/usr/include/vtk-7.1/vtkVoxelModeller.h is in libvtk7-dev 7.1.1+dfsg1-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkVoxelModeller.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkVoxelModeller
* @brief convert an arbitrary dataset to a voxel representation
*
* vtkVoxelModeller is a filter that converts an arbitrary data set to a
* structured point (i.e., voxel) representation. It is very similar to
* vtkImplicitModeller, except that it doesn't record distance; instead it
* records occupancy. By default it supports a compact output of 0/1
* VTK_BIT. Other vtk scalar types can be specified. The Foreground and
* Background values of the output can also be specified.
* NOTE: Not all vtk filters/readers/writers support the VTK_BIT
* scalar type. You may want to use VTK_CHAR as an alternative.
* @sa
* vtkImplicitModeller
*/
#ifndef vtkVoxelModeller_h
#define vtkVoxelModeller_h
#include "vtkImagingHybridModule.h" // For export macro
#include "vtkImageAlgorithm.h"
class VTKIMAGINGHYBRID_EXPORT vtkVoxelModeller : public vtkImageAlgorithm
{
public:
vtkTypeMacro(vtkVoxelModeller,vtkImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Construct an instance of vtkVoxelModeller with its sample dimensions
* set to (50,50,50), and so that the model bounds are
* automatically computed from its input. The maximum distance is set to
* examine the whole grid. This could be made much faster, and probably
* will be in the future.
*/
static vtkVoxelModeller *New();
/**
* Compute the ModelBounds based on the input geometry.
*/
double ComputeModelBounds(double origin[3], double ar[3]);
//@{
/**
* Set the i-j-k dimensions on which to sample the distance function.
* Default is (50, 50, 50)
*/
void SetSampleDimensions(int i, int j, int k);
void SetSampleDimensions(int dim[3]);
vtkGetVectorMacro(SampleDimensions,int,3);
//@}
//@{
/**
* Specify distance away from surface of input geometry to sample. Smaller
* values make large increases in performance. Default is 1.0.
*/
vtkSetClampMacro(MaximumDistance,double,0.0,1.0);
vtkGetMacro(MaximumDistance,double);
//@}
//@{
/**
* Specify the position in space to perform the voxelization.
* Default is (0, 0, 0, 0, 0, 0)
*/
void SetModelBounds(const double bounds[6]);
void SetModelBounds(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax);
vtkGetVectorMacro(ModelBounds,double,6);
//@}
//@{
/**
* Control the scalar type of the output image. The default is
* VTK_BIT.
* NOTE: Not all filters/readers/writers support the VTK_BIT
* scalar type. You may want to use VTK_CHAR as an alternative.
*/
vtkSetMacro(ScalarType,int);
void SetScalarTypeToFloat(){this->SetScalarType(VTK_FLOAT);};
void SetScalarTypeToDouble(){this->SetScalarType(VTK_DOUBLE);};
void SetScalarTypeToInt(){this->SetScalarType(VTK_INT);};
void SetScalarTypeToUnsignedInt()
{this->SetScalarType(VTK_UNSIGNED_INT);};
void SetScalarTypeToLong(){this->SetScalarType(VTK_LONG);};
void SetScalarTypeToUnsignedLong()
{this->SetScalarType(VTK_UNSIGNED_LONG);};
void SetScalarTypeToShort(){this->SetScalarType(VTK_SHORT);};
void SetScalarTypeToUnsignedShort()
{this->SetScalarType(VTK_UNSIGNED_SHORT);};
void SetScalarTypeToUnsignedChar()
{this->SetScalarType(VTK_UNSIGNED_CHAR);};
void SetScalarTypeToChar()
{this->SetScalarType(VTK_CHAR);};
void SetScalarTypeToBit()
{this->SetScalarType(VTK_BIT);};
vtkGetMacro(ScalarType,int);
//@}
//@{
/**
* Set the Foreground/Background values of the output. The
* Foreground value is set when a voxel is occupied. The Background
* value is set when a voxel is not occupied.
* The default ForegroundValue is 1. The default BackgroundValue is
* 0.
*/
vtkSetMacro(ForegroundValue, double);
vtkGetMacro(ForegroundValue, double);
vtkSetMacro(BackgroundValue, double);
vtkGetMacro(BackgroundValue, double);
//@}
protected:
vtkVoxelModeller();
~vtkVoxelModeller() {}
virtual int RequestInformation (vtkInformation *,
vtkInformationVector **,
vtkInformationVector *);
// see vtkAlgorithm for details
virtual int RequestData(vtkInformation *request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// see algorithm for more info
virtual int FillInputPortInformation(int port, vtkInformation* info);
int SampleDimensions[3];
double MaximumDistance;
double ModelBounds[6];
double ForegroundValue;
double BackgroundValue;
int ScalarType;
private:
vtkVoxelModeller(const vtkVoxelModeller&) VTK_DELETE_FUNCTION;
void operator=(const vtkVoxelModeller&) VTK_DELETE_FUNCTION;
};
#endif
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