/usr/include/Ice/ValueFactory.h is in libzeroc-ice-dev 3.7.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Ice version 3.7.0
//
// <auto-generated>
//
// Generated from file `ValueFactory.ice'
//
// Warning: do not edit this file.
//
// </auto-generated>
//
#ifndef __Ice_ValueFactory_h__
#define __Ice_ValueFactory_h__
#include <IceUtil/PushDisableWarnings.h>
#include <Ice/ProxyF.h>
#include <Ice/ObjectF.h>
#include <Ice/ValueF.h>
#include <Ice/Exception.h>
#include <Ice/LocalObject.h>
#include <Ice/StreamHelpers.h>
#include <Ice/Comparable.h>
#include <IceUtil/ScopedArray.h>
#include <Ice/Optional.h>
#include <IceUtil/UndefSysMacros.h>
#ifndef ICE_IGNORE_VERSION
# if ICE_INT_VERSION / 100 != 307
# error Ice version mismatch!
# endif
# if ICE_INT_VERSION % 100 > 50
# error Beta header file detected
# endif
# if ICE_INT_VERSION % 100 < 0
# error Ice patch level mismatch!
# endif
#endif
#ifndef ICE_API
# if defined(ICE_STATIC_LIBS)
# define ICE_API /**/
# elif defined(ICE_API_EXPORTS)
# define ICE_API ICE_DECLSPEC_EXPORT
# else
# define ICE_API ICE_DECLSPEC_IMPORT
# endif
#endif
#ifdef ICE_CPP11_MAPPING // C++11 mapping
namespace Ice
{
class ValueFactoryManager;
}
namespace Ice
{
using ValueFactory = ::std::function<::std::shared_ptr<::Ice::Value>(const ::std::string&)>;
class ICE_CLASS(ICE_API) ValueFactoryManager
{
public:
ICE_MEMBER(ICE_API) virtual ~ValueFactoryManager();
virtual void add(::Ice::ValueFactory, const ::std::string&) = 0;
virtual ::Ice::ValueFactory find(const ::std::string&) const = 0;
};
}
namespace Ice
{
}
namespace Ice
{
using ValueFactoryManagerPtr = ::std::shared_ptr<ValueFactoryManager>;
}
#else // C++98 mapping
namespace Ice
{
class ValueFactory;
ICE_API ::Ice::LocalObject* upCast(::Ice::ValueFactory*);
typedef ::IceInternal::Handle< ::Ice::ValueFactory> ValueFactoryPtr;
class ValueFactoryManager;
ICE_API ::Ice::LocalObject* upCast(::Ice::ValueFactoryManager*);
typedef ::IceInternal::Handle< ::Ice::ValueFactoryManager> ValueFactoryManagerPtr;
}
namespace Ice
{
class ICE_API ValueFactory : public virtual ::Ice::LocalObject
{
public:
typedef ValueFactoryPtr PointerType;
virtual ~ValueFactory();
virtual ::Ice::ValuePtr create(const ::std::string&) = 0;
};
inline bool operator==(const ValueFactory& lhs, const ValueFactory& rhs)
{
return static_cast<const ::Ice::LocalObject&>(lhs) == static_cast<const ::Ice::LocalObject&>(rhs);
}
inline bool operator<(const ValueFactory& lhs, const ValueFactory& rhs)
{
return static_cast<const ::Ice::LocalObject&>(lhs) < static_cast<const ::Ice::LocalObject&>(rhs);
}
class ICE_API ValueFactoryManager : public virtual ::Ice::LocalObject
{
public:
typedef ValueFactoryManagerPtr PointerType;
virtual ~ValueFactoryManager();
virtual void add(const ::Ice::ValueFactoryPtr&, const ::std::string&) = 0;
virtual ::Ice::ValueFactoryPtr find(const ::std::string&) const = 0;
};
inline bool operator==(const ValueFactoryManager& lhs, const ValueFactoryManager& rhs)
{
return static_cast<const ::Ice::LocalObject&>(lhs) == static_cast<const ::Ice::LocalObject&>(rhs);
}
inline bool operator<(const ValueFactoryManager& lhs, const ValueFactoryManager& rhs)
{
return static_cast<const ::Ice::LocalObject&>(lhs) < static_cast<const ::Ice::LocalObject&>(rhs);
}
}
namespace Ice
{
}
#endif
#include <IceUtil/PopDisableWarnings.h>
#endif
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