/usr/include/vtk-7.1/vtkVectorText.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkVectorText.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkVectorText
* @brief create polygonal text
*
*
* vtkVectorText generates vtkPolyData from an input text string. Besides the
* ASCII alphanumeric characters a-z, A-Z, 0-9, vtkVectorText also supports
* ASCII punctuation marks. (The supported ASCII character set are the codes
* (33-126) inclusive.) The only control character supported is the line feed
* character "\n", which advances to a new line.
*
* To use thie class, you normally couple it with a vtkPolyDataMapper and a
* vtkActor. In this case you would use the vtkActor's transformation methods
* to position, orient, and scale the text. You may also wish to use a
* vtkFollower to orient the text so that it always faces the camera.
*
* @sa
* vtkTextMapper vtkCaptionActor2D
*/
#ifndef vtkVectorText_h
#define vtkVectorText_h
#include "vtkRenderingFreeTypeModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class VTKRENDERINGFREETYPE_EXPORT vtkVectorText : public vtkPolyDataAlgorithm
{
public:
static vtkVectorText *New();
vtkTypeMacro(vtkVectorText,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Set/Get the text to be drawn.
*/
vtkSetStringMacro(Text);
vtkGetStringMacro(Text);
//@}
protected:
vtkVectorText();
~vtkVectorText();
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
char *Text;
private:
vtkVectorText(const vtkVectorText&) VTK_DELETE_FUNCTION;
void operator=(const vtkVectorText&) VTK_DELETE_FUNCTION;
};
#endif
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