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/*
* This file is part of wxSmith plugin for Code::Blocks Studio
* Copyright (C) 2006-2007  Bartlomiej Swiecki
*
* wxSmith is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* wxSmith is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with wxSmith. If not, see <http://www.gnu.org/licenses/>.
*
* $Revision: 8704 $
* $Id: wxsitem.h 8704 2012-12-23 20:32:03Z mortenmacfly $
* $HeadURL: http://svn.code.sf.net/p/codeblocks/code/branches/release-16.xx/src/plugins/contrib/wxSmith/wxwidgets/wxsitem.h $
*/

#ifndef WXSITEM_H
#define WXSITEM_H

#include "wxsevents.h"
#include "wxsiteminfo.h"
#include "wxsitemfactory.h"
#include "wxsbaseproperties.h"
#include "wxspredefinedids.h"
#include "wxscodegenerator.h"
#include "wxsflags.h"

#include "../properties/wxsproperties.h"
#include "../wxsresourcetree.h"

#include <stdarg.h>

#include <prep.h>

class wxsItemResData;
class wxsParent;
class wxsTool;
class wxWindow;

/** \brief Base class for all items in resource
 *
 * This class is unified interface for all items which can be used
 * to build wxWidgets resource. These items are:
 * \li \link wxsWidget Standard widgets which can not have child items \endlink
 * \li \link wxsContainer Widgets \ window which can have items inside \endlink
 * \li \link wxsSizer All sizers \endlink
 * \li \link wxsSpacer Spacer \endlink (although this is only one item, it must be treated especially)
 * \li \link wxsTool Tools - items not visible like wxTimer \endlink
 *
 * Each item has two base properties - identifier and variable name. These properties
 * are enabled through wxsFLVariable and wxsFLId flags (declared in wxsglobals.h)
 *
 * Due to some problems with calling virtual functions in constructor, Item
 * is initialized in two steps. First, constructor and than Create function are
 * called. Create is virtual so it could be overridden to use additional
 * setup, but it usually won't be necessary. In default implementation, it
 * initializes components which are using virtual functions of wxsItem class.
 *
 * Create function is automatically called inside wxsWidgetFactory class
 * (not wxsWidgetManager !!!), so there's no need to remember about calling that
 * manually.
 *
 * \note Parent of item is automatically set up when adding item to wxsParentClass
 *       using wxsParent::AddChild
 */
class wxsItem: public wxsPropertyContainer, public wxsCodeGenerator
{
    public:

        /** \brief Ctor
         * \param Resource resource containing this widget, must not be 0
         * \param Events array of events used by this object (may be 0 if item doesn't use events)
         */
        wxsItem(wxsItemResData* Data,const wxsItemInfo* Info,long PropertiesFlags,const wxsEventDesc* Events,const wxsStyleSet* StyleSet);

        /** \brief Dctor */
        virtual ~wxsItem();

        /** \brief Getting item info
         *
         * \warning This function should return reference to static variable.
         */
        inline const wxsItemInfo& GetInfo() { return *m_Info; }

        /** \brief Getting event management object used by this item
         *  \note This function is wrapper to OnGetInfo() protected function
         */
        inline wxsEvents& GetEvents() { return m_Events; }

        /** \brief Checking if this item is root item of resource */
        bool IsRootItem();

        /** \brief Function checking if this item is represented as pointer or
         *         as object.
         *
         * If given item can be represented in only one way (can not be represented as
         * pointer or can not be represented as object), you should override
         * OnIsPointer() function. Otherwise it will return default value for owning
         * resource which can be both true or false.
         *
         * \note If item is represented as object, it doesn't have "Is Member" property
         *       because it must be created as class member.
         */
        inline bool IsPointer() { return OnIsPointer(); }

        /** \brief Getting variable name
         *  \return name of variable or empty string of this item doesn't have one
         */
        inline wxString GetVarName() { return IsRootItem() ? _T("this") : m_BaseProperties.m_VarName; }

        /** \brief Setting variable name */
        void SetVarName(const wxString& NewName);

        /** \brief Getting create prefix for item
         *
         * Create prefix is part of source code just before first parameter of function
         * creating item. It may be one of following forms:
         *  - In case of pointer initialization: "VAR_NAME = new CLASS"
         *  - In case of object initialization: "VAR_NAME.Create"
         *  - In case of root item: "Create"
         * .
         * This function may be used in OnBuildCreatingCode to properly create object
         */
        wxString GetCreatePrefix(wxsCodingLang Language);

        /** \brief Getting access prefix for item
         *
         * Access prefix is part of source code just before accessing member of this object.
         * It may be one of following forms:
         *  - In case of pointer to object: "VAR_NAME->"
         *  - In case of object instance: "VAR_NAME."
         *  - In case of root item: "" (empty string because we can access members directly)
         */
        wxString GetAccessPrefix(wxsCodingLang Language);

        /** \brief Getting identifier */
        wxString GetIdName();

        /** \brief Setting identifier */
        inline void SetIdName(const wxString& NewIdName) { m_BaseProperties.m_IdName = NewIdName; }

        /** \brief Checking if variable is member of class */
        inline bool GetIsMember() { return IsPointer() ? m_BaseProperties.m_IsMember : true; }

        /** \brief Setting IsMember flag */
        inline void SetIsMember(bool NewIsMember) { m_BaseProperties.m_IsMember = NewIsMember; }

        /** \brief Getting parent item */
        inline wxsParent* GetParent() { return m_Parent; }

        /** \brief Getting resource containing this item */
        inline wxsItemResData* GetResourceData() { return m_ResourceData; }

        /** \brief Getting item type
         *
         * This function simply calls GetInfo().Type, added to clarify some
         * code parts.
         */
        inline wxsItemType GetType() { return GetInfo().Type; }

        /** \brief Getting class name */
        virtual const wxString& GetClassName() { return GetInfo().ClassName; }

        /** \brief Getting user class name
         *
         * This function returns name of class used in application. It is equal
         * to GetClassName() when there's no subclass and m_Subclass when there's one
         */
        wxString GetUserClass();

        /** \brief Setting user class */
        inline void SetUserClass(const wxString& Subclass) { m_BaseProperties.m_Subclass = Subclass; }

        /** \brief Function enumerating properties of this item
         *
         * This function instead of EnumProperties must be declared in
         * items to provide set of it's properties. Content of this function
         * should be exactly the same as content of
         * wxsPropertyContainer::EnumProperties function.
         *
         * \note This function registers properties of parent item and should
         *       be called somewhere in overridden MyEnumProperties.
         */
        void EnumItemProperties(long Flags);

        /** \brief Function building preview for this item
         *
         * This function generates preview using OnBuildPreview
         * and associates it with internal structures.
         * For more details see OnBuildPreview.
         */
        wxObject* BuildPreview(wxWindow* Parent,long PreviewFlags);

        /** \brief Function which should load this item and child items
         *         from xrc / wxs structure
         * \note This is wrapper to OnXmlRead function only
         */
        inline bool XmlRead(TiXmlElement* Element,bool IsXRC,bool IsExtra) { return OnXmlRead(Element,IsXRC,IsExtra); }

        /** \brief Function which should write this item and child items
         *         from xrc / wxs structure
         * \note This is wrapper to OnXmlWrite function only
        */
        inline bool XmlWrite(TiXmlElement* Element,bool IsXRC,bool IsExtra) { return OnXmlWrite(Element,IsXRC,IsExtra); }

        /** \brief Function building tree in resource browser for this item
         *
         * This function add item into resource browser and if it's
         * parent for other items, it builds tree for it's children.
         */
        void BuildItemTree(wxsResourceTree* Tree,wxsResourceItemId Parent,int Position=-1);

        /** \brief Function getting latest tree item id generated in tree
         *
         * \warning returned if may be outdated an may cause some seg faults
         *          when using it.
         */
        inline wxsResourceItemId GetLastTreeItemId() { return m_LastTreeId; }

        /** \brief Function converting this item to wxsParent class
         *  \return Pointer to wxsParent class or 0 if class hasn't been
         *          derived from it
         */
        virtual wxsParent* ConvertToParent() { return 0; }

        /** \brief Function converting this item to wxsTool class
         *  \return Pointer to wxsTool class or 0 if class hasn't been
         *          derived from it
         */
        virtual wxsTool* ConvertToTool() { return 0; }

        /** \brief Function returning pointer to wxsBaseProperties class if item uses it. */
        virtual wxsBaseProperties* GetBaseProps() { return &m_BaseProperties; }

        /** \brief Getting current preview object */
        inline wxObject* GetLastPreview() { return m_LastPreview; }

        /** \brief Checking if item is selected inside editor */
        inline bool GetIsSelected() { return m_IsSelected; }

        /** \brief Checking current selection state */
        inline void SetIsSelected(bool NewSelected) { m_IsSelected = NewSelected; }

        /** \brief Checking if node of this item in resource tree is expanded */
        inline bool GetIsExpanded() { return m_IsExpanded; }

        /** \brief Changing currently stored value indicating whether item is expanded in resource tree or not */
        inline void SetIsExpanded(bool NewExpanded) { m_IsExpanded = NewExpanded; }

        /** \brief Clearing selection in this and all child items */
        void ClearSelection();

        /** \brief Easy access to identifier value.
         *
         * This function may be used when building preview to properly
         * set up window identifier.
         * It will return value of identifier given as string, number if it's
         * given as integer or wxID_ANY (-1) if it's user-defined identifier.
         */
        inline wxWindowID GetId() { return wxsPredefinedIDs::Value(m_BaseProperties.m_IdName); }

        /** \brief Posting mouse click event from editor
         * \note This is only a wrapper to OnMouseClick function
         */
        inline bool MouseClick(wxWindow* Preview,int PosX,int PosY) { return OnMouseClick(Preview,PosX,PosY); }

        /** \brief Posting mouse double-click event from editor
         * \note This is only a wrapper to OnMouseDClick function
         */
        inline bool MouseDClick(wxWindow* Preview,int PosX,int PosY) { return OnMouseDClick(Preview,PosX,PosY); }

        /** \brief Posting mouse right-click event from editor
         * \note This is only a wrapper to OnMouseRightClick function
         */
        inline bool MouseRightClick(wxWindow* Preview,int PosX,int PosY) { return OnMouseRightClick(Preview,PosX,PosY); }

        /** \brief Checking if this item can be added to other parent
         * \note This is only a wrapper to OnCanAddToParent function
         */
        inline bool CanAddToParent(wxsParent* Parent,bool ShowMessage) { return OnCanAddToParent(Parent,ShowMessage); }

        /** \brief Requesting reaction to popup menu */
        inline bool PopupMenu(long Id) { return OnPopup(Id); }

    protected:

        /** \brief Helpful printf-like function used when creating source code.
         *
         * This function works like simplified printf function producing string
         * with few differences: most of %x formatting sequences doesn't need
         * argument because default value is taken. Argument-requiring sequences
         * are: %V %t %n %s %b.
         *
         * As default it recognize following formatting strings:
         *  - %C - Create prefix (see GetCreatePrefix for details)
         *  - %A - Access prefix (see GetAccessPrefix for details)
         *  - %W - parent Window
         *  - %I - Identifier
         *  - %P - Position
         *  - %S - Size
         *  - %T - sTyle (not available in wxsSizer)
         *  - %V - Validator (currently wxDefaultValidator only)
         *  - %N - Name (usually last parameter in constructor)
         *  - %v - Variable (require argument: wxChar*)
         *  - %t - wx-converted string with translation in _("...") form (require argument: wxChar*)
         *  - %n - wx-converted string without translation in _T("...") form (require argument: wxChar*)
         *  - %s - string value (require argument: wxChar*)
         *  - %d - decimal value (require argument: integer)
         *  - %b - boolean value ("true"/"false") (require argument: bool)
         *  .
         * More formatting strings may be added through OnCodefExtension function
         */
        wxString Codef(wxsCoderContext* Context,const wxChar* Fmt,...);

        /** \brief Simplified version of Codef function
         *
         * This function uses language of current resource and adds result string
         * to currently generated source code.
         */
        void Codef(const wxChar* Fmt,...);

        /** \brief Default procedure generating declarations code */
        virtual void OnBuildDeclarationsCode();

        /** \brief Default procedure generating events connecting code */
        virtual void OnBuildEventsConnectingCode();

        /** \brief Default procedure generating identifiers code */
        virtual void OnBuildIdCode();

        /** \brief Default procedure generating XRC fetching code */
        virtual void OnBuildXRCFetchingCode();

        /** \brief Helper function that will add code setting-up most of base properties of this item */
        void BuildSetupWindowCode();

        /** \brief Getting properties availability flags
         *
         * Availability flags are taken from resource object - resource
         * keep information whether it's edited in source / xrc / file mode
         */
        virtual long OnGetPropertiesFlags();

        /** \brief Enumerating item properties */
        virtual void OnEnumItemProperties(long Flags) = 0;

        /** \brief Function filling up quick properties panel for current item
         *
         * Because wxsItem uses advanced quick properties panel (wxsAdvQPP),
         * it should consist of many wxsAdvQPPChild panels each one configuring
         * group of items. This function is called automatically when panels
         * for this class should be added into quick properties panel.
         *
         * \param QPP wxsAdvQPP class, root Quick properties panel
         */
        virtual void OnAddItemQPP(cb_unused wxsAdvQPP* QPP) {}

        /** \brief Function building preview for this item
         *
         * This function should generate preview for item and all it's children.
         *
         * There are two types of preview:
         *  \li Preview in editor
         *  \li Exact preview used after "Show preview" button is pressed.
         *
         * In most cases both previews should be exactly the same, only in case
         * of sizers there are some additional borders around to visually show
         * placement of sizers.
         *
         * Exact preview should look exactly like it will be shown in real
         * application, and the code creating preview should be similar to
         * code generated in BuildCreatingCode function.
         *
         * \param Parent wxWidgets object for this one
         * \param Flags flags used when creating preview, see pfExact
         * \return Newly created object
         * \note This function is called from BuildPreview() function
         */
        virtual wxObject* OnBuildPreview(wxWindow* Parent,long PreviewFlags) = 0;

        /** \brief Function which should load this item and child items
         *         from xrc / wxs structure
         *
         * Default implementation loads base properties using
         * wxsPropertyContainer::XmlRead() function and loads extra data from
         * node passed as argument using default scheme.
         *
         * \param Element element containing configuration for this item
         * \param IsXRC if true, this function should load XRC structure from
         *        this node and if it's parent, it should load all children.
         * \param IsExtra if true, this function should load Extra information
         *        not conforming to XRC standard from given Xml element.

         * \note This function will be called twice when loading resource which
         *       uses additional XRC file because XRC structure data and extra
         *       data are in separate files.
         */
        virtual bool OnXmlRead(TiXmlElement* Element,bool IsXRC,bool IsExtra);

        /** \brief Function which should write this item and child items
         *         from xrc / wxs structure
         *
         * \param Element here all item configuration should be stored
         * \param IsXRC if true, this function should write XRC structure to
         *        this node and if it's parent, it should write all children.
         * \param IsExtra if true, this function should write Extra information
         *        not conforming to XRC standard to given Xml element.

         * \note This function will be called twice when saving resource which
         *       uses additional XRC file because XRC structure data and extra
         *       data are in separate files.
         */
        virtual bool OnXmlWrite(TiXmlElement* Element,bool IsXRC,bool IsExtra);

        /** \brief Function for adding extra properties - used to add events,
         *
         * This function may be overridden to add custom extra properties
         * but wxsItem::OnAddExtraProperties should be called from it.
         */
        virtual void OnAddExtraProperties(wxsPropertyGridManager* Grid);

        /** \brief Reading content of extra properties
         *
         * This function may be overridden to read custom extra properties.
         * Overridden function must call wxsItem::OnExtraPropertyChanged
         * if Id didn't match any of added properties.
         */
        virtual void OnExtraPropertyChanged(wxsPropertyGridManager* Grid,wxPGId Id);

        /** \brief Function processing mouse-click event
         *
         * This function may be used by item to do some action when
         * used clicks on preview. It may be useful for containers
         * like notebook when only one child is visible to change
         * child shown in editor
         * \param Preview preview item
         * \param PosX X position of mouse relative to item's position
         * \param PosY Y position of mouse relative to item's position
         * \return false if nothing has changed, true if preview must be refreshed
         */
        virtual bool OnMouseClick(cb_unused wxWindow* Preview,cb_unused int PosX,cb_unused int PosY) { return false; }

        /** \brief Function processing double-click event
         *
         * This function may be used by item to do some action when
         * used clicks on preview. It may be useful to do some special action
         * when item is double-clicked. By default it will try to find
         * or create event handler.
         *
         * \param Preview preview item
         * \param PosX X position of mouse relative to item's position
         * \param PosY Y position of mouse relative to item's position
         * \return false if nothing has changed, true if preview must be refreshed
         */
        virtual bool OnMouseDClick(wxWindow* Preview,int PosX,int PosY);

        /** \brief Function processing right-click event
         *
         * This function may be used by item to do some action when
         * used right-clicks on preview. It may be used to show some
         * extra menu specific for given item only.
         *
         * \param Preview preview item
         * \param PosX X position of mouse relative to item's position
         * \param PosY Y position of mouse relative to item's position
         * \return false if nothing has changed, true if preview must be refreshed
         */
        virtual bool OnMouseRightClick(wxWindow* Preview,int PosX,int PosY);

        /** \brief Function used to update content of popup menu
         *
         * This function is called by default OnMouseRightClick implementation.
         * It's called just before showing popup menu so one can add it's own entries
         * \return
         */
        virtual void OnPreparePopup(wxMenu* Menu);

        /** \brief Callback from popup menu
         * \return true if event was processed, false otherwise
         */
        virtual bool OnPopup(long Id);

        /** \brief Showing popup menu */
        void ShowPopup(wxMenu* Menu);

        /** \brief Extensions to Codef function
         * \note Remember to call OnCodefExtension of base class (this function is implemented
         *       in all default wxSmith classes even when not used)
         * \param Result result string, new data should be appended to it
         * \param FmtChar pointer to char right after %, function should shift this pointer
         *        after all detected formatting chars
         * \param ap pointer to arguments, get arguments through va_arg
         */
        virtual bool OnCodefExtension(cb_unused wxsCodingLang Language,cb_unused wxString& Result,
                                      cb_unused const wxChar* &FmtChar,cb_unused va_list ap) { return false; }

        /** \brief Function checking if this item is represented as pointer */
        virtual bool OnIsPointer();

        /** \brief Checking if this item can be added to given parent */
        virtual bool OnCanAddToParent(cb_unused wxsParent* Parent,cb_unused bool ShowMessage) { return true; }

        /** \brief Getting name of entry in resource browser
         *
         * Default implementation returns string "<ClassName>: <VarName>" or "<ClassName>"
         */
        virtual wxString OnGetTreeLabel(int& Image);

        /** \brief Easy access to position */
        inline wxPoint Pos(wxWindow* Parent) { return GetBaseProps()->m_Position.GetPosition(Parent); }

        /** \brief Easy access to size */
        wxSize Size(wxWindow* Parent);

        /** \brief Easy access to style (can be used directly when generating preview) */
        inline long Style() { return m_BaseProperties.m_StyleSet ? m_BaseProperties.m_StyleSet->GetWxStyle(m_BaseProperties.m_StyleBits,false) : 0; }

        /** \brief Function setting up standard widget properties after the window is created.
         *
         * Included properties:
         *  - Enabled
         *  - Focused
         *  - Hidden (skipped when not exact preview)
         *  - FG - Foreground colour
         *  - BG - Background colour
         *  - Font
         *  - ToolTip
         *  - HelpText
         *  - Extra style
         *
         * \param Preview window for which properties must be applied
         * \param Flags Flags passed to OnBuildPreview
         * \return window after setting up properties (value of Preview is returned)
         */
        wxWindow* SetupWindow(wxWindow* Window,long Flags);

    private:

        /** \brief Function enumerating properties
         *
         * This function changes a little bit the convention of creating
         * properties in wxsPropertyContainer. If item has parent, parent is
         * responsible for creating properties of it's child and because of
         * that, it may add it's own additional properties. Child properties
         * are enumerated using MyEnumProperties function.
         */
        virtual void OnEnumProperties(long Flags);

        /** \brief Building Quick properties panel.
         *
         * Items always create wxsAdvQPP class. wxsAdvQPPChild classes may be
         * added from his item and from it's parent, so the process of adding
         * wxsAdvQPPChild classes is controlled by item's parent, just like in
         * case of properties.
         */
        virtual wxsQuickPropsPanel* OnCreateQuickProperties(wxWindow* Parent);

        /** \brief Handler for change notifications */
        virtual void OnPropertyChanged();

        /** \brief Additional handler for sub properties */
        virtual void OnSubPropertyChanged(wxsPropertyContainer*);

        /** \brief Internal version of Codef function */
        void Codef(wxsCoderContext* Context,const wxChar* Fmt,wxString& Result,va_list ap);

        /** \brief Updating label of this item in resource tree */
        void UpdateTreeLabel();

        /** \brief Updating code generation flags before building code */
        virtual void OnUpdateFlags(long& Flags);

        const wxsItemInfo* m_Info;              ///< \brief Pointer to item's info structure
        wxsEvents m_Events;                     ///< \brief Object managing events
        wxsParent* m_Parent;                    ///< \brief Parent class of this one
        wxsItemResData* m_ResourceData;         ///< \brief Data management object containing this item
        wxsBaseProperties m_BaseProperties;     ///< \brief Pointer to base properties if item uses it
        long m_PropertiesFlags;                 ///< \brief Properties flags
        wxObject* m_LastPreview;                ///< \brief Current preview object
        bool m_IsSelected;                      ///< \brief Set to true if item is selected inside editor
        bool m_IsExpanded;                      ///< \brief Set to true if corresponding node in resource tree is expanded,
                                                ///         this value may not always be correct, it's used when recreating
                                                ///         resource tree after change
        wxsResourceItemId m_LastTreeId;         ///< \brief Last Tree item id generated from BuildItemTree

        friend class wxsParent;
};

#endif