse cursor functions

# Overlay stuff

# Menu stuff
(de createMenu (Fun)
   (native `*GlutLib "glutCreateMenu" NIL (lisp 'createMenu Fun)) )

(de glutAddMenuEntry (Name Val)
   (native `*GlutLib "glutAddMenuEntry" NIL Name Val) )

(de glutAttachMenu (Button)
   (native `*GlutLib "glutAttachMenu" NIL Button) )

# Global callback functions
(de timerFunc (Msec Fun Val)
   (native `*GlutLib "glutTimerFunc" NIL Msec (lisp 'timerFunc Fun) Val) )

# Window-specific callback functions
(de keyboardFunc (Fun)
   (native `*GlutLib "glutKeyboardFunc" NIL (lisp 'keyboardFunc Fun)) )

(de specialFunc (Fun)
   (native `*GlutLib "glutSpecialFunc" NIL (lisp 'specialFunc Fun)) )

(de reshapeFunc (Fun)
   (native `*GlutLib "glutReshapeFunc" NIL (lisp 'reshapeFunc Fun)) )

(de displayPrg Prg
   (native `*GlutLib "glutDisplayFunc" NIL (lisp 'displayPrg (cons NIL Prg))) )

(de mouseFunc (Fun)
   (native `*GlutLib "glutMouseFunc" NIL (lisp 'mouseFunc Fun)) )

(de motionFunc (Fun)
   (native `*GlutLib "glutMotionFunc" NIL (lisp 'motionFunc Fun)) )

(de keyboardUp (Fun)
   (native `*GlutLib "glutKeyboardUpFunc" NIL (lisp 'keyboardUp Fun)) )

(de specialUp (Fun)
   (native `*GlutLib "glutSpecialUpFunc" NIL (lisp 'specialUp Fun)) )

# 1 shift, 2 ctrl, 4 alt
(de glutGetModifiers ()
   (native `*GlutLib "glutGetModifiers" 'I) )

# State setting and retrieval functions

# Font stuff

# Geometry functions
(de glutWireCube (Size)
   (set "Dbl1" Size)
   (native `*GlutLib "glutWireCube" NIL "Dbl1") )

(de glutSolidCube (Size)
   (set "Dbl1" Size)
   (native `*GlutLib "glutSolidCube" NIL "Dbl1") )

(de glutWireSphere (Radius Slices Stacks)
   (set "Dbl1" Radius)
   (native `*GlutLib "glutWireSphere" NIL "Dbl1" Slices Stacks) )

(de glutSolidSphere (Radius Slices Stacks)
   (set "Dbl1" Radius)
   (native `*GlutLib "glutSolidSphere" NIL "Dbl1" Slices Stacks) )

# Teapot rendering functions

# Game mode functions

# Video resize functions

# Colormap functions

# Misc keyboard and joystick functions

# Misc functions
(de glScalef (X Y Z)
   (set "Flt1" X "Flt2" Y "Flt3" Z) )

(de glRasterPos2f (X Y)
   (set "Flt1" X  "Flt2" Y)
   (native `*GlutLib "glRasterPos2f" NIL "Flt1" "Flt2") )

(de glRasterPos2i (X Y)
   (native `*GlutLib "glRasterPos2i" NIL X Y) )

# vi:et:ts=3:sw=3