/usr/include/vtk-7.1/vtkUnstructuredGridAlgorithm.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkUnstructuredGridAlgorithm.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkUnstructuredGridAlgorithm
* @brief Superclass for algorithms that produce only unstructured grid as output
*
*
* vtkUnstructuredGridAlgorithm is a convenience class to make writing algorithms
* easier. It is also designed to help transition old algorithms to the new
* pipeline architecture. There are some assumptions and defaults made by this
* class you should be aware of. This class defaults such that your filter
* will have one input port and one output port. If that is not the case
* simply change it with SetNumberOfInputPorts etc. See this classes
* constructor for the default. This class also provides a FillInputPortInfo
* method that by default says that all inputs will be UnstructuredGrid. If that
* isn't the case then please override this method in your subclass.
*/
#ifndef vtkUnstructuredGridAlgorithm_h
#define vtkUnstructuredGridAlgorithm_h
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkAlgorithm.h"
class vtkDataSet;
class vtkUnstructuredGrid;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkUnstructuredGridAlgorithm : public vtkAlgorithm
{
public:
static vtkUnstructuredGridAlgorithm *New();
vtkTypeMacro(vtkUnstructuredGridAlgorithm,vtkAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* Get the output data object for a port on this algorithm.
*/
vtkUnstructuredGrid* GetOutput();
vtkUnstructuredGrid* GetOutput(int);
virtual void SetOutput(vtkDataObject* d);
//@}
/**
* see vtkAlgorithm for details
*/
int ProcessRequest(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*) VTK_OVERRIDE;
// this method is not recommended for use, but lots of old style filters
// use it
vtkDataObject *GetInput(int port);
vtkDataObject *GetInput() { return this->GetInput(0); };
vtkUnstructuredGrid *GetUnstructuredGridInput(int port);
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void SetInputData(vtkDataObject *);
void SetInputData(int, vtkDataObject*);
//@}
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void AddInputData(vtkDataObject *);
void AddInputData(int, vtkDataObject*);
//@}
protected:
vtkUnstructuredGridAlgorithm();
~vtkUnstructuredGridAlgorithm() VTK_OVERRIDE;
// convenience method
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
/**
* This is called by the superclass.
* This is the method you should override.
*/
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
/**
* This is called by the superclass.
* This is the method you should override.
*/
virtual int RequestUpdateExtent(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// see algorithm for more info
int FillOutputPortInformation(int port, vtkInformation* info) VTK_OVERRIDE;
int FillInputPortInformation(int port, vtkInformation* info) VTK_OVERRIDE;
private:
vtkUnstructuredGridAlgorithm(const vtkUnstructuredGridAlgorithm&) VTK_DELETE_FUNCTION;
void operator=(const vtkUnstructuredGridAlgorithm&) VTK_DELETE_FUNCTION;
};
#endif
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