This file is indexed.

/usr/lib/python3/dist-packages/Onboard/IconPalette.py is in onboard 1.4.1-2ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# Copyright © 2008-2009 Francesco Fumanti <francesco.fumanti@gmx.net>
# Copyright © 2009 Chris Jones <tortoise@tortuga>
# Copyright © 2011 Gerd Kohlberger <lowfi@chello.at>
# Copyright © 2011-2016 marmuta <marmvta@gmail.com>
#
# This file is part of Onboard.
#
# Onboard is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# Onboard is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.

from __future__ import division, print_function, unicode_literals

from Onboard.Version import require_gi_versions
require_gi_versions()
from gi.repository import GObject, Gdk, Gtk

import cairo

from Onboard.utils       import Rect, roundrect_arc, Fade
from Onboard.Timer       import CallOnce, Timer
from Onboard.WindowUtils import (WindowManipulator, WindowRectPersist,
                                 Orientation, set_unity_property,
                                 DwellProgress, gtk_has_resize_grip_support)
from Onboard.TouchInput  import InputSequence
from Onboard.KeyGtk      import RectKey
from Onboard.Indicator   import ContextMenu

import logging
_logger = logging.getLogger("IconPalette")

from Onboard.Config import Config
config = Config()


class IconPalette(WindowRectPersist, WindowManipulator, Gtk.Window):
    """
    Class that creates a movable and resizable floating window without
    decorations. The window shows the icon of onboard scaled to fit to the
    window and a resize grip that honors the desktop theme in use.

    Onboard offers an option to the user to make the window appear
    whenever the user hides the onscreen keyboard. The user can then
    click on the window to hide it and make the onscreen keyboard
    reappear.
    """

    __gsignals__ = {
        str('activated') : (GObject.SignalFlags.RUN_LAST,
                            GObject.TYPE_NONE, ())
    }

    """ Minimum size of the IconPalette """
    MINIMUM_SIZE = 20

    OPACITY = 0.75

    _layout_view = None

    def __init__(self, keyboard):
        self._visible = False
        self._force_to_top = False
        self._last_pos = None

        self._dwell_progress = DwellProgress()
        self._dwell_begin_timer = None
        self._dwell_timer = None
        self._no_more_dwelling = False

        self._menu = ContextMenu(keyboard)

        args = {
            "type_hint" : self._get_window_type_hint(),
            "skip_taskbar_hint" : True,
            "skip_pager_hint" : True,
            "urgency_hint" : False,
            "decorated" : False,
            "accept_focus" : False,
            "width_request" : self.MINIMUM_SIZE,
            "height_request" : self.MINIMUM_SIZE,
            "app_paintable" : True,
        }
        if gtk_has_resize_grip_support():
            args["has_resize_grip"] = False

        Gtk.Window.__init__(self, **args)

        WindowRectPersist.__init__(self)
        WindowManipulator.__init__(self)

        self.set_keep_above(True)

        self.drawing_area = Gtk.DrawingArea()
        self.add(self.drawing_area)
        self.drawing_area.connect("draw", self._on_draw)
        self.drawing_area.show()

        # use transparency if available
        visual = Gdk.Screen.get_default().get_rgba_visual()
        if visual:
            self.set_visual(visual)
            self.drawing_area.set_visual(visual)

        # set up event handling
        self.add_events(Gdk.EventMask.BUTTON_PRESS_MASK |
                        Gdk.EventMask.BUTTON_RELEASE_MASK |
                        Gdk.EventMask.POINTER_MOTION_MASK)

        # self.connect("draw", self._on_draw)
        self.connect("button-press-event", self._on_button_press_event)
        self.connect("motion-notify-event", self._on_motion_notify_event)
        self.connect("button-release-event", self._on_button_release_event)
        self.connect("configure-event", self._on_configure_event)
        self.connect("realize", self._on_realize_event)
        self.connect("unrealize", self._on_unrealize_event)
        self.connect("enter-notify-event", self._on_mouse_enter)
        self.connect("leave-notify-event", self._on_mouse_leave)

        # default coordinates of the iconpalette on the screen
        self.set_min_window_size(self.MINIMUM_SIZE, self.MINIMUM_SIZE)
        # no flashing on left screen edge in unity
        # self.set_default_size(1, 1)
        self.restore_window_rect()

        # Realize the window. Test changes to this in all supported
        # environments. It's all too easy to have the icp not show up reliably.
        self.update_window_options()
        self.hide()

        once = CallOnce(100).enqueue  # call at most once per 100ms
        config.icp.position_notify_add(
            lambda x: once(self._on_config_rect_changed))
        config.icp.size_notify_add(
            lambda x: once(self._on_config_rect_changed))
        config.icp.window_handles_notify_add(
            lambda x: self.update_window_handles())

        self.update_sticky_state()
        self.update_window_handles()

    def cleanup(self):
        WindowRectPersist.cleanup(self)

    def set_layout_view(self, view):
        self._layout_view = view
        self.queue_draw()

    def get_color_scheme(self):
        if self._layout_view:
            return self._layout_view.get_color_scheme()
        return None

    def get_menu(self):
        return self._menu

    def _on_configure_event(self, widget, event):
        self.update_window_rect()

    def on_drag_initiated(self):
        self.stop_save_position_timer()
        self._stop_dwelling()

    def on_drag_done(self):
        self.update_window_rect()
        self.start_save_position_timer()
        self._no_more_dwelling = True

    def _on_realize_event(self, user_data):
        """ Gdk window created """
        set_unity_property(self)
        if config.is_force_to_top():
            self.set_override_redirect(True)
        self.restore_window_rect(True)

    def _on_unrealize_event(self, user_data):
        """ Gdk window destroyed """
        self.set_type_hint(self._get_window_type_hint())

    def _get_window_type_hint(self):
        if config.is_force_to_top():
            return Gdk.WindowTypeHint.NORMAL
        else:
            return Gdk.WindowTypeHint.UTILITY

    def update_window_options(self, startup=False):
        if not config.xid_mode:   # not when embedding

            # (re-)create the gdk window?
            force_to_top = config.is_force_to_top()

            if self._force_to_top != force_to_top:
                self._force_to_top = force_to_top

                visible = self._visible  # visible before?

                if self.get_realized():  # not starting up?
                    self.hide()
                    self.unrealize()

                self.realize()

                if visible:
                    self.show()

    def update_sticky_state(self):
        if not config.xid_mode:
            if config.get_sticky_state():
                self.stick()
            else:
                self.unstick()

    def update_window_handles(self):
        """ Tell WindowManipulator about the active resize/move handles """
        self.set_drag_handles(config.icp.window_handles)

    def get_drag_threshold(self):
        """ Overload for WindowManipulator """
        return config.get_drag_threshold()

    def _on_button_press_event(self, widget, event):
        if event.window == self.get_window():
            if Gdk.Event.triggers_context_menu(event):
                self._menu.popup(event.button, event.get_time())

            elif event.button == Gdk.BUTTON_PRIMARY:
                self.enable_drag_protection(True)
                sequence = InputSequence()
                sequence.init_from_button_event(event)
                self.handle_press(sequence, move_on_background=True)
                if self.is_moving():
                    self.reset_drag_protection()  # force threshold

        return True

    def _on_motion_notify_event(self, widget, event):
        """
        Move the window if the pointer has moved more than the DND threshold.
        """
        sequence = InputSequence()
        sequence.init_from_motion_event(event)
        self.handle_motion(sequence, fallback=True)
        self.set_drag_cursor_at((event.x, event.y))

        # start dwelling if nothing else is going on
        point = (event.x, event.y)
        hit = self.hit_test_move_resize(point)
        if hit is None:
            if not self.is_drag_initiated() and \
               not self._is_dwelling() and \
               not self._no_more_dwelling and \
               not config.is_hover_click_active() and \
               not config.lockdown.disable_dwell_activation:
                self._start_dwelling()
        else:
            self._stop_dwelling()  # allow resizing in peace

        return True

    def _on_button_release_event(self, widget, event):
        """
        Save the window geometry, hide the IconPalette and
        emit the "activated" signal.
        """
        if event.window == self.get_window():
            if event.button == 1 and \
               event.window == self.get_window() and \
               not self.is_drag_active():
                self.emit("activated")

            self.stop_drag()
            self.set_drag_cursor_at((event.x, event.y))

        return True

    def _on_mouse_enter(self, widget, event):
        pass

    def _on_mouse_leave(self, widget, event):
        self._stop_dwelling()
        self._no_more_dwelling = False

    def _on_draw(self, widget, cr):
        """
        Draw the onboard icon.
        """
        if not Gtk.cairo_should_draw_window(cr, widget.get_window()):
            return False

        rect = Rect(0.0, 0.0,
                    float(self.get_allocated_width()),
                    float(self.get_allocated_height()))
        color_scheme = self.get_color_scheme()

        # clear background
        cr.save()
        cr.set_operator(cairo.OPERATOR_CLEAR)
        cr.paint()
        cr.restore()

        composited = Gdk.Screen.get_default().is_composited()
        if composited:
            cr.push_group()

        # draw background color
        background_rgba = list(color_scheme.get_icon_rgba("background"))

        if Gdk.Screen.get_default().is_composited():
            background_rgba[3] *= 0.75
            cr.set_source_rgba(*background_rgba)

            corner_radius = min(rect.w, rect.h) * 0.1

            roundrect_arc(cr, rect, corner_radius)
            cr.fill()

            # decoration frame
            line_rect = rect.deflate(2)
            cr.set_line_width(2)
            roundrect_arc(cr, line_rect, corner_radius)
            cr.stroke()
        else:
            cr.set_source_rgba(*background_rgba)
            cr.paint()

        # draw themed icon
        self._draw_themed_icon(cr, rect, color_scheme)

        # draw dwell progress
        rgba = [0.8, 0.0, 0.0, 0.5]
        bg_rgba = [0.1, 0.1, 0.1, 0.5]
        if color_scheme:
            # take dwell color from the first icon "key"
            key  = RectKey("icon0")
            rgba = color_scheme.get_key_rgba(key, "dwell-progress")
            rgba[3] = min(0.75, rgba[3])  # more transparency

            key  = RectKey("icon1")
            bg_rgba = color_scheme.get_key_rgba(key, "fill")
            bg_rgba[3] = min(0.75, rgba[3])  # more transparency

        dwell_rect = rect.grow(0.5)
        self._dwell_progress.draw(cr, dwell_rect, rgba, bg_rgba)

        if composited:
            cr.pop_group_to_source()
            cr.paint_with_alpha(self.OPACITY)

        return True

    def _draw_themed_icon(self, cr, icon_rect, color_scheme):
        """ draw themed icon """
        keys = [RectKey("icon" + str(i)) for i in range(4)]

        # Default colors for the case when none of the icon keys
        # are defined in the color scheme.
        # background_rgba =  [1.0, 1.0, 1.0, 1.0]
        fill_rgbas      = [[0.9, 0.7, 0.0, 0.75],
                           [1.0, 1.0, 1.0, 1.0],
                           [1.0, 1.0, 1.0, 1.0],
                           [0.0, 0.54, 1.0, 1.0]]
        stroke_rgba     = [0.0, 0.0, 0.0, 1.0]
        label_rgba      = [0.0, 0.0, 0.0, 1.0]

        themed = False
        if color_scheme:
            if any(color_scheme.is_key_in_scheme(key) for key in keys):
                themed = True

        # four rounded rectangles
        rects = Rect(0.0, 0.0, 100.0, 100.0).deflate(5) \
                                            .subdivide(2, 2, 6)
        cr.save()
        cr.scale(icon_rect.w / 100., icon_rect.h / 100.0)
        cr.translate(icon_rect.x, icon_rect.y)
        cr.select_font_face("sans-serif")
        cr.set_line_width(2)

        for i, key in enumerate(keys):
            rect = rects[i]

            if themed:
                fill_rgba   = color_scheme.get_key_rgba(key, "fill")
                stroke_rgba = color_scheme.get_key_rgba(key, "stroke")
                label_rgba  = color_scheme.get_key_rgba(key, "label")
            else:
                fill_rgba   = fill_rgbas[i]

            roundrect_arc(cr, rect, 5)
            cr.set_source_rgba(*fill_rgba)
            cr.fill_preserve()

            cr.set_source_rgba(*stroke_rgba)
            cr.stroke()

            if i == 0 or i == 3:
                if i == 0:
                    letter = "O"
                else:
                    letter = "B"

                cr.set_font_size(25)
                (x_bearing, y_bearing, _width, _height,
                 x_advance, y_advance) = cr.text_extents(letter)
                r = rect.align_rect(Rect(0, 0, _width, _height),
                                    0.3, 0.33)
                cr.move_to(r.x - x_bearing, r.y - y_bearing)
                cr.set_source_rgba(*label_rgba)
                cr.show_text(letter)
                cr.new_path()

        cr.restore()

    def show(self):
        """
        Override Gtk.Widget.hide() to save the window geometry.
        """
        Gtk.Window.show_all(self)
        self.move_resize(*self.get_rect())  # sync with WindowRectTracker
        self._visible = True

    def hide(self):
        """
        Override Gtk.Widget.hide() to save the window geometry.
        """
        Gtk.Window.hide(self)
        self._visible = False

    def _on_config_rect_changed(self):
        """ Gsettings position or size changed """
        orientation = self.get_screen_orientation()
        rect = self.read_window_rect(orientation)
        if self.get_rect() != rect:
            self.restore_window_rect()

    def read_window_rect(self, orientation):
        """
        Read orientation dependent rect.
        Overload for WindowRectPersist.
        """
        if orientation == Orientation.LANDSCAPE:
            co = config.icp.landscape
        else:
            co = config.icp.portrait
        rect = Rect(co.x,
                    co.y,
                    max(co.width, 10),
                    max(co.height, 10))
        return rect

    def write_window_rect(self, orientation, rect):
        """
        Write orientation dependent rect.
        Overload for WindowRectPersist.
        """
        # There are separate rects for normal and rotated screen (tablets).
        if orientation == Orientation.LANDSCAPE:
            co = config.icp.landscape
        else:
            co = config.icp.portrait

        co.delay()
        co.x, co.y, co.width, co.height = rect
        co.apply()

    def _is_dwelling(self):
        return (bool(self._dwell_begin_timer) and
                (self._dwell_begin_timer.is_running() or
                self._dwell_progress.is_dwelling()))

    def _start_dwelling(self):
        self._stop_dwelling()
        self._dwell_begin_timer = Timer(1.5, self._on_dwell_begin_timer)
        self._no_more_dwelling = True

    def _stop_dwelling(self):
        if self._dwell_begin_timer:
            self._dwell_begin_timer.stop()
            if self._dwell_timer:
                self._dwell_timer.stop()
                self._dwell_progress.stop_dwelling()
                self.queue_draw()

    def _on_dwell_begin_timer(self):
        self._dwell_progress.start_dwelling()
        self._dwell_timer = Timer(0.025, self._on_dwell_timer)
        return False

    def _on_dwell_timer(self):
        self._dwell_progress.opacity, done = \
            Fade.sin_fade(self._dwell_progress.dwell_start_time, 0.3, 0, 1.0)
        self.queue_draw()
        if self._dwell_progress.is_done():
            if not self.is_drag_active():
                self.emit("activated")
                self.stop_drag()
            return False
        return True


def icp_activated(self):
    Gtk.main_quit()

if __name__ == "__main__":
    icp = IconPalette()
    icp.show()
    icp.connect("activated", icp_activated)
    Gtk.main()