/usr/include/vtk-7.1/vtkWindowNode.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkWindowNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkWindowNode
* @brief vtkViewNode specialized for vtkRenderWindows
*
* State storage and graph traversal for vtkRenderWindow
*/
#ifndef vtkWindowNode_h
#define vtkWindowNode_h
#include "vtkRenderingSceneGraphModule.h" // For export macro
#include "vtkViewNode.h"
class vtkUnsignedCharArray;
class vtkFloatArray;
class VTKRENDERINGSCENEGRAPH_EXPORT vtkWindowNode :
public vtkViewNode
{
public:
static vtkWindowNode* New();
vtkTypeMacro(vtkWindowNode, vtkViewNode);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Build containers for our child nodes.
*/
virtual void Build(bool prepass);
/**
* Get state of my renderable.
*/
virtual void Synchronize(bool prepass);
/**
* Return the size of the last rendered image
*/
virtual int *GetSize() {
return this->Size; }
/**
* Get the most recent color buffer RGBA
*/
virtual vtkUnsignedCharArray *GetColorBuffer()
{ return this->ColorBuffer; }
/**
* Get the most recent zbufer buffer
*/
virtual vtkFloatArray *GetZBuffer()
{ return this->ZBuffer; }
protected:
vtkWindowNode();
~vtkWindowNode();
//TODO: use a map with string keys being renderable's member name
//state
int Size[2];
// stores the results of a render
vtkUnsignedCharArray*ColorBuffer;
vtkFloatArray *ZBuffer;
private:
vtkWindowNode(const vtkWindowNode&) VTK_DELETE_FUNCTION;
void operator=(const vtkWindowNode&) VTK_DELETE_FUNCTION;
};
#endif
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