/usr/include/wine/windows/oleacc.idl is in libwine-dev 3.0-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2005 Dmitry Timoshkov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
#ifndef __WIDL__
#define threading(model)
#endif
cpp_quote("#define NAVDIR_MIN 0")
cpp_quote("#define NAVDIR_UP 1")
cpp_quote("#define NAVDIR_DOWN 2")
cpp_quote("#define NAVDIR_LEFT 3")
cpp_quote("#define NAVDIR_RIGHT 4")
cpp_quote("#define NAVDIR_NEXT 5")
cpp_quote("#define NAVDIR_PREVIOUS 6")
cpp_quote("#define NAVDIR_FIRSTCHILD 7")
cpp_quote("#define NAVDIR_LASTCHILD 8")
cpp_quote("#define NAVDIR_MAX 9")
cpp_quote("#define ROLE_SYSTEM_TITLEBAR 1")
cpp_quote("#define ROLE_SYSTEM_MENUBAR 2")
cpp_quote("#define ROLE_SYSTEM_SCROLLBAR 3")
cpp_quote("#define ROLE_SYSTEM_GRIP 4")
cpp_quote("#define ROLE_SYSTEM_SOUND 5")
cpp_quote("#define ROLE_SYSTEM_CURSOR 6")
cpp_quote("#define ROLE_SYSTEM_CARET 7")
cpp_quote("#define ROLE_SYSTEM_ALERT 8")
cpp_quote("#define ROLE_SYSTEM_WINDOW 9")
cpp_quote("#define ROLE_SYSTEM_CLIENT 10")
cpp_quote("#define ROLE_SYSTEM_MENUPOPUP 11")
cpp_quote("#define ROLE_SYSTEM_MENUITEM 12")
cpp_quote("#define ROLE_SYSTEM_TOOLTIP 13")
cpp_quote("#define ROLE_SYSTEM_APPLICATION 14")
cpp_quote("#define ROLE_SYSTEM_DOCUMENT 15")
cpp_quote("#define ROLE_SYSTEM_PANE 16")
cpp_quote("#define ROLE_SYSTEM_CHART 17")
cpp_quote("#define ROLE_SYSTEM_DIALOG 18")
cpp_quote("#define ROLE_SYSTEM_BORDER 19")
cpp_quote("#define ROLE_SYSTEM_GROUPING 20")
cpp_quote("#define ROLE_SYSTEM_SEPARATOR 21")
cpp_quote("#define ROLE_SYSTEM_TOOLBAR 22")
cpp_quote("#define ROLE_SYSTEM_STATUSBAR 23")
cpp_quote("#define ROLE_SYSTEM_TABLE 24")
cpp_quote("#define ROLE_SYSTEM_COLUMNHEADER 25")
cpp_quote("#define ROLE_SYSTEM_ROWHEADER 26")
cpp_quote("#define ROLE_SYSTEM_COLUMN 27")
cpp_quote("#define ROLE_SYSTEM_ROW 28")
cpp_quote("#define ROLE_SYSTEM_CELL 29")
cpp_quote("#define ROLE_SYSTEM_LINK 30")
cpp_quote("#define ROLE_SYSTEM_HELPBALLOON 31")
cpp_quote("#define ROLE_SYSTEM_CHARACTER 32")
cpp_quote("#define ROLE_SYSTEM_LIST 33")
cpp_quote("#define ROLE_SYSTEM_LISTITEM 34")
cpp_quote("#define ROLE_SYSTEM_OUTLINE 35")
cpp_quote("#define ROLE_SYSTEM_OUTLINEITEM 36")
cpp_quote("#define ROLE_SYSTEM_PAGETAB 37")
cpp_quote("#define ROLE_SYSTEM_PROPERTYPAGE 38")
cpp_quote("#define ROLE_SYSTEM_INDICATOR 39")
cpp_quote("#define ROLE_SYSTEM_GRAPHIC 40")
cpp_quote("#define ROLE_SYSTEM_STATICTEXT 41")
cpp_quote("#define ROLE_SYSTEM_TEXT 42")
cpp_quote("#define ROLE_SYSTEM_PUSHBUTTON 43")
cpp_quote("#define ROLE_SYSTEM_CHECKBUTTON 44")
cpp_quote("#define ROLE_SYSTEM_RADIOBUTTON 45")
cpp_quote("#define ROLE_SYSTEM_COMBOBOX 46")
cpp_quote("#define ROLE_SYSTEM_DROPLIST 47")
cpp_quote("#define ROLE_SYSTEM_PROGRESSBAR 48")
cpp_quote("#define ROLE_SYSTEM_DIAL 49")
cpp_quote("#define ROLE_SYSTEM_HOTKEYFIELD 50")
cpp_quote("#define ROLE_SYSTEM_SLIDER 51")
cpp_quote("#define ROLE_SYSTEM_SPINBUTTON 52")
cpp_quote("#define ROLE_SYSTEM_DIAGRAM 53")
cpp_quote("#define ROLE_SYSTEM_ANIMATION 54")
cpp_quote("#define ROLE_SYSTEM_EQUATION 55")
cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWN 56")
cpp_quote("#define ROLE_SYSTEM_BUTTONMENU 57")
cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58")
cpp_quote("#define ROLE_SYSTEM_WHITESPACE 59")
cpp_quote("#define ROLE_SYSTEM_PAGETABLIST 60")
cpp_quote("#define ROLE_SYSTEM_CLOCK 61")
cpp_quote("#define ROLE_SYSTEM_SPLITBUTTON 62")
cpp_quote("#define ROLE_SYSTEM_IPADDRESS 63")
cpp_quote("#define ROLE_SYSTEM_OUTLINEBUTTON 64")
cpp_quote("#define SELFLAG_NONE 0x00")
cpp_quote("#define SELFLAG_TAKEFOCUS 0x01")
cpp_quote("#define SELFLAG_TAKESELECTION 0x02")
cpp_quote("#define SELFLAG_EXTENDSELECTION 0x04")
cpp_quote("#define SELFLAG_ADDSELECTION 0x08")
cpp_quote("#define SELFLAG_REMOVESELECTION 0x10")
cpp_quote("#define SELFLAG_VALID 0x1f")
cpp_quote("#ifndef STATE_SYSTEM_UNAVAILABLE")
cpp_quote("#define STATE_SYSTEM_NORMAL 0x00000000")
cpp_quote("#define STATE_SYSTEM_UNAVAILABLE 0x00000001")
cpp_quote("#define STATE_SYSTEM_SELECTED 0x00000002")
cpp_quote("#define STATE_SYSTEM_FOCUSED 0x00000004")
cpp_quote("#define STATE_SYSTEM_PRESSED 0x00000008")
cpp_quote("#define STATE_SYSTEM_CHECKED 0x00000010")
cpp_quote("#define STATE_SYSTEM_MIXED 0x00000020")
cpp_quote("#define STATE_SYSTEM_INDETERMINATE STATE_SYSTEM_MIXED")
cpp_quote("#define STATE_SYSTEM_READONLY 0x00000040")
cpp_quote("#define STATE_SYSTEM_HOTTRACKED 0x00000080")
cpp_quote("#define STATE_SYSTEM_DEFAULT 0x00000100")
cpp_quote("#define STATE_SYSTEM_EXPANDED 0x00000200")
cpp_quote("#define STATE_SYSTEM_COLLAPSED 0x00000400")
cpp_quote("#define STATE_SYSTEM_BUSY 0x00000800")
cpp_quote("#define STATE_SYSTEM_FLOATING 0x00001000")
cpp_quote("#define STATE_SYSTEM_MARQUEED 0x00002000")
cpp_quote("#define STATE_SYSTEM_ANIMATED 0x00004000")
cpp_quote("#define STATE_SYSTEM_INVISIBLE 0x00008000")
cpp_quote("#define STATE_SYSTEM_OFFSCREEN 0x00010000")
cpp_quote("#define STATE_SYSTEM_SIZEABLE 0x00020000")
cpp_quote("#define STATE_SYSTEM_MOVEABLE 0x00040000")
cpp_quote("#define STATE_SYSTEM_SELFVOICING 0x00080000")
cpp_quote("#define STATE_SYSTEM_FOCUSABLE 0x00100000")
cpp_quote("#define STATE_SYSTEM_SELECTABLE 0x00200000")
cpp_quote("#define STATE_SYSTEM_LINKED 0x00400000")
cpp_quote("#define STATE_SYSTEM_TRAVERSED 0x00800000")
cpp_quote("#define STATE_SYSTEM_MULTISELECTABLE 0x01000000")
cpp_quote("#define STATE_SYSTEM_EXTSELECTABLE 0x02000000")
cpp_quote("#define STATE_SYSTEM_ALERT_LOW 0x04000000")
cpp_quote("#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000")
cpp_quote("#define STATE_SYSTEM_ALERT_HIGH 0x10000000")
cpp_quote("#define STATE_SYSTEM_PROTECTED 0x20000000")
cpp_quote("#define STATE_SYSTEM_VALID 0x7FFFFFFF")
cpp_quote("#endif")
cpp_quote("#ifndef STATE_SYSTEM_HASPOPUP")
cpp_quote("#define STATE_SYSTEM_HASPOPUP 0x40000000")
cpp_quote("#endif")
typedef GUID MSAAPROPID;
typedef enum AnnoScope
{
ANNO_THIS,
ANNO_CONTAINER
} AnnoScope;
[
object,
hidden,
dual,
uuid(618736e0-3c3d-11cf-810c-00aa00389b71),
pointer_default(unique)
]
interface IAccessible : IDispatch
{
typedef [unique] IAccessible *LPACCESSIBLE;
const long DISPID_ACC_PARENT = -5000;
const long DISPID_ACC_CHILDCOUNT = -5001;
const long DISPID_ACC_CHILD = -5002;
const long DISPID_ACC_NAME = -5003;
const long DISPID_ACC_VALUE = -5004;
const long DISPID_ACC_DESCRIPTION= -5005;
const long DISPID_ACC_ROLE = -5006;
const long DISPID_ACC_STATE = -5007;
const long DISPID_ACC_HELP = -5008;
const long DISPID_ACC_HELPTOPIC = -5009;
const long DISPID_ACC_KEYBOARDSHORTCUT = -5010;
const long DISPID_ACC_FOCUS = -5011;
const long DISPID_ACC_SELECTION = -5012;
const long DISPID_ACC_DEFAULTACTION = -5013;
const long DISPID_ACC_SELECT = -5014;
const long DISPID_ACC_LOCATION = -5015;
const long DISPID_ACC_NAVIGATE = -5016;
const long DISPID_ACC_HITTEST = -5017;
const long DISPID_ACC_DODEFAULTACTION = -5018;
[hidden, propget, id(DISPID_ACC_PARENT)] HRESULT accParent([out, retval]IDispatch** ppdispParent);
[hidden, propget, id(DISPID_ACC_CHILDCOUNT)] HRESULT accChildCount([out, retval] long* pcountChildren);
[hidden, propget, id(DISPID_ACC_CHILD)] HRESULT accChild([in] VARIANT varChildID, [out, retval]IDispatch **ppdispChild);
[hidden, propget, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [out, retval] BSTR* pszName);
[hidden, propget, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [out, retval] BSTR* pszValue);
[hidden, propget, id(DISPID_ACC_DESCRIPTION)] HRESULT accDescription([in, optional] VARIANT varID, [out, retval] BSTR *description);
[hidden, propget, id(DISPID_ACC_ROLE)] HRESULT accRole([in, optional] VARIANT varID, [out, retval] VARIANT *role);
[hidden, propget, id(DISPID_ACC_STATE)] HRESULT accState([in, optional] VARIANT varID, [out, retval] VARIANT *state);
[hidden, propget, id(DISPID_ACC_HELP)] HRESULT accHelp([in, optional] VARIANT varID, [out, retval] BSTR *help);
[hidden, propget, id(DISPID_ACC_HELPTOPIC)] HRESULT accHelpTopic([out] BSTR *helpfile, [in, optional] VARIANT varID, [out, retval] long* pidTopic);
[hidden, propget, id(DISPID_ACC_KEYBOARDSHORTCUT)] HRESULT accKeyboardShortcut([in, optional] VARIANT varID, [out, retval] BSTR *shortcut);
[hidden, propget, id(DISPID_ACC_FOCUS)] HRESULT accFocus([out, retval] VARIANT* pvarID);
[hidden, propget, id(DISPID_ACC_SELECTION)] HRESULT accSelection([out, retval] VARIANT* pvarID);
[hidden, propget, id(DISPID_ACC_DEFAULTACTION)] HRESULT accDefaultAction([in, optional] VARIANT varID, [out, retval] BSTR *action);
[hidden, id(DISPID_ACC_SELECT)] HRESULT accSelect([in] long flagsSelect, [in, optional] VARIANT varID);
[hidden, id(DISPID_ACC_LOCATION)] HRESULT accLocation([out] long *left, [out] long *top, [out] long *width, [out] long *height, [in, optional] VARIANT varID);
[hidden, id(DISPID_ACC_NAVIGATE)] HRESULT accNavigate([in] long dir, [in, optional] VARIANT varStart, [out, retval] VARIANT *pvarEnd);
[hidden, id(DISPID_ACC_HITTEST)] HRESULT accHitTest([in] long left, [in] long top, [out, retval] VARIANT *pvarID);
[hidden, id(DISPID_ACC_DODEFAULTACTION)] HRESULT accDoDefaultAction([in, optional] VARIANT varID);
[hidden, propput, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [in] BSTR name);
[hidden, propput, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [in] BSTR value);
}
[
object,
uuid(03022430-ABC4-11d0-BDE2-00AA001A1953),
hidden,
oleautomation,
pointer_default(unique)
]
interface IAccessibleHandler : IUnknown
{
typedef [unique] IAccessibleHandler *LPACCESSIBLEHANDLER;
HRESULT AccessibleObjectFromID( [in] long hwnd, [in] long lObjectID, [out] LPACCESSIBLE *pIAccessible );
}
[
object,
uuid(7852b78d-1cfd-41c1-a615-9c0c85960b5f),
pointer_default(unique)
]
interface IAccIdentity : IUnknown
{
HRESULT GetIdentityString([in] DWORD idchild,
[out, size_is(,*string_len)] BYTE **str,
[out] DWORD *string_len);
}
[
object,
uuid(76c0dbbb-15e0-4e7b-b61b-20eeea2001e0),
pointer_default(unique)
]
interface IAccPropServer: IUnknown
{
HRESULT GetPropValue([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[in] MSAAPROPID idProp,
[out] VARIANT *value,
[out] BOOL *has_prop);
}
[
object,
uuid(6e26e776-04f0-495d-80e4-3330352e3169),
pointer_default(unique)
]
interface IAccPropServices : IUnknown
{
HRESULT SetPropValue([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[in] MSAAPROPID idProp,
[in] VARIANT var);
HRESULT SetPropServer([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps,
[in] IAccPropServer* pServer,
[in] AnnoScope AnnoScope);
HRESULT ClearProps([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps);
HRESULT SetHwndProp([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
[in] MSAAPROPID idProp, [in] VARIANT var);
HRESULT SetHwndPropStr([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
[in] MSAAPROPID idProp, [in, string] LPWSTR str);
HRESULT SetHwndPropServer([in] HWND hwnd,
[in] DWORD idObject,
[in] DWORD idChild,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps,
[in] IAccPropServer *server,
[in] AnnoScope scope);
HRESULT ClearHwndProps([in] HWND hwnd,
[in] DWORD idObject,
[in] DWORD idChild,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps);
HRESULT ComposeHwndIdentityString([in] HWND hwnd,
[in] DWORD idObject,
[in] DWORD idChild,
[out, size_is(,*string_len)] BYTE **str,
[out] DWORD *string_len);
HRESULT DecomposeHwndIdentityString([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[out] HWND *phwnd,
[out] DWORD *pidObject,
[out] DWORD *pidChild);
HRESULT SetHmenuProp([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in] VARIANT var);
HRESULT SetHmenuPropStr([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in, string] LPWSTR str);
HRESULT SetHmenuPropServer([in] HMENU hmenu,
[in] DWORD idChild,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps,
[in] IAccPropServer *server,
[in] AnnoScope scope);
HRESULT ClearHmenuProps([in] HMENU hmenu,
[in] DWORD idChild,
[in, size_is(cProps)] const MSAAPROPID *props,
[in] int cProps);
HRESULT ComposeHmenuIdentityString([in] HMENU hmenu,
[in] DWORD idChild,
[out, size_is(,*string_len)] BYTE **str,
[out] DWORD *string_len);
HRESULT DecomposeHmenuIdentityString([in, size_is(string_len)] const BYTE *str,
[in] DWORD string_len,
[out] HMENU *phmenu,
[out] DWORD *pidChild);
}
[
uuid(1ea4dbf0-3c3b-11cf-810c-00aa00389b71),
lcid(0),
version(1.1),
hidden
]
library Accessibility
{
importlib ("stdole2.tlb");
interface IAccessible;
interface IAccessibleHandler;
interface IAccIdentity;
interface IAccPropServer;
interface IAccPropServices;
[
uuid(b5f8350b-0548-48b1-a6ee-88bd00b4a5e7),
threading(apartment)
]
coclass CAccPropServices
{
interface IAccPropServices;
}
}
cpp_quote("DEFINE_GUID(CLSID_AccPropServices, 0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);")
cpp_quote("DEFINE_GUID(IIS_IsOleaccProxy, 0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);")
cpp_quote("LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);")
cpp_quote("HRESULT WINAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void **);")
cpp_quote("HRESULT WINAPI WindowFromAccessibleObject(IAccessible *,HWND *);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void **);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible **,VARIANT *);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromPoint(POINT,IAccessible **,VARIANT *);")
cpp_quote("HRESULT WINAPI AccessibleChildren(IAccessible *,LONG,LONG,VARIANT *,LONG *);")
cpp_quote("void WINAPI GetOleaccVersionInfo(DWORD *,DWORD *);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void **);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void **);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void **);")
cpp_quote("#define CreateStdAccessibleProxy WINELIB_NAME_AW(CreateStdAccessibleProxy)")
cpp_quote("UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);")
cpp_quote("UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);")
cpp_quote("#define GetRoleText WINELIB_NAME_AW(GetRoleText)")
cpp_quote("UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);")
cpp_quote("UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);")
cpp_quote("#define GetStateText WINELIB_NAME_AW(GetStateText)")
|