/usr/include/vtk-7.1/vtkXMLWriter.h is in libvtk7-dev 7.1.1+dfsg1-2.
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Program: Visualization Toolkit
Module: vtkXMLWriter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkXMLWriter
* @brief Superclass for VTK's XML file writers.
*
* vtkXMLWriter provides methods implementing most of the
* functionality needed to write VTK XML file formats. Concrete
* subclasses provide actual writer implementations calling upon this
* functionality.
*/
#ifndef vtkXMLWriter_h
#define vtkXMLWriter_h
#include "vtkIOXMLModule.h" // For export macro
#include "vtkAlgorithm.h"
#include <sstream> // For ostringstream ivar
class vtkAbstractArray;
class vtkArrayIterator;
template <class T> class vtkArrayIteratorTemplate;
class vtkCellData;
class vtkDataArray;
class vtkDataCompressor;
class vtkDataSet;
class vtkDataSetAttributes;
class vtkOutputStream;
class vtkPointData;
class vtkPoints;
class vtkFieldData;
class vtkXMLDataHeader;
class vtkStdString;
class OffsetsManager; // one per piece/per time
class OffsetsManagerGroup; // array of OffsetsManager
class OffsetsManagerArray; // array of OffsetsManagerGroup
class VTKIOXML_EXPORT vtkXMLWriter : public vtkAlgorithm
{
public:
vtkTypeMacro(vtkXMLWriter, vtkAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Enumerate big and little endian byte order settings.
*/
enum { BigEndian, LittleEndian };
/**
* Enumerate the supported data modes.
* Ascii = Inline ascii data.
* Binary = Inline binary data (base64 encoded, possibly compressed).
* Appended = Appended binary data (possibly compressed and/or base64).
*/
enum { Ascii, Binary, Appended };
/**
* Enumerate the supported vtkIdType bit lengths.
* Int32 = File stores 32-bit values for vtkIdType.
* Int64 = File stores 64-bit values for vtkIdType.
*/
enum { Int32=32, Int64=64 };
/**
* Enumerate the supported binary data header bit lengths.
* UInt32 = File stores 32-bit binary data header elements.
* UInt64 = File stores 64-bit binary data header elements.
*/
enum { UInt32=32, UInt64=64 };
//@{
/**
* Get/Set the byte order of data written to the file. The default
* is the machine's hardware byte order.
*/
vtkSetMacro(ByteOrder, int);
vtkGetMacro(ByteOrder, int);
void SetByteOrderToBigEndian();
void SetByteOrderToLittleEndian();
//@}
//@{
/**
* Get/Set the binary data header word type. The default is UInt32.
* Set to UInt64 when storing arrays requiring 64-bit indexing.
*/
virtual void SetHeaderType(int);
vtkGetMacro(HeaderType, int);
void SetHeaderTypeToUInt32();
void SetHeaderTypeToUInt64();
//@}
//@{
/**
* Get/Set the size of the vtkIdType values stored in the file. The
* default is the real size of vtkIdType.
*/
virtual void SetIdType(int);
vtkGetMacro(IdType, int);
void SetIdTypeToInt32();
void SetIdTypeToInt64();
//@}
//@{
/**
* Get/Set the name of the output file.
*/
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
//@}
//@{
/**
* Enable writing to an OutputString instead of the default, a file.
*/
vtkSetMacro(WriteToOutputString, int);
vtkGetMacro(WriteToOutputString, int);
vtkBooleanMacro(WriteToOutputString, int);
std::string GetOutputString() { return this->OutputString; }
//@}
//@{
/**
* Get/Set the compressor used to compress binary and appended data
* before writing to the file. Default is a vtkZLibDataCompressor.
*/
virtual void SetCompressor(vtkDataCompressor*);
vtkGetObjectMacro(Compressor, vtkDataCompressor);
//@}
enum CompressorType
{
NONE,
ZLIB
};
//@{
/**
* Convenience functions to set the compressor to certain known types.
*/
void SetCompressorType(int compressorType);
void SetCompressorTypeToNone()
{
this->SetCompressorType(NONE);
}
void SetCompressorTypeToZLib()
{
this->SetCompressorType(ZLIB);
}
//@}
//@{
/**
* Get/Set the block size used in compression. When reading, this
* controls the granularity of how much extra information must be
* read when only part of the data are requested. The value should
* be a multiple of the largest scalar data type.
*/
virtual void SetBlockSize(size_t blockSize);
vtkGetMacro(BlockSize, size_t);
//@}
//@{
/**
* Get/Set the data mode used for the file's data. The options are
* vtkXMLWriter::Ascii, vtkXMLWriter::Binary, and
* vtkXMLWriter::Appended.
*/
vtkSetMacro(DataMode, int);
vtkGetMacro(DataMode, int);
void SetDataModeToAscii();
void SetDataModeToBinary();
void SetDataModeToAppended();
//@}
//@{
/**
* Get/Set whether the appended data section is base64 encoded. If
* encoded, reading and writing will be slower, but the file will be
* fully valid XML and text-only. If not encoded, the XML
* specification will be violated, but reading and writing will be
* fast. The default is to do the encoding.
*/
vtkSetMacro(EncodeAppendedData, int);
vtkGetMacro(EncodeAppendedData, int);
vtkBooleanMacro(EncodeAppendedData, int);
//@}
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void SetInputData(vtkDataObject *);
void SetInputData(int, vtkDataObject*);
vtkDataObject *GetInput(int port);
vtkDataObject *GetInput() { return this->GetInput(0); }
//@}
/**
* Get the default file extension for files written by this writer.
*/
virtual const char* GetDefaultFileExtension()=0;
/**
* Invoke the writer. Returns 1 for success, 0 for failure.
*/
int Write();
// See the vtkAlgorithm for a description of what these do
virtual int ProcessRequest(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
//@{
/**
* Set the number of time steps
*/
vtkGetMacro(NumberOfTimeSteps, int);
vtkSetMacro(NumberOfTimeSteps, int);
//@}
//@{
/**
* API to interface an outside the VTK pipeline control
*/
void Start();
void Stop();
void WriteNextTime(double time);
//@}
protected:
vtkXMLWriter();
~vtkXMLWriter();
virtual int RequestInformation(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// The name of the output file.
char* FileName;
// The output stream to which the XML is written.
ostream* Stream;
// Whether this object is writing to a string or a file.
// Default is 0: write to file.
int WriteToOutputString;
// The output string.
std::string OutputString;
// The output byte order.
int ByteOrder;
// The output binary header word type.
int HeaderType;
// The output vtkIdType.
int IdType;
// The form of binary data to write. Used by subclasses to choose
// how to write data.
int DataMode;
// Whether to base64-encode the appended data section.
int EncodeAppendedData;
// The stream position at which appended data starts.
vtkTypeInt64 AppendedDataPosition;
// appended data offsets for field data
OffsetsManagerGroup *FieldDataOM; //one per array
// We need a 32 bit signed integer type to which vtkIdType will be
// converted if Int32 is specified for the IdType parameter to this
// writer.
# if VTK_SIZEOF_SHORT == 4
typedef short Int32IdType;
# elif VTK_SIZEOF_INT == 4
typedef int Int32IdType;
# elif VTK_SIZEOF_LONG == 4
typedef long Int32IdType;
# else
# error "No native data type can represent a signed 32-bit integer."
# endif
// Buffer for vtkIdType conversion.
Int32IdType* Int32IdTypeBuffer;
// The byte swapping buffer.
unsigned char* ByteSwapBuffer;
// Compression information.
vtkDataCompressor* Compressor;
size_t BlockSize;
size_t CompressionBlockNumber;
vtkXMLDataHeader* CompressionHeader;
vtkTypeInt64 CompressionHeaderPosition;
// The output stream used to write binary and appended data. May
// transparently encode the data.
vtkOutputStream* DataStream;
// Allow subclasses to set the data stream.
virtual void SetDataStream(vtkOutputStream*);
vtkGetObjectMacro(DataStream, vtkOutputStream);
// Method to drive most of actual writing.
virtual int WriteInternal();
// Method defined by subclasses to write data. Return 1 for
// success, 0 for failure.
virtual int WriteData() { return 1; }
// Method defined by subclasses to specify the data set's type name.
virtual const char* GetDataSetName()=0;
// Methods to define the file's major and minor version numbers.
virtual int GetDataSetMajorVersion();
virtual int GetDataSetMinorVersion();
// Utility methods for subclasses.
vtkDataSet* GetInputAsDataSet();
virtual int StartFile();
virtual void WriteFileAttributes();
virtual int EndFile();
void DeleteAFile();
void DeleteAFile(const char* name);
virtual int WritePrimaryElement(ostream &os, vtkIndent indent);
virtual void WritePrimaryElementAttributes(ostream &os, vtkIndent indent);
void StartAppendedData();
void EndAppendedData();
// Write enough space to go back and write the given attribute with
// at most "length" characters in the value. Returns the stream
// position at which attribute should be later written. The default
// length of 20 is enough for a 64-bit integer written in decimal or
// a double-precision floating point value written to 13 digits of
// precision (the other 7 come from a minus sign, decimal place, and
// a big exponent like "e+300").
vtkTypeInt64 ReserveAttributeSpace(const char* attr, size_t length=20);
vtkTypeInt64 GetAppendedDataOffset();
void WriteAppendedDataOffset(vtkTypeInt64 streamPos,
vtkTypeInt64 &lastoffset,
const char* attr=0);
void ForwardAppendedDataOffset(vtkTypeInt64 streamPos,
vtkTypeInt64 offset,
const char* attr=0);
void ForwardAppendedDataDouble(vtkTypeInt64 streamPos,
double value,
const char* attr);
int WriteScalarAttribute(const char* name, int data);
int WriteScalarAttribute(const char* name, float data);
int WriteScalarAttribute(const char* name, double data);
#ifdef VTK_USE_64BIT_IDS
int WriteScalarAttribute(const char* name, vtkIdType data);
#endif
int WriteVectorAttribute(const char* name, int length, int* data);
int WriteVectorAttribute(const char* name, int length, float* data);
int WriteVectorAttribute(const char* name, int length, double* data);
#ifdef VTK_USE_64BIT_IDS
int WriteVectorAttribute(const char* name, int length, vtkIdType* data);
#endif
int WriteDataModeAttribute(const char* name);
int WriteWordTypeAttribute(const char* name, int dataType);
int WriteStringAttribute(const char* name, const char* value);
// Returns true if any keys were written.
bool WriteInformation(vtkInformation *info, vtkIndent indent);
void WriteArrayHeader(vtkAbstractArray* a, vtkIndent indent,
const char* alternateName, int writeNumTuples, int timestep);
virtual void WriteArrayFooter(ostream &os, vtkIndent indent, vtkAbstractArray *a, int shortFormat);
virtual void WriteArrayInline(vtkAbstractArray* a, vtkIndent indent,
const char* alternateName=0, int writeNumTuples=0);
virtual void WriteInlineData(vtkAbstractArray* a, vtkIndent indent);
void WriteArrayAppended(vtkAbstractArray* a, vtkIndent indent,
OffsetsManager &offs, const char* alternateName=0, int writeNumTuples=0,
int timestep=0);
int WriteAsciiData(vtkAbstractArray* a, vtkIndent indent);
int WriteBinaryData(vtkAbstractArray* a);
int WriteBinaryDataInternal(vtkAbstractArray* a);
void WriteArrayAppendedData(vtkAbstractArray* a, vtkTypeInt64 pos,
vtkTypeInt64 &lastoffset);
// Methods for writing points, point data, and cell data.
void WriteFieldData(vtkIndent indent);
void WriteFieldDataInline(vtkFieldData* fd, vtkIndent indent);
void WritePointDataInline(vtkPointData* pd, vtkIndent indent);
void WriteCellDataInline(vtkCellData* cd, vtkIndent indent);
void WriteFieldDataAppended(vtkFieldData* fd, vtkIndent indent,
OffsetsManagerGroup *fdManager);
void WriteFieldDataAppendedData(vtkFieldData* fd, int timestep,
OffsetsManagerGroup *fdManager);
void WritePointDataAppended(vtkPointData* pd, vtkIndent indent,
OffsetsManagerGroup *pdManager);
void WritePointDataAppendedData(vtkPointData* pd, int timestep,
OffsetsManagerGroup *pdManager);
void WriteCellDataAppended(vtkCellData* cd, vtkIndent indent,
OffsetsManagerGroup *cdManager);
void WriteCellDataAppendedData(vtkCellData* cd, int timestep,
OffsetsManagerGroup *cdManager);
void WriteAttributeIndices(vtkDataSetAttributes* dsa, char** names);
void WritePointsAppended(vtkPoints* points, vtkIndent indent, OffsetsManager *manager);
void WritePointsAppendedData(vtkPoints* points, int timestep, OffsetsManager *pdManager);
void WritePointsInline(vtkPoints* points, vtkIndent indent);
void WriteCoordinatesInline(vtkDataArray* xc, vtkDataArray* yc,
vtkDataArray* zc, vtkIndent indent);
void WriteCoordinatesAppended(vtkDataArray* xc, vtkDataArray* yc,
vtkDataArray* zc, vtkIndent indent,
OffsetsManagerGroup *coordManager);
void WriteCoordinatesAppendedData(vtkDataArray* xc, vtkDataArray* yc,
vtkDataArray* zc, int timestep,
OffsetsManagerGroup *coordManager);
void WritePPointData(vtkPointData* pd, vtkIndent indent);
void WritePCellData(vtkCellData* cd, vtkIndent indent);
void WritePPoints(vtkPoints* points, vtkIndent indent);
void WritePArray(vtkAbstractArray* a, vtkIndent indent,
const char* alternateName=0);
void WritePCoordinates(vtkDataArray* xc, vtkDataArray* yc,
vtkDataArray* zc, vtkIndent indent);
// Internal utility methods.
int WriteBinaryDataBlock(unsigned char* in_data, size_t numWords, int wordType);
void PerformByteSwap(void* data, size_t numWords, size_t wordSize);
int CreateCompressionHeader(size_t size);
int WriteCompressionBlock(unsigned char* data, size_t size);
int WriteCompressionHeader();
size_t GetWordTypeSize(int dataType);
const char* GetWordTypeName(int dataType);
size_t GetOutputWordTypeSize(int dataType);
char** CreateStringArray(int numStrings);
void DestroyStringArray(int numStrings, char** strings);
// The current range over which progress is moving. This allows for
// incrementally fine-tuned progress updates.
virtual void GetProgressRange(float range[2]);
virtual void SetProgressRange(const float range[2], int curStep, int numSteps);
virtual void SetProgressRange(const float range[2], int curStep, const float* fractions);
virtual void SetProgressPartial(float fraction);
virtual void UpdateProgressDiscrete(float progress);
float ProgressRange[2];
ofstream* OutFile;
std::ostringstream* OutStringStream;
int OpenStream();
int OpenFile();
int OpenString();
void CloseStream();
void CloseFile();
void CloseString();
// The timestep currently being written
int CurrentTimeIndex;
int NumberOfTimeSteps;
// Dummy boolean var to start/stop the continue executing:
// when using the Start/Stop/WriteNextTime API
int UserContinueExecuting; //can only be -1 = invalid, 0 = stop, 1 = start
// This variable is used to ease transition to new versions of VTK XML files.
// If data that needs to be written satisfies certain conditions,
// the writer can use the previous file version version.
// For version change 0.1 -> 2.0 (UInt32 header) and 1.0 -> 2.0
// (UInt64 header), if data does not have a vtkGhostType array,
// the file is written with version: 0.1/1.0.
bool UsePreviousVersion;
vtkTypeInt64 *NumberOfTimeValues; //one per piece / per timestep
friend class vtkXMLWriterHelper;
private:
vtkXMLWriter(const vtkXMLWriter&) VTK_DELETE_FUNCTION;
void operator=(const vtkXMLWriter&) VTK_DELETE_FUNCTION;
};
#endif
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